ReinUsesLisp
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a2fe90fa60
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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a5f87011d3
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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973936894d
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shader: Simplify ISCADD
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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605783f828
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spirv: Initial bindings support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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756c643f08
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shader: Support SSA loops on IR
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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76a3a2510f
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shader: Misc fixes
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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c4d75e4b78
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shader: Initial implementation of an AST
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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5ee600cf64
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spirv: Initial SPIR-V support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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b229ffc0bc
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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f5b3324bca
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shader: Make typed IR
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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37fc39de17
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shader: Constant propagation and global memory to storage buffer
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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f5605b424f
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shader: Initial instruction support
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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1b576ed4cb
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shader: SSA and dominance
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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e6892e9da6
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shader: Initial recompiler work
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2021-07-22 21:51:21 -04:00 |
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