Markus Wick
99f6d60a99
core: Make use of fastmem
2021-06-11 17:27:06 +02:00
ReinUsesLisp
ba034a5724
tests: Add tests for host memory
2021-06-11 17:27:06 +02:00
Markus Wick
9a4cec64e1
common/host_memory: Add Linux implementation
2021-06-11 17:27:06 +02:00
ReinUsesLisp
1f0491900b
common/host_memory: Add interface and Windows implementation
2021-06-11 17:27:06 +02:00
Morph
41e6dd733c
Merge pull request #6450 from lat9nq/update-sdl
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externals: Update SDL to 2f248a2a
2021-06-11 06:33:50 -04:00
lat9nq
79090c34bf
externals: Update SDL to 2f248a2a
2021-06-11 04:40:16 -04:00
bunnei
78d9caa5df
Merge pull request #6407 from lat9nq/fix-libusb-2
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cmake: Use autotools for libusb linking generally on GNU, and cleanup
2021-06-10 23:35:30 -07:00
bunnei
f0732b09b8
Merge pull request #6445 from degasus/fix_ubsn
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Fix GCC undefined behavior sanitizer.
2021-06-10 22:17:33 -07:00
Morph
006ca28fc8
kernel: Unconditionally set thread state when appropriate
2021-06-11 00:58:04 -04:00
Morph
3509855179
kernel: KLightConditionVariable: Update implementation to 12.x
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Updates the implementation of KLightConditionVariable to FW 12.x
2021-06-11 00:58:04 -04:00
bunnei
531246344f
Merge pull request #6444 from bunnei/fix-sm-sessions
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hle: service: sm: Remove redundant session reservation, etc.
2021-06-10 12:17:13 -07:00
Markus Wick
e7c2b054c1
Fix GCC undefined behavior sanitizer.
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* Wrong alignment in u64 LOG_DEBUG -> memcpy.
* Huge shift exponent in stride calculation for linear buffer, unused result -> skipped.
* Large shift in buffer cache if word = 0, skip checking for set bits.
Non of those were critical, so this should not change any behavior.
At least with the assumption, that the last one used masking behavior, which always yield continuous_bits = 0.
2021-06-10 21:07:27 +02:00
bunnei
cb75c58714
hle: service: sm: Remove redundant session reservation, etc.
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- We were double-reserving, causing us to run out of sessions in Pokemon Sword & Shield.
2021-06-10 11:34:41 -07:00
bunnei
63bc3eef98
hle: service: Increase arbitrary max sessions limit.
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- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-10 00:08:09 -07:00
bunnei
1767bdec81
Merge pull request #6441 from bunnei/fix-session-handler
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hle: kernel: KServerSession: Fix client disconnected.
2021-06-09 22:53:25 -07:00
bunnei
6c3c99c915
hle: kernel: KClientPort: Add an assert for session count.
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- Prevents us from over decrementing num_sessions.
2021-06-09 22:36:42 -07:00
bunnei
73d30a5446
hle: service: sm: Fix GetService setup of session & port.
2021-06-09 22:29:18 -07:00
bunnei
407cf4ffdb
hle: service: Use correct size for ServerSessionCountMax.
2021-06-09 22:04:36 -07:00
bunnei
6c84a78d74
hle: kernel: KServerSession: Fix client disconnected.
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- Prevents a cloned session's handler from being overwritten by another disconnected session.
- Fixes session handler nullptr asserts with Pokemon Sword & Shield.
2021-06-09 21:37:11 -07:00
Ameer J
92c86d0bed
Merge pull request #6439 from lat9nq/ci-no-7z
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ci: common: Remove 7z packaging
2021-06-09 19:47:08 -04:00
Mai M
433409dd67
Merge pull request #6440 from bunnei/cancel-synch
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kernel: svc: Add missing error check to CancelSynchronization.
2021-06-09 19:08:36 -04:00
lat9nq
bffabb7744
ci: windows: Compress using xz
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Use XZ instead of gzip for packing. Should save about 10 MB.
2021-06-09 18:54:23 -04:00
bunnei
d06f7d9f6c
kernel: svc: Add missing error check to CancelSynchronization.
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- Avoids a potential crash if the handle is invalid, and also makes this code accurate to real kernel behavior.
2021-06-09 15:24:46 -07:00
lat9nq
f8122f934d
ci: common: Remove 7z packaging
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Removes the 7z from being package during CI, as only .tar.xz preserves
information needed on Linux, and otherwise is just extremely redundant
to package in addition to the .tar.xz. This affects Linux releases and
PR-verify artifacts only. MSVC releases do not use this script to my
knowledge.
