Commit graph

23 commits

Author SHA1 Message Date
Liam
947a4f6141 shader_recompiler: translate f64 to f32 when unsupported on host 2023-06-10 12:38:49 -04:00
Liam
5d93c3bb00 Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
This reverts commit ae868e7ffb.
2023-01-07 15:50:58 -05:00
Billy Laws
ae868e7ffb shader_recompiler: Align SSBO offsets to meet host requirements
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05 22:13:07 +00:00
Fernando Sahmkow
7842543573 MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
Liam
e8966fd1f9 shader_recompiler: add gl_Layer translation GS for older hardware 2022-12-01 09:51:27 -05:00
Morph
fc301cf777 ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 2022-11-11 03:32:53 +01:00
FengChen
38e9c78843 video_core: Generate mipmap texture by drawing 2022-09-20 11:55:43 +08:00
Morph
2b87305d31 general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
ameerj
0df188787a shader_recompiler: Reduce unused includes 2022-03-20 02:25:08 -04:00
ReinUsesLisp
14fb648246 shader: Fix resolution scaling pass 2021-11-16 22:11:27 +01:00
ReinUsesLisp
e3df2285ca shader: Add int64 to int32 lowering pass 2021-07-22 21:51:39 -04:00
FernandoS27
be4d1c9b95 shader: Fix VertexA Shaders. 2021-07-22 21:51:34 -04:00
FernandoS27
a2fac91c47 shader: Implement VertexA stage 2021-07-22 21:51:29 -04:00
FernandoS27
1fe6a22cff shader: Implement indexed attributes 2021-07-22 21:51:26 -04:00
ReinUsesLisp
db2e9d64aa shader: Implement CAL inlining function calls 2021-07-22 21:51:23 -04:00
ReinUsesLisp
a956d3cdb3 shader: Initial support for textures and TEX 2021-07-22 21:51:23 -04:00
ReinUsesLisp
a2fe90fa60 spirv: Add lower fp16 to fp32 pass 2021-07-22 21:51:22 -04:00
ReinUsesLisp
605783f828 spirv: Initial bindings support 2021-07-22 21:51:22 -04:00
ReinUsesLisp
756c643f08 shader: Support SSA loops on IR 2021-07-22 21:51:22 -04:00
ReinUsesLisp
37fc39de17 shader: Constant propagation and global memory to storage buffer 2021-07-22 21:51:21 -04:00
ReinUsesLisp
f5605b424f shader: Initial instruction support 2021-07-22 21:51:21 -04:00
ReinUsesLisp
1b576ed4cb shader: SSA and dominance 2021-07-22 21:51:21 -04:00
ReinUsesLisp
e6892e9da6 shader: Initial recompiler work 2021-07-22 21:51:21 -04:00