Morph
2b87305d31
general: Convert source file copyright comments over to SPDX
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Liam
35e3d7bef0
Address review comments
2022-03-18 15:55:46 -04:00
Liam
da3be7513b
shader_recompiler/EXIT: skip render targets with no outputs
2022-03-18 09:26:25 -04:00
ReinUsesLisp
b1df436cef
shader: Rework varyings and implement passthrough geometry shaders
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Put all varyings into a single std::bitset with helpers to access it.
Implement passthrough geometry shaders using host's.
2021-07-22 21:51:39 -04:00
ameerj
1bbecac1d2
shader_environment: Add shader_local_memory_crs_size to local memory size
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Fixes DOOM 2016 missing local memory
2021-07-22 21:51:35 -04:00
FernandoS27
e9cffe874f
shader: Implement indexed Position and ClipDistances
2021-07-22 21:51:26 -04:00
FernandoS27
1fe6a22cff
shader: Implement indexed attributes
2021-07-22 21:51:26 -04:00
ReinUsesLisp
33090a74dd
shader: Add partial rasterizer integration
2021-07-22 21:51:23 -04:00