2021-06-09 17:16:29 -04:00
Mai M
7b6da43bbf
Merge pull request #6436 from liushuyu/master
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src/common/CMakeLists.txt: fix variable escaping
2021-06-09 15:38:56 -04:00
bunnei
c9d0bbb9f9
hle: service: Increase arbitrary max sessions limit.
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- Pokemon Sword/Shield are still hitting this for some reason, causing an svcBreak.
2021-06-09 11:59:34 -07:00
bunnei
9d266a4aa3
Merge pull request #6413 from Kewlan/limitable_input_dialog_limit
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limitable_input_dialog: Implement character limiter
2021-06-09 11:55:36 -07:00
liushuyu
44a2374808
src/common/CMakeLists.txt: fix variable escaping
2021-06-09 02:20:55 -06:00
Morph
e68dd33d77
Merge pull request #6435 from lioncash/nodisc2
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common/fs/path_util: Remove [[nodiscard]] from function with void return
2021-06-09 02:44:41 -04:00
bunnei
7cf63de1f9
Merge pull request #6434 from lioncash/tcontext
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configure_ui: Add translation context for file-scope strings
2021-06-08 19:36:44 -07:00
bunnei
e43731d736
Merge pull request #6428 from bunnei/service-thread-crash-fix
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hle: kernel: Remove service thread manager and use weak_ptr.
2021-06-08 16:43:55 -07:00
Lioncash
178a1fe364
common/fs/path_util: Remove [[nodiscard]] from function with void return
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We can't make use of the return value here, since we don't a return
value to work with.
2021-06-08 19:36:09 -04:00
Lioncash
54537b36cd
configure_ui: Add translation context for file-scope strings
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Allows for these strings to show up in the translation files.
2021-06-08 19:33:23 -04:00
Mai M
ef8ddaa207
Merge pull request #6426 from lat9nq/context-menu-start
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yuzu qt: Start games from context menu
2021-06-08 17:09:25 -04:00
bunnei
b270cecbab
hle: kernel: KServerSession: Work-around scenario where session is closed too early.
2021-06-08 13:39:20 -07:00
bunnei
4ad8a148ee
hle: kernel: hle_ipc: Ensure SessionRequestHandler is valid.
2021-06-07 21:55:37 -07:00
bunnei
03980020e9
Merge pull request #6412 from clementgallet/yuzu-cmd-window-gl
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yuzu-cmd: Fix OpenGL rendering
2021-06-07 21:12:17 -07:00
bunnei
a3de201dcf
hle: kernel: Remove service thread manager and use weak_ptr.
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- We no longer need to queue up service threads to be destroyed.
- Fixes a race condition where a thread could be destroyed too early, which caused a crash in Pokemon Sword/Shield.
2021-06-07 21:10:51 -07:00
lat9nq
e85f105a75
yuzu qt: Start games from context menu
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This connects the BootGame function to the context menu. In addition,
there is an option to boot without using the custom configuration.
2021-06-07 20:27:51 -04:00
bunnei
f50c6369bd
Merge pull request #6410 from lat9nq/avoid-oob
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decoders: Avoid out-of-bounds access
2021-06-07 10:51:17 -07:00
Clément Gallet
3af2ea232f
Various suggestions by v1993 and lioncash
2021-06-07 12:51:59 +02:00
bunnei
558dda5e60
Merge pull request #6414 from bunnei/fix-service-threads
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hle: kernel: Refactor to allocate a ServiceThread per service handler.
2021-06-06 22:52:07 -07:00
bunnei
eeb8d0def8
hle: kernel: KServerSession: Use ASSERT_MSG where appropriate.
2021-06-06 22:09:25 -07:00
bunnei
ff57fd7281
hle: kernel: k_server_session: Return service thread by strong pointer.
2021-06-06 17:54:06 -07:00
bunnei
c833ca5fa0
hle: kernel: k_server_session: Ensure service thread is valid before dereference.
2021-06-06 17:03:36 -07:00
bunnei
b5f37c3fcf
Merge pull request #6400 from ameerj/disable-uniform-simplify
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buffer_cache: Simplify uniform disabling logic
2021-06-06 15:42:20 -07:00
bunnei
ea1ca74e7a
hle: kernel: hle_ipc: Use default destructor for SessionRequestManager.
2021-06-06 15:41:16 -07:00
bunnei
38d8bcc574
hle: kernel: KAutoObjectWithListContainer: Use boost::instrusive::rbtree.
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- Fixes some crashes introduced by our common intrusive red/black tree impl.
2021-06-06 15:39:11 -07:00
Clément Gallet
8219faf374
Add sdl2 audio description in the yuzu-cmd config file
2021-06-06 11:29:02 +02:00
Clément Gallet
34848e5eda
Add SDL2 audio backend
2021-06-06 11:28:38 +02:00