Commit graph

11695 commits

Author SHA1 Message Date
unknown
af0d8d3d93 gitmodules: Replace taps with spaces 2019-03-29 18:22:08 +01:00
unknown
ef49a1b96e common/zstd_compression: simplify decompression interface 2019-03-29 18:22:08 +01:00
unknown
f082d88ff3 gl_shader_disk_cache: Fixup clang format 2019-03-29 18:22:08 +01:00
unknown
75a7fb11ff gl_shader_disk_cache: Use Zstandard for compression 2019-03-29 18:22:08 +01:00
unknown
2d755221e8 common/zstd_compression: Add Zstandard wrapper 2019-03-29 18:22:08 +01:00
unknown
8583ce229a common: Link libzstd_static 2019-03-29 18:22:07 +01:00
unknown
cd2f756175 externals: Add libzstd_static to externals CMakeLists.txt 2019-03-29 18:22:07 +01:00
unknown
6532a2b347 externals: Add Zstandard v1.3.8 2019-03-29 18:22:07 +01:00
unknown
161c82078c Addressed feedback 2019-03-29 18:22:07 +01:00
unknown
bad8750fe8 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 2019-03-29 18:20:48 +01:00
unknown
92e1f5a5a9 gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time 2019-03-29 18:13:00 +01:00
unknown
27aac8d363 Addressed feedback 2019-03-29 18:12:42 +01:00
unknown
44e5cc7a29 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 2019-03-29 16:42:34 +01:00
unknown
19f787cdea gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files 2019-03-29 16:42:19 +01:00
unknown
96e14e0718 data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 2019-03-29 16:42:19 +01:00
fearlessTobi
86a7ab36ba core/yuzu: Remove enable_nfc setting
This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings.
2019-03-29 15:02:28 +01:00
ReinUsesLisp
90d3207122 vk_swapchain: Implement a swapchain manager 2019-03-29 00:00:51 -03:00
Lioncash
60167a13eb kernel/process: Report total physical memory used to svcGetInfo
Reports the (mostly) correct size through svcGetInfo now for queries to
total used physical memory. This still doesn't correctly handle memory
allocated via svcMapPhysicalMemory, however, we don't currently handle
that case anyways.
2019-03-28 22:59:20 -04:00
Lioncash
4ee615b15a kernel/process: Store the total size of the code memory loaded
This will be necessary to properly report the used memory size in
svcGetInfo.
2019-03-28 22:51:17 -04:00
bunnei
6584dbafae Merge pull request #2266 from FernandoS27/arbitration
Kernel: Fixes to Arbitration and SignalProcessWideKey Management
2019-03-28 21:42:24 -04:00
bunnei
1913519836 Merge pull request #2265 from FernandoS27/multilevelqueue
Replace old Thread Queue for a new Multi Level Queue
2019-03-28 21:41:40 -04:00
Lioncash
9a748d6f28 kernel/process: Store the main thread stack size to a data member
This will be necessary in order to properly report memory usage within
svcGetInfo.
2019-03-28 18:45:06 -04:00
Lioncash
62afbfe707 kernel/process: Make Run's stack size parameter a u64
This will make operating with the process-related SVC commands much
nicer in the future (the parameter representing the stack size in
svcStartProcess is a 64-bit value).
2019-03-28 18:26:12 -04:00
Lioncash
ccbb4dd036 kernel/process: Ensure that given stack size is always page-aligned
The kernel always makes sure that the given stack size is aligned to
page boundaries.
2019-03-28 18:25:00 -04:00
bunnei
9b1c2f37ed Merge pull request #2284 from lioncash/heap-alloc
kernel/vm_manager: Unify heap allocation/freeing functions
2019-03-28 17:56:49 -04:00
bunnei
0ac7add529 Merge pull request #2296 from lioncash/override
video_core: Add missing override specifiers
2019-03-28 17:54:51 -04:00
bunnei
4cfa419b5d Merge pull request #2295 from lioncash/typo
video_core/gpu: Amend typo in GPU member variable name
2019-03-28 17:54:20 -04:00
Lioncash
781f4d8440 gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.

core/memory.h is also not used within this file at all, so we can remove
it as well.
2019-03-28 11:16:25 -04:00
Lioncash
70a42ea349 gl_shader_manager: Move using statement into the cpp file
Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
2019-03-28 11:16:21 -04:00
Lioncash
1df62d861c gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.

