liamwhite
1f12789d39
Merge pull request #6688 from yzct12345/valid-intel-max
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render_vulkan: Fix validation errors on less compatible Intel GPUs
2022-12-14 15:33:10 -05:00
FernandoS27
11f29ec173
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-13 21:39:18 -05:00
Chloe Marcec
27a7d5a11a
Set: Allow setting device nickname
2022-12-13 19:54:17 -05:00
lat9nq
0f3c2b69b0
main: Address review feedback
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Moves icon path to ~/.local/share/icons, though I'm opting to avoid
using the game title for the icon and desktop entry name as that would
cause filenames such as
"yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop".
2022-12-13 19:23:54 -05:00
Liam
aec084e315
vulkan_common: declare storageBuffer8BitAccess
2022-12-13 18:28:50 -05:00
Liam
3b502d3095
spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId
2022-12-13 18:25:53 -05:00
lat9nq
9af19c9b5e
yuzu qt: Create shortcuts on Linux
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This creates a Desktop Entry file and a PNG icon for the entry when the
user right-clicks a game and selects "Create Shortcut -> Create
{Application,Desktop} Shortcut". This uses the current executable's path
to create the shortcut.
yuzu qt: Add more error checking and OS gating for shortcuts
main: Remove FreeBSD gating for shortcuts
I'm not going to test FreeBSD, so I don't know if they follow
Freedesktop.org or not. I just have to let someone else verify that it
works there and let them enable it.
main: Move shortcut function to its own function
This function should really be in a common library, at least among
frontends.
main: Remove image manip references
main: Fix difference in MinGW and native GCC versions
main: Fix negation in creat shortcut
Addresses review comment
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
main: Re-enable freedesktop shorcuts for FreeBSD
2022-12-13 16:42:00 -05:00
Alexander Orzechowski
9e0510f77d
gl_device: Use a more robust way to use strict context mode
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Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski
cc07198519
OpenGL: Check for threading support
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We need this.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
976141ddcf
wayland: Always use exclusive fullscreen
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Wayland does not allow clients to choose their own size and position
on the screen. The concept of fullscreening an application by sizing
it to the screen and removing decorations does not exist. Use
exclusive fullscreen instead.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
81602792e8
RenderWidget: Set WA_DontCreateNativeAncestors
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Some windowing systems like wayland are designed to show hardware accellerated
surfaces as subsurfaces and not native windows.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
876bf7c6b3
emu_window_sdl2: Respect hidpi
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Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which
will return the true size our swapchain needs to be in even
for hidpi displays.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
ef5ccad791
video_core/vulkan: Explicity check swapchain size when deciding to recreate
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Vulkan for whatever reason does not return VK_ERROR_OUT_OF_DATE_KHR when
the swapchain is the wrong size. Explicity make sure the size is indeed
up to date to workaround this.
