Commit graph

675 commits

Author SHA1 Message Date
Sönke Holz
66bc5a27ba configuration: fix mingw-w64 build 2021-08-13 12:39:14 +02:00
Sönke Holz
cce5a6db3b configuration: move network_interface include to source file 2021-08-13 02:48:39 +02:00
Sönke Holz
90a97c43c7 configuration: use tr instead of QStringLiteral for "None" item in
network interface combobox
2021-08-13 00:34:04 +02:00
spholz
4c093074b9 Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-12 22:27:17 +02:00
spholz
bef7cbbe41 configuration: add option to select network interface
This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +02:00
bunnei
9cc4c9e0b6 Merge pull request #6839 from ameerj/frame-cap-positon
configure_general: Swap positions of speed limit and frame limit options
2021-08-09 12:32:07 -07:00
bunnei
0db9964080 Merge pull request #6698 from german77/SDL_QoL
input_common: Improve SDL joystick and hide toggle option
2021-08-08 02:44:42 -07:00
bunnei
0c5acc8913 Merge pull request #6817 from gidoly/patch-1
Add description to fast gpu time option
2021-08-08 01:11:47 -07:00
ameerj
24e2e4288e configure_general: Swap positions of speed limit and frame limit options 2021-08-08 01:00:40 -04:00
german77
32e0572a68 input_common: Improve SDL joystick and hide toggle option 2021-08-07 23:11:23 -05:00
bunnei
249bc8fdc9 Merge pull request #6815 from german77/ui_improvements
settings_ui: Add emulated joystick position dot to controller preview
2021-08-06 23:54:23 -07:00
gidoly
d5ab9ff29d Update configure_graphics_advanced.ui
add description too fast gpu time
2021-08-06 06:08:12 +09:00
german77
ff46d36f8e settings_ui: Add emulated joystick position dot to controller preview 2021-08-04 11:46:54 -05:00
lat9nq
959f332e99 config: Only read/write current_user on global config 2021-08-02 18:29:24 -04:00
Malte Jürgens
4304984555 game_list: Make game list folder icons smaller (#6762)
Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
2021-08-01 12:59:36 -04:00
bunnei
8177751c0e Merge pull request #6752 from Morph1984/pt-br
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 14:42:11 -07:00
bunnei
828d9370b2 Merge pull request #6759 from ReinUsesLisp/pipeline-statistics
renderer_vulkan: Add setting to log pipeline statistics
2021-07-30 11:18:52 -07:00
Morph
743b6b53d9 configure_system: Add Brazilian Portuguese to the list of languages 2021-07-30 02:15:53 -04:00
bunnei
0821c4c02d Merge pull request #6700 from lat9nq/fullscreen-enum
general: Implement FullscreenMode enumeration
2021-07-28 11:36:42 -07:00
ReinUsesLisp
482c1ec8e5 renderer_vulkan: Add setting to log pipeline statistics
Use VK_KHR_pipeline_executable_properties when enabled and available to
log statistics about the pipeline cache in a game.

For example, this is on Turing GPUs when generating a pipeline cache
from Super Smash Bros. Ultimate:

Average pipeline statistics
==========================================
Code size:       6433.167
Register count:    32.939

More advanced results could be presented, at the moment it's just an
average of all 3D and compute pipelines.
2021-07-27 21:29:24 -03:00
bunnei
08350d1744 Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
Vamsi Krishna
713f960ce3 configure_graphics: reword GLASM option
Change wording to explain that GLASM is actually short for Assembly Shaders
2021-07-26 20:49:31 +05:30
bunnei
eee75fe604 Merge pull request #6697 from ameerj/fps-cap
config, nvflinger: Add FPS cap setting
2021-07-25 16:23:44 -07:00
lat9nq
24b832dee9 Merge branch 'master' into fullscreen-enum 2021-07-25 15:31:33 -04:00
ameerj
aeff61a0cc general: Rename "Frame Limit" references to "Speed Limit"
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
2021-07-23 22:10:01 -04:00
ameerj
8c0d6af843 config, nvflinger: Add FPS cap setting
Allows finer tuning of the FPS limit.
2021-07-23 22:04:36 -04:00
lat9nq
f70155db64 configuration: Use combobox apply template where possible
We don't need to manually apply this setting now that a template can do
this for us.
2021-07-23 10:18:07 -04:00
lat9nq
4b02e2b489 general: Implement FullscreenMode enumeration
Prevents us from using an unclear 0 or 1 to describe the fullscreen
mode.
2021-07-23 10:14:37 -04:00
ReinUsesLisp
4ae6c023df qt: Remove "experimental" from asynchronous shader building UI 2021-07-22 21:51:40 -04:00
lat9nq
df62bcd9cb configure_graphics: Mark SPIR-V as Experimental, Mesa only 2021-07-22 21:51:40 -04:00
lat9nq
84bc5be7a1 configure_graphics: Re-order vulkan device populating 2021-07-22 21:51:40 -04:00
lat9nq
ddd4720fe4 general: Add setting shader_backend
GLASM is getting good enough that we can move it out of advanced
graphics settings. This removes the setting `use_assembly_shaders`,
opting for a enum class `shader_backend`. This comes with the benefits
that it is extensible for additional shader backends besides GLSL and
GLASM, and this will work better with a QComboBox.

