Commit graph

255 commits

Author SHA1 Message Date
ReinUsesLisp
224e4e174d shader: Decode SUST and implement backing image functionality 2019-06-20 21:38:33 -03:00
ReinUsesLisp
d7f13b7e6e cmake: Add missing shader hash file entries 2019-06-06 20:11:48 -03:00
Zach Hilman
c02cb054b7 common: Extract UUID to its own class
Since the Mii database uses UUIDs very similar to the Accounts database, it makes no sense to not share code between them.
2019-04-25 08:07:57 -04:00
unknown
2d755221e8 common/zstd_compression: Add Zstandard wrapper 2019-03-29 18:22:08 +01:00
unknown
8583ce229a common: Link libzstd_static 2019-03-29 18:22:07 +01:00
unknown
27aac8d363 Addressed feedback 2019-03-29 18:12:42 +01:00
unknown
96e14e0718 data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 2019-03-29 16:42:19 +01:00
Fernando Sahmkow
8c04ac69c5 Implement a MultiLevelQueue 2019-03-27 14:33:44 -04:00
Lioncash
67bf0f88c4 common/CMakeLists: Amend boost dependency
When #2247 was created, thread_queue_list.h was the only user of
boost-related code, however #2252 moved the page table struct into
common, which makes use of Boost.ICL, so we need to add the dependency
to the common library's link interface again.
2019-03-20 21:42:13 -04:00
bunnei
0653cfa1a9 Merge pull request #2247 from lioncash/include
common/thread_queue_list: Remove unnecessary dependency on boost
2019-03-20 21:34:12 -04:00
bunnei
5840ce2950 core: Move PageTable struct into Common. 2019-03-16 22:05:40 -04:00
bunnei
2ad9af464a Merge pull request #2129 from FernandoS27/cntpct
Correct CNTPCT from using CPU Cycles to using Clock Cycles
2019-03-16 21:58:59 -04:00
Lioncash
58312f2968 common/thread_queue_list: Remove unnecessary dependency on boost
We really don't need to pull in several headers of boost related
machinery just to perform the erase-remove idiom (particularly with
C++20 around the corner, which adds universal container std::erase and
std::erase_if, which we can just use instead).

With this, we don't need to link in anything boost-related into common.
2019-03-16 05:01:39 -04:00
ReinUsesLisp
8a7efd22ec shader/decode: Split memory and texture instructions decoding 2019-02-26 00:11:30 -03:00
Fernando Sahmkow
68927866e2 Implement 128 bits Unsigned Integer Multiplication and Division. 2019-02-15 22:55:31 -04:00
ReinUsesLisp
0726b490dd cmake: Fix title bar issue 2019-02-06 22:23:41 -03:00
Frederic L
bec5eeec31 cmake: Use CMAKE_COMMAND instead of "cmake"
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-02-06 22:23:41 -03:00
ReinUsesLisp
8b1a7aa19d gl_shader_disk_cache: Invalidate shader cache changes with CMake hash 2019-02-06 22:20:57 -03:00
Lioncash
0a9a9e9b80 common: Add basic bit manipulation utility function to Common 2018-12-21 07:04:18 -05:00
Lioncash
aa5e7037ec common: Remove bit_set.h
This is an analog of BitSet from Dolphin that was introduced to allow
iterating over a set of bits. Given it's currently unused, and given
that std::bitset exists, we can remove this. If it's ever needed in the
future it can be brought back.
2018-11-21 21:30:10 -05:00
Lioncash
7a14d90f97 common: Remove dependency on xbyak
Xbyak is currently entirely unused. Rather than carting it along, remove
it and get rid of a dependency. If it's ever needed in the future, then
it can be re-added (and likely be more up to date at that point in
time).
2018-11-21 03:43:41 -05:00
Lioncash
443b1a6341 common: Remove memory_util.cpp/.h
Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
2018-10-23 12:21:34 -04:00
fearlessTobi
86349413b5 Remove "#" in the version number
So that people can stop using it in issue/pr comments and randomly link some other issue/pr unintentionally.
2018-10-06 15:51:37 +02:00
fearlessTobi
92e939952c Port web_service from Citra 2018-10-02 15:30:48 +02:00
MerryMage
62e2e0a8fb common: Implement a ring buffer 2018-09-08 18:56:38 +01:00
CaptV0rt3x
b636ffa70c Better Title Bar Display 2018-09-07 11:54:51 +05:30
bunnei
960f4ecce2 Merge pull request #1005 from DarkLordZach/registered-fmt
file_sys: Add support for registration format
2018-08-15 23:11:58 -04:00
Lioncash
f3992cd43b common: Remove unused old breakpoint source files
These currently aren't used and contain commented out source code that
corresponds to Dolphin's JIT. Given our CPU code is organized quite
differently, we shouldn't be keeping this around (at the moment it just
adds to compile times marginally).
2018-08-14 18:14:01 -04:00
Zach Hilman
7193c994b7 common: Move hex string processing to separate file 2018-08-11 22:50:08 -04:00
Lioncash
8ec2f1b2b7 common: Remove synchronized_wrapper.h
This is entirely unused in the codebase.
2018-07-21 14:51:44 -04:00
Lioncash
67e3bb3e87 common: Remove chunk_file.h and linear_disk_cache.h
These are unused (and given chunk_file references Dolphin's >SVN< I doubt they were going to be used).
2018-04-26 14:59:32 -04:00
Lioncash
4e99ac0553 common: Remove code_block.h
We use dynarmic, so this is unued. Anything else we need will likely use Xbyak, so
this header isn't necessary any more.
2018-04-19 22:47:02 -04:00
bunnei
c30c48e052 common: Port cityhash code from Citra. 2018-04-13 23:48:22 -04:00
bunnei
e39ea2fa8e Merge pull request #262 from daniellimws/fmtlib-macros
Logging: Add fmtlib-based macros
2018-04-02 21:19:20 -04:00
Daniel Lim Wee Soong
a0298a552c Logging: Create logging macros based on fmtlib
Add a new set of logging macros based on fmtlib
Similar but not exactly the same as https://github.com/citra-emu/citra/pull/3533

