bunnei
c08071fe90
Merge pull request #1690 from JayFoxRox/tex-type-3
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Pica: Implement texture type 3 (Projection2D)
2016-05-11 21:47:08 -04:00
bunnei
5a855ff6fd
Merge pull request #1780 from JayFoxRox/shadersetup-class
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Turn ShaderSetup into a class
2016-05-11 21:37:47 -04:00
Jannik Vogel
acfb5257dd
Turn ShaderSetup into struct
2016-05-11 23:48:24 +02:00
Jannik Vogel
833799a328
OpenGL: Implement texture type 3
2016-05-11 08:07:37 +02:00
Jannik Vogel
e149c3cad4
Rasterizer: Implement texture type 3
2016-05-11 08:07:36 +02:00
Jannik Vogel
76be1439f6
Pica: Add tc0.w to OutputVertex
2016-05-11 08:07:36 +02:00
Jannik Vogel
02a17627f5
Pica: Add texture type to state
2016-05-11 08:07:36 +02:00
bunnei
8b57682958
Merge pull request #1621 from JayFoxRox/w-buffer
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Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
bunnei
89397e4be2
Merge pull request #1774 from lioncash/warn
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gdbstub: Silence missing prototype warnings
2016-05-10 12:14:41 -04:00
Mat M
50228cb631
Merge pull request #1773 from lioncash/debug-build
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gl_rasterizer: Fix compilation for debug builds
2016-05-10 09:52:05 -04:00
Lioncash
4b5da9b606
gl_rasterizer: Fix compilation for debug builds
2016-05-10 09:22:02 -04:00
Lioncash
601a094367
gdbstub: Silence missing prototype warnings
2016-05-10 09:17:07 -04:00
Jannik Vogel
1f3ecfa49a
OpenGL: Implement W-Buffers and fix depth-mapping
2016-05-10 08:58:52 +02:00
Jannik Vogel
da761012b9
Pica: Implement W-Buffer in SW rasterizer
2016-05-10 08:58:52 +02:00
linkmauve
77d8cfb894
Merge pull request #1704 from JayFoxRox/pod-config
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Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
bunnei
9423cc8fd1
Merge pull request #1771 from lioncash/user
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dyncom: Reset the context into user mode correctly
2016-05-09 18:54:09 -04:00
Lioncash
e4ccba3ffa
dyncom: Reset the context into user mode correctly
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The other mode was system mode.
2016-05-09 16:30:55 -04:00
bunnei
1837b9173e
Merge pull request #1770 from lioncash/format
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source: Fix missing logging arguments
2016-05-09 10:37:15 -04:00
Lioncash
bb6bae806e
source: Fix missing logging arguments
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Silences two warnings on OSX.
2016-05-09 09:41:03 -04:00
bunnei
16968b9333
Merge pull request #1768 from lioncash/swap
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Swap: Minor changes
2016-05-09 09:04:15 -04:00
Lioncash
fabe55dda3
swap: Get rid of pointer casting for swapping structs
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These shouldn't haphazardly convert types
2016-05-08 23:33:52 -04:00
Lioncash
a7ce0e430b
swap: Get rid of undefined behavior in swapf and swapd
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This isn't well-defined in C++.
2016-05-08 23:21:47 -04:00
Lioncash
d89a038465
swap: Remove unused methods
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Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.
They also cast to stricter alignment types, which is undefined behavior.
2016-05-08 23:12:04 -04:00
bunnei
fe04d0f1cc
Merge pull request #1766 from Subv/log_cpu
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Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1)
2016-05-08 15:03:08 -04:00
bunnei
18ac292259
Merge pull request #1718 from alex-laties/fixup-type-conversions
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fixup simple type conversions where possible
2016-05-07 17:24:16 -04:00
bunnei
c5171ef9f3
Merge pull request #1761 from Subv/applets_fb
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HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07 17:21:48 -04:00
Alexander Laties
17e9bc5392
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Subv
bfee7941e3
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
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We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07 10:23:03 -05:00
bunnei
8417518330
Merge pull request #1736 from MerryMage/sdl2-sink
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AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
Subv
6b0496175d
HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.
2016-05-07 10:01:40 -05:00
MerryMage
638de286c2
AudioCore: SDL2 Sink
2016-05-07 11:32:48 +01:00
bunnei
bc76985937
HLE: Fix recent DSP change for Visual Studio.
2016-05-07 00:54:31 -04:00
bunnei
63cd22143c
Merge pull request #1544 from linkmauve/move-glad-init
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Move glad initialisation to the frontend
2016-05-07 00:33:06 -04:00
bunnei
c4d5629f3e
Merge pull request #1764 from wwylele/how-can-i-find-this-if-i-have-only-decrypted-rom
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fix loader: return proper result
2016-05-06 15:42:08 -04:00
wwylele
d999f3d0de
fix:return proper error
2016-05-06 21:42:13 +03:00
Emmanuel Gil Peyrot
f20454b97c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
200e9d03b2
Merge pull request #1762 from bunnei/global
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hle: Get rid of direct global access to g_reschedule
2016-05-05 21:45:57 -04:00
bunnei
b28918fc2d
HLE: Rename RescheduleIsPending to IsReschedulePending.
2016-05-05 21:34:10 -04:00
bunnei
143ebcaed0
Merge pull request #1700 from wwylele/gamelist-icon
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Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
Sebastian Valle
d49edb1c93
Merge pull request #1706 from mailwl/mii-selector
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Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 12:56:36 -07:00
mailwl
5c5954fd5f
Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 22:31:33 +03:00
bunnei
ea17feed44
Merge pull request #1757 from JayFoxRox/rename-vertexloaded-bp
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Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-05 05:54:14 -04:00
bunnei
018da26741
Merge pull request #1734 from MerryMage/dsp-hle-source
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DSP/HLE: Implement Source processing
2016-05-04 10:13:59 -04:00
wwylele
aad34f5d62
add missing header
2016-05-04 13:02:49 +03:00
wwylele
fe31f05925
make the name column larger as default
2016-05-04 13:02:49 +03:00
wwylele
a23e3f1cd5
add icon & title to game list
2016-05-04 13:02:49 +03:00
Jannik Vogel
db061e0568
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +02:00
MerryMage
f0cc8dc9ed
DSP/HLE: Implement Source processing
2016-05-03 20:58:28 +01:00
Jannik Vogel
b360295880
Pica: Use a union for PicaShaderConfig
2016-05-03 15:06:49 +02:00
Jannik Vogel
9936dc107f
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
2016-05-03 15:06:46 +02:00