Qt removes the related assembly shader setting from the Advanced
Graphics section and places it as a new QComboBox in the API Settings
group. This will replace the Vulkan device selector when OpenGL is
selected.

Additionally, mark all of the custom anisotropic filtering settings as
"WILL BREAK THINGS", as that is the case with a select few games.
2021-07-22 21:51:39 -04:00
lat9nq
3a70b6c79b shader: Add shader loop safety check settings
Also add a setting for enable Nsight Aftermath.
2021-07-22 21:51:35 -04:00
bunnei
18a787b357 Merge pull request #6654 from german77/custom_threshold
input_common: Make button threshold customizable
2021-07-21 20:31:33 -04:00
bunnei
def3f59ed9 Merge pull request #6649 from german77/toggle_sdl
input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
german77
0ccd665a0a configure/ui: Add sliders for trigger buttons 2021-07-17 13:30:43 -05:00
Morph
6252bf7321 configure_audio: Fix volume clamping to 0 2021-07-16 10:36:08 -04:00
german77
9e0f89e081 input_common: Make button threshold customizable 2021-07-15 23:56:57 -05:00
bunnei
24f798804c Merge pull request #6579 from ameerj/float-settings
settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
german77
f098c2163b input_common: Support SDL toggle buttons 2021-07-15 14:31:58 -05:00
Morph
662d46e6f3 Merge pull request #6576 from ameerj/unlock-fps-setting
settings: Disable FPS unlimit setting between title launches
2021-07-11 13:59:06 -04:00
ameerj
adbff795e9 settings: Disable FPS unlimit setting between title launches
Some titles crash if the FPS limit is disabled when launching. This change ensures that titles launch with the limit in-place to avoid issues.
In order to simplify the change, the UI toggle was removed as it will always be overridden at launch to be disabled.
The setting can still be toggled during gameplay with the hotkey, and indicated by the fps label in the status bar.
2021-07-10 15:11:17 -04:00
Fernando S
7d416865fd Merge pull request #6573 from lat9nq/cpu-settings-cleanup-2
core,common,yuzu qt: Add CPU accuracy option 'Auto'
2021-07-09 21:45:45 +02:00
lat9nq
d42f980e0f yuzu qt: config: Only save renderer_debug as a global setting
This is a bug fix. Enabling graphics debug mode, then saving a custom
configuration causes graphics debugging to be saved and read from the
custom configuration.

Isolate it the same way we isolate the CPU settings.
2021-07-09 10:49:56 -04:00
ameerj
4e2d71a8ce configure_input: Use u8 for mouse sensitivity 2021-07-08 23:24:31 -04:00
ameerj
e2bb1ef5aa config: Remove float {Read,Write}Setting variants 2021-07-08 22:04:24 -04:00
ameerj
62979cbf0b configure_graphics: Use u8 for bg_color values 2021-07-08 21:45:01 -04:00
ameerj
86e3e8a4a9 configure_audio: Use u8 for volume value 2021-07-08 20:58:38 -04:00
lat9nq
95163455a6 settings, arm_dynarmic, yuzu qt: Move CPU debugging option
Decouples the CPU debugging mode from the enumeration to its own
boolean. After this, it moves the CPU Debugging tab over to a sub tab
underneath the Debug tab in the configuration UI.
2021-07-08 16:56:44 -04:00
lat9nq
07b5e2aee1 settings, yuzu qt: Add migration code for CPU accuracy
Old CPU Accuracy setting won't translate well into since we're adding
one at the beginning of the list. On first boot with the new setting,
just use the default setting.
2021-07-08 14:56:09 -04:00