Commit graph

16 commits

Author SHA1 Message Date
lat9nq
9cc8a77c34 ci/windows: Upload debugging symbols 2022-09-04 21:36:35 -04:00
lat9nq
b0eb15f15f ci: Graft source when archiving
Instead of including yuzu and all the sources it uses directly, include
only what specifically belongs to yuzu. Submodules can be downloaded
separately later using git since a shallow clone includes minimally all
the repository information needed for it.
2022-08-09 00:17:30 -04:00
liamwhite
df46ef0985 Merge pull request #8641 from Docteh/vcpkg_dll
build: Ship vcpkg dlls with MSVC pr-verify builds
2022-07-27 20:04:22 -04:00
Andrea Pappacoda
6a2efdda2f chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to b2eb103829
2022-07-27 12:53:49 +02:00
Kyle Kienapfel
547efb9472 build: Ship vcpkg dlls with MSVC pr-verify builds
With our recent switchover from conan to vcpkg, we're shipping a few
more dll files, these need to be in the full zip.

    cp .\build\bin\*.dll .\artifacts\

also tacking on the fix where we're shipping scm_rev.cpp accidentally
2022-07-26 22:57:23 -07:00
liamwhite
8358567c4d Merge pull request #8596 from Docteh/fix_gha
package MSVC CI Builds differently, and include yuzu.exe
2022-07-23 15:11:19 -04:00
Kyle Kienapfel
4997dd4858 package MSVC CI Builds differently, and include yuzu.exe
This is related to 8486

Ninja places the exe files into .\build\bin while MSBuild may place them
into .\build\bin\Release

upload.ps1 was originally written for use with Azure Dev Ops to cough up
about 5 files and the script appears to be used for both CI and
mainline builds

GHA (GitHub Actions) makes available a single zip of the items uploaded by
each Upload action (artifacts directory), so we want to work with that.

I'm doing changes to upload.ps1 to accomplish this.

The changes to the verify.yml are as follows

-DGIT_BRANCH=pr-verify changes the header in yuzu, instead of saying
HEAD-<hash>-dirty it'll say pr-verify-<hash>

-DCLANG_FORMAT_SUFFIX=discordplzdontclang tricks the CMake stuff for
discord-rpc to NOT run clang-format, as this was marking CI builds as
dirty

I'm also making it upload just the exe by itself, as the msvc builds are
quite chunky. but maybe this is unnecessary.

Currently the MSVC artifact option is a 274MB zip that contains 3 copies
of the DLLs, and 4 copies of the source tarball, and zero copies of yuzu.exe

This PR should have msvc artifacts of about 190MB that downloads as 81 MB zip
2022-07-23 08:35:26 -07:00
lat9nq
ce872fa1b0 ci/windows: Cleanup unused data before packaging
vcpkg data takes up a lot of space, and currently the scripts will
package all that data with the source archive which is unnecessary.
2022-07-23 10:16:44 -04:00
James Rowe
0f6cf32d53 Add missing CMakeLists.txt from root folder to source upload
Fixes #3190
2019-12-03 15:35:28 -07:00
James Rowe
1d2acb8a2c Move source in windows uploads into its own internal zip
This should prevent path length issues when extracting the build from the installer
2019-11-12 15:32:16 -07:00
Zach Hilman
c32358b8aa ci: Package source with builds 2019-11-11 22:32:22 -05:00
bunnei
5fc5237616 ci: Rename build folder only on non-mainline builds 2019-11-06 23:26:29 -05:00
bunnei
55eefbfb07 Revert "ci: Rename build folder only on non-mainline builds" 2019-11-06 21:36:50 -05:00
Zach Hilman
7713eb71f1 ci: Rename build folder only on non-mainline builds 2019-11-05 21:07:30 -05:00
Zach Hilman
b686e521eb ci: Add TAR-XZ compression to MSVC builds 2019-10-06 20:44:30 -04:00
Zach Hilman
93f1734f55 ci: Add Windows MSVC package script 2019-10-02 17:53:53 -04:00