ReinUsesLisp
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9452fe2dc6
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shader: Split profile and runtime information in separate structs
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2021-07-22 21:51:33 -04:00 |
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ReinUsesLisp
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83ff44531b
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glasm: Fix patch attribute declarations
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2021-07-22 21:51:33 -04:00 |
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ReinUsesLisp
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62f0368ce4
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glasm: Implement clip distance stores
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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2e5002f0bf
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glasm: Implement patch memory
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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24e3128420
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glasm: Implement InvocationId
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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2268a150ce
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glasm: Implement geometry shader attribute reads
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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2c0780b9fa
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glasm: Properly declare attributes on geometry programs
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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96d2dd78b0
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glasm: Implement ImageRead
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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e63efa1b56
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glasm: Fix compute stage name
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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601f7bfd00
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glasm: Implement stores to gl_ViewportIndex
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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1e64cbd23a
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glasm: Implement ImageFetch
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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0c82ee3444
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glasm: Support textures used in more than one stage
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2021-07-22 21:51:32 -04:00 |
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ReinUsesLisp
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22fb9cc538
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emit_glasm: Enable ARB_draw_buffers when needed
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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6758e3d946
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glasm: Add graphics specific shader declarations to GLASM
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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7273fcab95
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glasm: Implement shuffle and vote instructions on GLASM
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2021-07-22 21:51:31 -04:00 |
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ReinUsesLisp
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6c0a696179
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glasm: Implement basic GLASM instructions
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2021-07-22 21:51:30 -04:00 |
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ReinUsesLisp
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03f17ebc43
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glasm: Changes to GLASM register allocator and emit context
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2021-07-22 21:51:30 -04:00 |
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ReinUsesLisp
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d9b9c10f32
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glasm: Add GLASM backend infrastructure
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2021-07-22 21:51:30 -04:00 |
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