ReinUsesLisp
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c4a71824d5
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shader: Properly manage attributes not written from previous stages
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2021-07-22 21:51:38 -04:00 |
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ameerj
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1d2c13fd7b
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glsl: Address rest of feedback
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2021-07-22 21:51:38 -04:00 |
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ameerj
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3e6f89f964
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glsl: Implement legacy varyings
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2021-07-22 21:51:38 -04:00 |
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ameerj
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7bf5c1164e
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glsl: Address more feedback. Implement indexed texture reads
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2021-07-22 21:51:38 -04:00 |
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ameerj
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73278ba985
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glsl: Remove Signed Integer variables
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2021-07-22 21:51:38 -04:00 |
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ameerj
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5d2cd1551f
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glsl: Address Rodrigo's feedback
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2021-07-22 21:51:38 -04:00 |
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ameerj
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656de6639c
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glsl: Implement fswzadd
and wip nv thread shuffle impl
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2021-07-22 21:51:37 -04:00 |
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ameerj
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ccd4becb79
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glsl: Implement indexed attribute loads
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2021-07-22 21:51:37 -04:00 |
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ameerj
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4534294b7b
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glsl: Cleanup and address feedback
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2021-07-22 21:51:37 -04:00 |
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ameerj
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bef3820fb0
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glsl: Refactor Global memory functions
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2021-07-22 21:51:37 -04:00 |
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ameerj
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0c162d8b17
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glsl: skip gl_ViewportIndex write if device does not support it
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2021-07-22 21:51:37 -04:00 |
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ameerj
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f54240823c
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glsl: Implement transform feedback
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2021-07-22 21:51:37 -04:00 |
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ameerj
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00105f0615
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glsl: Implement precise fp variable allocation
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2021-07-22 21:51:37 -04:00 |
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ameerj
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33f63cdc22
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glsl: Rework var alloc to not assign unused results
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2021-07-22 21:51:37 -04:00 |
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ameerj
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8185a5ab34
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glsl: Rework variable allocator to allow for variable reuse
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2021-07-22 21:51:37 -04:00 |
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ameerj
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8a7d7d16c8
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glsl: minor cleanup
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2021-07-22 21:51:36 -04:00 |
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ameerj
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72974388fb
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glsl: WIP var forward declaration
to fix Loop control flow.
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2021-07-22 21:51:36 -04:00 |
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ameerj
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c797a0c5a5
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glsl: Fix bindings, add some CC ops
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2021-07-22 21:51:36 -04:00 |
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ameerj
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b96d76fa7e
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glsl: Implement derivatives and YDirection
plus some other misc additions/changed
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2021-07-22 21:51:36 -04:00 |
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ameerj
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ac6135774f
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glsl: Fix non-immediate buffer access
and many other misc implementations
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2021-07-22 21:51:36 -04:00 |
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ameerj
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2328b0b2a8
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glsl: textures wip
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2021-07-22 21:51:36 -04:00 |
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ameerj
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32328acc39
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glsl: Implement some attribute getters and setters
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2021-07-22 21:51:36 -04:00 |
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ameerj
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0adc9d2fc1
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glsl: F16x2 storage atomics
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2021-07-22 21:51:36 -04:00 |
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ameerj
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659eecb295
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glsl: Wip storage atomic ops
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2021-07-22 21:51:36 -04:00 |
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ameerj
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1dae770c9d
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glsl: Add many FP32/64 instructions
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2021-07-22 21:51:36 -04:00 |
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ameerj
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eea0726cd5
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glsl: Implement a few Integer instructions
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2021-07-22 21:51:36 -04:00 |
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ameerj
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6ee142d3e4
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glsl: Reusable typed variables. IADD32
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2021-07-22 21:51:35 -04:00 |
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ameerj
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3355c467e0
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glsl: Fix "reg" allocing
based on glasm with some tweaks
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2021-07-22 21:51:35 -04:00 |
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ameerj
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fda83fe3c5
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glsl: Initial backend
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2021-07-22 21:51:35 -04:00 |
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