ReinUsesLisp
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a956d3cdb3
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shader: Initial support for textures and TEX
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2021-07-22 21:51:23 -04:00 |
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ameerj
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449374cb13
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shader: Implement R2P
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2021-07-22 21:51:23 -04:00 |
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ameerj
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5d2857e57a
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shader: Implement SHF
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2021-07-22 21:51:23 -04:00 |
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ameerj
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67a8a810d2
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shader: Implement LEA
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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8230e271ea
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shader: Implement HADD2
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2021-07-22 21:51:23 -04:00 |
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ameerj
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f7e0d532a8
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shader: Implement FLO
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2021-07-22 21:51:23 -04:00 |
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ameerj
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88324f800c
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shader: Implement IMNMX
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2021-07-22 21:51:22 -04:00 |
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ameerj
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c134390062
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shader: Implement POPC
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2021-07-22 21:51:22 -04:00 |
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ameerj
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b3d166ad4c
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shader: Implement SHR
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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d0459ab2c2
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shader: Fix control flow
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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dda21fd317
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shader: FMUL, select, RRO, and MUFU fixes
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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e755a13d06
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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6350a277a3
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shader: Add denorm flush support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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a2fe90fa60
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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76a3a2510f
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shader: Misc fixes
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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c4d75e4b78
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shader: Initial implementation of an AST
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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5ee600cf64
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spirv: Initial SPIR-V support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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f5b3324bca
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shader: Make typed IR
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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37fc39de17
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shader: Constant propagation and global memory to storage buffer
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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f5605b424f
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shader: Initial instruction support
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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e6892e9da6
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shader: Initial recompiler work
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2021-07-22 21:51:21 -04:00 |
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