Citra currently uses a different version of fmt, which does not support FMT_VARIADIC so
make_args is used instead. On the other hand, yuzu uses fmt 4.1.0 which doesn't have make_args yet
so FMT_VARIADIC is used.
2018-03-22 18:21:29 +08:00
N00byKing
9b619405e9 CMake: Set EMU_ARCH_BITS in CMakeLists.txt 2018-03-21 19:03:20 +01:00
Matthew Brener
1117c87e68 Fix spelling error in CMakeLists
Minor spelling error of its --> it's
2018-01-21 17:40:47 +11:00
Lioncash
447c25646e CMakeLists: Derive the source directory grouping from targets themselves
Removes the need to store to separate SRC and HEADER variables, and then
construct the target in most cases.
2018-01-17 21:51:43 -05:00
MerryMage
2c057ef5df Minor cleanup 2018-01-13 23:56:18 +00:00
B3n30
1b2aa3780d CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-08 19:10:25 -05:00
Yuri Kunde Schlesner
1f22f0939c CMake: Create INTERFACE targets for microprofile and nihstro 2017-05-27 22:34:52 -07:00
Yuri Kunde Schlesner
97f922e583 CMake: Use IMPORTED target for Boost 2017-05-27 20:44:51 -07:00
Yuri Kunde Schlesner
b78ce2bce5 CMake: Correct inter-module dependencies and library visibility
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.

Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
e6dc5926fb Move framebuffer_layout from Common to Core
This removes a dependency inversion between core and common. It's also
the proper place for the file since it makes screen layout decisions
specific to the 3DS.
2017-05-27 16:10:25 -07:00
bunnei
f9a850bb59 common: Add a generic interface for logging telemetry fields. 2017-05-24 19:16:21 -04:00
Yuri Kunde Schlesner
89fe2c033d Remove unused symbols code 2017-05-07 15:33:39 -07:00
wwylele
11e73d554f Common: add ParamPackage 2017-03-01 23:30:57 +02:00
Yuri Kunde Schlesner
9a88ab50f7 Merge pull request #2587 from yuriks/status-bar
Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
e7c2eba35d Remove built-in (non-Microprofile) profiler 2017-02-26 17:22:03 -08:00
James Rowe
e109f95da9 Gui: Change title bar to include build name
Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-23 00:42:55 -07:00