Commit graph

25 commits

Author SHA1 Message Date
FearlessTobi
48d6226115 ldn: Initial implementation 2022-09-09 14:30:22 +02:00
FearlessTobi
31c4475420 yuzu: Display current game version in multiplayer room
Makes it easier for users to recognize connection errors caused by different game versions.
2022-08-27 03:31:17 +02:00
FearlessTobi
6e12699e82 network: Use lower timeout for enet_host_service
This allows us to have a 10x higher throughput of packets by using a much shorter waiting time.
2022-08-27 03:26:31 +02:00
FearlessTobi
ce5b9d370d core, network: Add ability to proxy socket packets 2022-08-15 20:25:42 +02:00
FearlessTobi
cdb20e9afa network: Address review comments 2022-07-25 21:59:31 +02:00
FearlessTobi
d5e6d1b576 network, yuzu: Make copyright headers SPDX-compliant 2022-07-25 21:59:31 +02:00
FearlessTobi
e937c85e5a network, yuzu: Improve variable naming and style consistency 2022-07-25 21:59:31 +02:00
german77
3a91e22e80 common: multiplayer: Use GameInfo type 2022-07-25 21:59:31 +02:00
FearlessTobi
3b203e536a Address second part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
f433ce567e Fix compilation on linux gcc 2022-07-25 21:59:30 +02:00
FearlessTobi
60008b680e yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
FearlessTobi
00526e94d1 network: Add initial files and enet dependency 2022-07-25 21:57:14 +02:00
James Rowe
5dbd091a80 Massive removal of unused modules 2018-01-12 19:11:03 -07:00
B3n30
95fd4a5e9d Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
B3n30
9f9afc3fd5 Network: Moved NintendoOUI initalization to RoomMember constructor 2017-07-26 21:06:40 +02:00
B3n30
e9ce27c941 Network: Changed timeout for receiving packets to 100ms 2017-07-16 21:30:17 +02:00
B3n30
e443c779a5 Network: Propagate Room closing to connected members 2017-07-16 21:30:10 +02:00
B3n30
99bb995de3 Network: Made send async in RoomMember 2017-07-16 21:30:04 +02:00
B3n30
7eb9751711 Network: Send the game title 2017-07-16 21:29:57 +02:00
B3n30
ea994b412e Network: Enable sending and receiving chat messages 2017-07-16 21:29:49 +02:00
B3n30
ad621f7fa4 Network: Handle the disconnect of a client 2017-07-16 21:29:41 +02:00
B3n30
87c5fd4a75 Network: Enable to send WifiPackets 2017-07-16 21:29:34 +02:00
B3n30
e942c65777 Network: Handle join request in Room 2017-07-16 21:29:02 +02:00
B3n30
898b372ba3 Network: Threads for Room and RoomMember 2017-07-16 21:28:47 +02:00
B3n30
64b6caf5f5 Implement basic virtual Room support based on enet (#2803)
* Added support for network with ENet lib,

connecting is possible, but data can't be sent, yet.

* fixup! Added support for network with ENet lib,

* fixup! CLang

* fixup! Added support for network with ENet lib,

* fixup! Added support for network with ENet lib,

* fixup! Clang format

* More fixups!

* Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Clang again

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00