Lioncash
7055dbf489
applet: Move common IsRunning underlying variable to the Applet class
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Gets rid of basic duplication.
2016-12-07 17:13:46 -05:00
Lioncash
748807f130
applet: Make virtual destructor defaulted
2016-12-07 17:04:14 -05:00
Lioncash
e214e0fca4
applet: Make constructor protected
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Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 -05:00
Markus Wick
aa8236a9b6
OpenGL: Drop framebuffer completeness check.
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This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +01:00
bunnei
7da33afec8
Merge pull request #2232 from wwylele/other-save
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FS: implement archives for other game save data
2016-12-07 10:17:02 -05:00
emmauss
4865993e6f
Implement Frame rate limiter ( #2223 )
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* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
869743d34c
ASSERT that shader was linked successfully
2016-12-05 21:11:24 +01:00
Jannik Vogel
d676c9a06f
Report shader uniform block size in case of mismatch
2016-12-05 21:11:24 +01:00
Jannik Vogel
d8142ae075
Print broken shader code to log
2016-12-05 21:11:24 +01:00
Yuri Kunde Schlesner
6fb4f73dec
GSP: Downgrade log severity of SetAxiConfigQoSMode
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This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
515096c197
OpenGL: Non-zero stride only makes sense for linear buffers
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
2271fa76fb
OpenGL: Ensure framebuffer binding is restored if completion check fails
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
f207da3a5a
OpenGL: Fix DisplayTransfer accel when input width != output width
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Fixes #2246 , #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner
9b3739ebca
Merge pull request #2259 from JayFoxRox/fix-fallback
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shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Jannik Vogel
3020767914
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-04 04:26:33 +01:00
Yuri Kunde Schlesner
90fd00648c
clang-format: Fix coding style
2016-12-03 01:32:46 -08:00
Jannik Vogel
62c76b4207
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
2016-12-02 04:33:15 +01:00
Jannik Vogel
63e5851830
Remove unused version.h
2016-12-01 16:38:46 +01:00
Yuri Kunde Schlesner
35c7f317cf
Merge pull request #2228 from freiro/winver_fix
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Move WINVER definition to cmake and a bit of cleanup
2016-11-30 15:47:08 -08:00
freiro
662d907aa7
WINVER definition moved to CMake and cleanup
2016-11-30 15:47:09 +01:00
Subv
a485a04208
ClangFormat: Fixed the clang-format errors
2016-11-30 09:37:37 -05:00
mailwl
662aee1e1d
Set client SDK version to Service APIs
2016-11-30 09:51:14 +03:00
Subv
d16be9bdbd
Build: Fixed a few warnings.
2016-11-29 16:51:53 -05:00
wwylele
1e4a1598fd
FileSys: Implement OtherSaveData
2016-11-29 23:50:00 +02:00
wwylele
e6de484ec3
FS: add missing MediaType
2016-11-29 23:50:00 +02:00
wwylele
37e9404489
FileSys: abstract SD save data archive source
2016-11-29 23:50:00 +02:00
Yuri Kunde Schlesner
e8dec36ad5
Merge pull request #2196 from Subv/system_mode
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Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Yuri Kunde Schlesner
e3c19b1d04
Merge pull request #2222 from linkmauve/die-frameskip-die
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Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Sebastian Valle
6352bf702c
Merge pull request #2132 from wwylele/fix-fs-err
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Correct FS error codes & add path boundary checks
2016-11-27 18:56:56 -05:00
Subv
7adac27868
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
87d3afe635
GPU: Remove the broken frame_skip option.
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Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
47603a64f1
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
2016-11-27 13:09:11 -05:00
Subv
d64661e40e
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
2016-11-27 12:16:10 -05:00
Sebastian Valle
9d5e10abc6
Merge pull request #2168 from mailwl/mic
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MIC_U: Stub service funcions
2016-11-27 00:19:33 -05:00
Yuri Kunde Schlesner
5984634d7b
Merge pull request #2185 from freiro/local_folder
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Change "user" folder default location to AppData/Roaming/ on Windows systems
2016-11-26 14:07:43 -08:00
freiro
dba46c0b01
Move to AppData/Roaming/Citra/
2016-11-26 22:57:36 +01:00
MerryMage
eb5be59f9c
dynarmic: Add ticks based on ticks executed, not ticks requested
2016-11-26 20:32:33 +00:00
freiro
0459aadcb5
Removed /user/ from path
2016-11-26 01:00:52 +01:00
mailwl
9ee8f9297c
Output parameters to log
2016-11-25 09:37:20 +03:00
mailwl
cdce7ca48b
MIC_U: Stub service funcions
2016-11-25 09:37:19 +03:00
James Rowe
13888eac06
Expose page table to dynarmic for optimized reads and writes to the JIT
2016-11-24 20:41:18 -07:00
freiro
f25ecd351d
Switch to AppData/Roaming
2016-11-24 16:42:31 +01:00
jphalimi
5a580171b6
Cache Vertices instead of Output registers ( #2165 )
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This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator.
2016-11-23 23:10:34 -05:00
pippo2931
a92472e7c9
Bravely Default/Second stuck #1822 ( #2188 )
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* Bravely Default/Second stuck #1822
CancelLibraryApplet stub
* Log parameter.
* Taking care of comments
* Sync with 3DBrew
* White space ?
* lower case
2016-11-23 22:57:56 -05:00
Yuri Kunde Schlesner
b0119cde40
Merge pull request #2186 from wwylele/config9
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cfg: add config block 0x00090000
2016-11-23 18:51:01 -08:00
Yuri Kunde Schlesner
2215a3dce4
Merge pull request #1654 from JamePeng/errdisp
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Rework the code of err:f service!
2016-11-23 17:43:02 -08:00
wwylele
1db648c247
Fix format error from #2195
2016-11-22 20:17:28 +02:00
freiro
f5b928c330
Improve verbosity of audio errors with SDL_GetError()
2016-11-22 17:28:11 +01:00
bunnei
8582c43510
Merge pull request #2195 from Subv/factor_check
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GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 22:21:11 -05:00
bunnei
98e23c3ba8
Merge pull request #2193 from Subv/pulse_events
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Kernel/Events: Log an error when trying to create Pulse events and timers
2016-11-19 22:19:45 -05:00