Morph
6fa2144d90
configure_input_player: Fix modifier buttons
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Fix them for real this time, now they finally work.
2020-10-20 14:23:25 -04:00
Lioncash
c3c19060dd
udp/client: Make use of designated initializers in TestCommunication()
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Same behavior, but makes the callback list nicer to look at.
2020-10-16 06:23:51 -04:00
Lioncash
3232d03657
udp/client: Take std::function by const reference with TestCommunication()
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Avoids redundant copies.
2020-10-16 06:22:29 -04:00
Morph
7f475ec996
sdl_impl: Erase the SDLJoystick entry after removing a controller
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Previously, disconnecting a controller still leaves a null SDLJoystick entry within the vector of SDLJoysticks mapped by GUID.
When a DirectInput device of the same GUID is reconnected, it adds that device to a new port causing non-detectable input.
Furthermore, opening the "Configure" menu would cause yuzu to crash since it first tries to resolve the name of a null SDLJoystick entry that was not removed.
Resolve this by properly erasing the SDLJoystick entry from the vector.
2020-10-16 00:04:59 -04:00
Lioncash
d44d662529
input_common/CMakeLists: Make some warnings errors
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Makes the input_common code warnings consistent with the rest of the
codebase.
2020-10-15 19:37:51 -04:00
bunnei
7eaad002f5
Merge pull request #4757 from german77/BetterMotion
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InputCommon: Add compatibility with only accelerometer and auto calibrate for drift
2020-10-09 23:37:08 -07:00
bunnei
86a98a3137
Merge pull request #4677 from german77/ShakeFromButton
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InputCommon: Add random motion input for buttons
2020-10-08 10:18:39 -07:00
bunnei
b3767ab3be
Merge pull request #4727 from FrogTheFrog/patch-1
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Reduce the "shake" requirements when configuring UDP.
2020-10-06 15:29:28 -07:00
german
ec0a0a94b4
Address comments
2020-10-04 18:15:53 -05:00
german
0d4c60c3ef
Add compatibility with only accelerometer and auto calibrate for drift
2020-10-03 22:22:01 -05:00
Lukas Senionis
e237086658
Reduce the "shake" requirements when configuring UDP.
2020-09-30 10:30:33 +03:00
german
782aab6cf2
First implementation of controller rumble
2020-09-29 10:38:25 -04:00
german
ef4f095aae
Add random motion input to keyboard
2020-09-25 17:59:52 -05:00
german
db47701464
Add random motion input to SDL
2020-09-25 17:59:52 -05:00
german
9f70da1a9b
Add automap feature for GC adapter
2020-09-18 16:51:16 -05:00
bunnei
9a2553c952
Merge pull request #4594 from german77/MotionHID
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hid/configuration: Implement motion controls to HID
2020-09-17 12:39:01 -07:00
ReinUsesLisp
67dd8466b3
gc_adapter: Disable MSVC nonstandard extension warning on libusb.h
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Pragma disable zero-sized array nonstandard extension warning on MSVC.
2020-09-14 19:38:08 -03:00
Lioncash
14d5340a9d
gc_adapter: Make DeviceConnected() a const member function
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This doesn't modify instance state, so it can be made const.
2020-09-07 02:49:13 -04:00
german
b26bc3864a
Minor cleanup
2020-09-05 09:42:21 -04:00
german
82eb4be33b
Add cemu hook changes related to PR #4609
2020-09-04 21:48:13 -05:00
german
17b48f8d42
Remove RealMotionDevice
2020-09-04 21:48:13 -05:00
german
876e6fc255
Include HID and configuration changes related to motion
2020-09-04 21:48:03 -05:00
bunnei
9c6972fda5
Merge pull request #4583 from lioncash/trunc
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gc_poller: Resolve compilation warnings on MSVC
2020-09-03 20:23:33 -04:00
Morph
f3417b01e1
input_common/motion_input: Make use of Common::PI constant
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Also amend the copyright notice to yuzu's instead of Dolphin's, which was mistakenly copy-pasted from another file.
