bunnei
c08071fe90
Merge pull request #1690 from JayFoxRox/tex-type-3
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Pica: Implement texture type 3 (Projection2D)
2016-05-11 21:47:08 -04:00
Jannik Vogel
acfb5257dd
Turn ShaderSetup into struct
2016-05-11 23:48:24 +02:00
Jannik Vogel
833799a328
OpenGL: Implement texture type 3
2016-05-11 08:07:37 +02:00
Jannik Vogel
e149c3cad4
Rasterizer: Implement texture type 3
2016-05-11 08:07:36 +02:00
Jannik Vogel
76be1439f6
Pica: Add tc0.w to OutputVertex
2016-05-11 08:07:36 +02:00
Jannik Vogel
02a17627f5
Pica: Add texture type to state
2016-05-11 08:07:36 +02:00
bunnei
8b57682958
Merge pull request #1621 from JayFoxRox/w-buffer
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Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
Lioncash
4b5da9b606
gl_rasterizer: Fix compilation for debug builds
2016-05-10 09:22:02 -04:00
Jannik Vogel
1f3ecfa49a
OpenGL: Implement W-Buffers and fix depth-mapping
2016-05-10 08:58:52 +02:00
Jannik Vogel
da761012b9
Pica: Implement W-Buffer in SW rasterizer
2016-05-10 08:58:52 +02:00
linkmauve
77d8cfb894
Merge pull request #1704 from JayFoxRox/pod-config
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Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
Alexander Laties
17e9bc5392
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Emmanuel Gil Peyrot
f20454b97c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
Jannik Vogel
db061e0568
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +02:00
Jannik Vogel
b360295880
Pica: Use a union for PicaShaderConfig
2016-05-03 15:06:49 +02:00
Jannik Vogel
9936dc107f
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
2016-05-03 15:06:46 +02:00
Jannik Vogel
386604cd07
Pica: Make PicaShaderConfig trivially_copyable and clear it before use
2016-05-03 14:10:11 +02:00
Jannik Vogel
8f354eb8a7
OpenGL: Don't copy const_color (Reverts #1745 )
2016-05-03 12:34:52 +02:00
Jannik Vogel
22426f3e89
Pica: Replace logic in shader.cpp with loop
2016-05-03 01:40:47 +02:00
bunnei
7c323c6408
Merge pull request #1741 from linkmauve/iwyu-video_core
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Fix video_core includes (and dependencies) using include-what-you-use
2016-05-01 17:44:57 -04:00
Jannik Vogel
71ec65341b
OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
2016-05-01 16:35:54 +02:00
Jannik Vogel
03a243469b
OpenGL: border_color was never set. Fixed. ( #1740 )
2016-04-30 12:20:23 -07:00
Emmanuel Gil Peyrot
c39a267974
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
Jannik Vogel
9d522e8441
Remove TGA dumper
2016-04-30 09:43:59 +02:00
bunnei
df1d6ff8a1
Merge pull request #1730 from hrydgard/vertex-loader
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* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 09:42:47 -04:00
Yuri Kunde Schlesner
2396b01d5d
Common: Remove section measurement from profiler ( #1731 )
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This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
Henrik Rydgard
9f1cffa3e9
Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 08:50:21 +02:00
Henrik Rydgard
0a3b4b8cb4
Debugger fix
2016-04-28 22:30:01 +02:00
Henrik Rydgard
b9da0f7902
Optimize the vertex loader, nearly doubling its speed.
2016-04-28 22:21:39 +02:00
Henrik Rydgard
b57bcfd528
Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
2016-04-28 20:17:35 +02:00
Henrik Rydgard
ec770c0bbf
Move "&" to their proper place, add missing includes and make some properly relative.
2016-04-28 19:40:11 +02:00
Henrik Rydgard
c1ee661492
Refactor: Extract VertexLoader from command_processor.cpp.
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Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
2016-04-28 19:05:55 +02:00
Henrik Rydgard
03f90e7dfd
Remove late accesses to attribute_config
2016-04-28 18:07:34 +02:00
bunnei
7ffba72141
Merge pull request #1710 from hrydgard/optimize-event-breakpoints
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Replace std::map with std::array for graphics event breakpoints
2016-04-25 21:37:43 -04:00
Sam Spilsbury
48693e98fa
shader: Shader size is long uint, not uint.
2016-04-25 00:40:03 +08:00
Sam Spilsbury
164d297c6f
shader: Handle non-CALL opcodes with a break
2016-04-25 00:39:54 +08:00
Sam Spilsbury
3d9c27ec5f
shader: Format string must be provided inline and not as a variable
2016-04-24 23:40:52 +08:00
Henrik Rydgard
76a55f83c7
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
2016-04-24 14:19:49 +02:00
Sam Spilsbury
79efd312a9
pica: Handle default lighting case
2016-04-23 11:54:02 +08:00
tfarley
bd5a278e47
HWRasterizer: reorder declarations to match defs
2016-04-22 10:52:02 -04:00
tfarley
2680bd4062
HWRasterizer: sync specular uniform for new shaders
2016-04-22 10:48:00 -04:00
bunnei
96d9826ddf
Merge pull request #1436 from tfarley/hw-tex-forwarding
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Hardware Renderer Texture Forwarding
2016-04-22 08:15:51 -04:00
tfarley
459035a108
HWRasterizer: Texture forwarding
2016-04-21 17:27:56 -04:00
tfarley
621cf30b24
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00
bunnei
c66c6dbf2c
Merge pull request #1655 from JayFoxRox/hw-dot3
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OpenGL: Implement color combiner Operation::Dot3_RGB
2016-04-21 16:39:36 -04:00
bunnei
8cbe6e70c1
Merge pull request #1625 from JayFoxRox/sw-blend-func
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Rasterizer: Allow all blend factors for alpha blend-func
2016-04-17 20:20:15 -04:00
Jannik Vogel
c52ea04cf5
Rasterizer: Allow all blend factors for alpha blend-func
2016-04-17 22:44:24 +02:00
Lioncash
c8c5cde430
debug_utils: use std::make_unique for initializing PicaTrace
2016-04-14 22:05:28 -04:00
bunnei
607667571d
Merge pull request #1665 from lioncash/file
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IOFile: Minor API changes
2016-04-14 16:28:15 -04:00
bunnei
42045d12c2
shader_jit_x64: Rename RuntimeAssert to Compile_Assert.
2016-04-13 23:04:53 -04:00