This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
2019-03-28 11:14:24 -04:00
Zach Hilman
d6744d9b06 patch_manager: Dump NSO name with build ID 2019-03-27 20:09:01 -04:00
Fernando Sahmkow
1e7fd04059 Fixes and corrections on formatting. 2019-03-27 14:49:43 -04:00
Fernando Sahmkow
15307bc4d1 Fixes to multilevelqueue's iterator. 2019-03-27 14:34:33 -04:00
Fernando Sahmkow
19cec0236a Use MultiLevelQueue instead of old ThreadQueueList 2019-03-27 14:34:32 -04:00
Fernando Sahmkow
8fd9babe62 Add MultiLevelQueue Tests 2019-03-27 14:34:31 -04:00
Fernando Sahmkow
10cedd8bd7 Implement intrinsics CountTrailingZeroes and test it. 2019-03-27 14:34:29 -04:00
Fernando Sahmkow
8c04ac69c5 Implement a MultiLevelQueue 2019-03-27 14:33:44 -04:00
Lioncash
4c07a71739 gl_shader_manager: Amend Doxygen string for MaxwellUniformData
Previously only one line of the whole comment was in proper Doxygen
formatting.
2019-03-27 13:10:43 -04:00
Lioncash
3b04b916bb gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
2019-03-27 12:51:21 -04:00
Lioncash
549882f019 gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
This member variable is no longer being used, so it can be removed,
removing a dependency on EmuWindow from the rasterizer's interface"
2019-03-27 12:45:59 -04:00
Lioncash
e2256a1d54 video_core: Amend constructor initializer list order where applicable
Specifies the members in the same order that initialization would take
place in.

This also silences -Wreorder warnings.
2019-03-27 12:37:53 -04:00
Lioncash
5b0afa2188 video_core: Add missing override specifiers
Ensures that the signatures will always match with the base class.

Also silences a few compilation warnings.
2019-03-27 12:24:52 -04:00
Lioncash
c34cb4ebcc video_core/gpu: Amend typo in GPU member variable name
smaphore -> semaphore
2019-03-27 12:12:57 -04:00
Zach Hilman
ec383a021b game_list: Register content with ContentProvider 2019-03-26 22:05:37 -04:00
Zach Hilman
3f62d06b38 core: Port current uses of RegisteredCache to ContentProvider 2019-03-26 22:05:37 -04:00
Zach Hilman
73a4412736 core: Store system-wide ContentProvider for the emulator 2019-03-26 22:05:37 -04:00
Zach Hilman
0cfcb928ce file_sys: Create ContentProvider interface and default implementations 2019-03-26 22:03:26 -04:00
Lioncash
16498c1ff4 service/am: Implement EnterFatalSection and LeaveFatalSection
These functions act in tandem similar to how a lock or mutex require a
balanced lock()/unlock() sequence.

EnterFatalSection simply increments a counter for how many times it has
been called, while LeaveFatalSection ensures that a previous call to
EnterFatalSection has occured. If a previous call has occurred (the
counter is not zero), then the counter gets decremented as one would
expect. If a previous call has not occurred (the counter is zero), then
an error code is returned.
2019-03-26 17:02:42 -04:00
Lioncash
a02f8af45a service/am: Sort ISelfController's member functions according to table order
Makes the declaration order of the handling functions consistent with
the handler table itself.
2019-03-26 17:02:29 -04:00
bunnei
e4fefa80c1 Merge pull request #2285 from lioncash/unused-struct
kernel/process: Remove unused AddressMapping struct
2019-03-26 11:17:03 -04:00