2020-09-02 11:58:15 -04:00
bunnei
60e59d1d0c
Merge pull request #4570 from german77/motionInput
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input_common: Add a basic class for motion devices
2020-09-02 11:09:18 -04:00
bunnei
99ae6cfc68
Merge pull request #4382 from FearlessTobi/port-udp-config
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yuzu: Add motion and touch configuration from Citra
2020-09-01 13:56:37 -04:00
Vitor Kiguchi
52df885a42
sdl_joystick: disable the use of the hidapi drivers due to many problems caused by them.
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The main problem is the loss of compatibility with some controllers, but there are also
unwanted changes to the behaviour of PS4 controllers (hardcoded lightbar color).
2020-08-30 05:06:49 +02:00
FearlessTobi
ee199ead59
Address second batch of reviews
2020-08-30 00:43:25 +02:00
FearlessTobi
01dbe3a624
Address review comments and fix code compilation
2020-08-29 20:56:51 +02:00
FearlessTobi
2903f0f7ce
yuzu: Add motion and touch configuration
2020-08-29 18:56:34 +02:00
Lioncash
56d39caa1d
sdl_impl: Reduce allocations in GetButtonMappingForDevice()
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These maps can be constexpr arrays of std::pair.
2020-08-28 21:24:17 -04:00
Lioncash
eb2ab15bdb
sdl_impl: Make use of std::move on std::string where applicable
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Avoids redundant copies.
2020-08-28 21:14:54 -04:00
Lioncash
285e3386e2
sdl_impl: Make use of insert_or_assign() where applicable
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Avoids churning ParamPackage instances.
2020-08-28 21:13:26 -04:00
Lioncash
3413c8c046
sdl_impl: Prevent type truncation in BuildAnalogParamPackageForButton() default arguments
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We need to add the 'f' suffix to make the right hand side a float and
not a double.
2020-08-28 21:08:08 -04:00
Lioncash
1338c58d37
sdl_impl: Simplify make_tuple call
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The purpose of make_tuple is that you don't need to explicitly type out
the types of the things that comprise said tuple.
Given this just returns default values, we can simplify this a bit.
2020-08-28 21:04:18 -04:00
Lioncash
4dc59a4b64
sdl_impl: Mark FromEvent() as a const member function
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This doesn't modify internal member state, so it can be marked as const.
2020-08-28 20:58:49 -04:00
Lioncash
0322ffa4fd
input_common/main: Remove unnecessary headers
2020-08-28 19:23:19 -04:00
Lioncash
72d5a883a1
input_common/main: Remove unimplemented prototype
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I forgot to remove this in the rebase when removing most of the global
variables within the input common codebase.
2020-08-28 19:11:17 -04:00
german
f327977dfa
Fix orientation errors and improve drift correction
2020-08-27 17:19:21 -05:00
german
dbf0608afd
Address comments
2020-08-27 17:19:21 -05:00
german
0e11d1c09a
Implement a basic class for motion devices
2020-08-27 17:19:21 -05:00
Lioncash
affbf8e188
input_common: Eliminate most global state
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Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.
This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
2020-08-27 16:11:17 -04:00
Morph
4ca910101f
input_common/main: Add "/Mouse" to the display name
2020-08-26 22:41:51 -04:00
Morph
5e4f03f663
input_common: Fix directional deadzone values
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The hardware tested value is 0.5 which translates to SHRT_MAX / 2
2020-08-26 02:32:32 -04:00
Morph
24ce544120
Address feedback
2020-08-26 02:32:32 -04:00
Morph
34a209d15c
Project Mjölnir: Part 1
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Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Lioncash
fa4a1718a7
gc_poller: Resolve compilation warnings on MSVC
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We just need to make our intentional implicit truncations explicit.
2020-08-25 23:03:12 -04:00
Lioncash
78ddcbe3ba
General: Tidy up clang-format warnings part 2
2020-08-13 14:19:08 -04:00
ameerj
5d4750541b
Remove UI changes
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This PR is now only the Analog devices handling the range value defaulting at 100%
2020-08-10 12:46:14 -04:00
ameerj
ac3cdc1741
Add range slider functionality for gc adapter
2020-08-10 12:46:14 -04:00