2022-12-13 13:23:35 -05:00
Liam
2c6460d168
renderer_opengl: refactor context acquire
2022-12-13 13:23:23 -05:00
liamwhite
b50948dd06
Merge pull request #9425 from german77/german_unlimited
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yuzu: Make unlimited frame rate non persistent between game boots
2022-12-12 22:16:17 -05:00
Liam
e9f112183b
emu_thread: properly force shutdown for unresponsive guest programs
2022-12-12 21:38:20 -05:00
Gus Caplan
786ec95e5d
let games gracefully exit
2022-12-12 21:18:32 -05:00
yzct12345
462220fe15
Fix validation errors on less compatible Intel GPU
2022-12-12 20:53:05 -05:00
Narr the Reg
d68ca768b5
yuzu: Make unlimited frame rate non persistent between game boots
2022-12-12 19:21:30 -06:00
bunnei
a0fa54b016
Merge pull request #9398 from liamwhite/fail
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general: improve handling of system startup failure
2022-12-12 14:37:42 -08:00
bunnei
d6c387db44
Merge pull request #9406 from vonchenplus/topology
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video_core: Adjust topology update logic and Adjust Clear Manage
2022-12-12 14:37:06 -08:00
liamwhite
87e7ba471a
Merge pull request #9404 from german77/sdl_filter
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input_common: Filter SDL GUID
2022-12-12 17:34:11 -05:00
Narr the Reg
0476f77e9c
input_common: Filter SDL GUID
2022-12-12 10:37:55 -06:00
Mai
7fac14c0ca
Merge pull request #9420 from liamwhite/aniso
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video_core: fix off by one in anisotropic filtering amount
2022-12-12 03:34:09 +00:00
Mai
d5c1432409
Merge pull request #9419 from liamwhite/no-gl
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cmake: make OpenGL loader optional
2022-12-11 21:09:52 +00:00
Mai
f23e20a630
Merge pull request #9415 from liamwhite/dc
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memory: correct semantics of data cache management operations
2022-12-11 21:09:31 +00:00
Liam
47a89280bf
memory: correct semantics of data cache management operations
2022-12-11 12:46:34 -05:00
Matías Locatti
f700121800
Merge pull request #9409 from liamwhite/smaa2
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video_core: Integrate SMAA
2022-12-11 01:38:28 -03:00
Liam
c5a82ada2b
video_core: fix off by one in anisotropic filtering amount
2022-12-10 20:54:45 -05:00
Mai
745d0d8bfc
Merge pull request #9416 from liamwhite/penicillin
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cmake: enable faster linkers if available
2022-12-10 20:43:03 +00:00
Liam
e4f8dbb3d4
cmake: make OpenGL loader optional
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Co-authored-by: liushuyu <liushuyu@users.noreply.github.com>
2022-12-10 15:12:27 -05:00
Liam
bcd71472a2
cmake: enable faster linkers if available
2022-12-10 15:04:25 -05:00
Mai
70c9f6000d
Merge pull request #9417 from liamwhite/debug-assert
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memory: remove DEBUG_ASSERT pointer test
2022-12-10 19:08:45 +00:00
Mai
c3857200a3
Merge pull request #9418 from liamwhite/implicitly-deleted
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audio_core: remove explicitly defaulted and implicitly deleted constructors
2022-12-10 19:04:57 +00:00
Liam
6f23b5f495
audio_core: remove explicitly defaulted and implicitly deleted constructors
2022-12-10 13:05:15 -05:00
Liam
8a5667aa70
memory: remove DEBUG_ASSERT pointer test
2022-12-10 13:02:38 -05:00
liamwhite
4b40068038
Merge pull request #9412 from Saalvage/fix/trace-log-compilation
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Fix compilation error
2022-12-09 17:03:19 -05:00
bunnei
868f95e6be
Merge pull request #9411 from Saalvage/fix/unlock-mutex
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Correctly unlock mutex before its destruction
2022-12-09 10:51:19 -08:00
Salvage
a4369e6175
Remove the lock entirely as per PR discussion
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Correctly unlock mutex before its destruction
As per https://en.cppreference.com/w/cpp/thread/mutex/~mutex destroying a locked mutex is undefined behavior and MSVC++ decides to throw in this case
Swap out unique for scoped lock and readd comment
2022-12-09 16:39:59 +01:00
Salvage
56a3ed4355
Fix compilation error
2022-12-09 14:49:15 +01:00
Liam
292cc68b75
video_core: Integrate SMAA
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Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
FengChen
b40cdac0a4
video_core: Add vertex_array_instance_* sbubbed called warning
2022-12-08 23:19:31 +08:00
FengChen
17596e69b9
video_core: The draw manager manages whether Clear is required.
2022-12-08 23:10:52 +08:00
FengChen
f09cf68f91
video_core: Adjust topology update logic
2022-12-08 22:40:28 +08:00
Fernando S
b9ebc10680
Merge pull request #9401 from vonchenplus/draw_manager
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video_core: Implement maxwell3d draw manager and split draw logic
2022-12-08 12:41:39 +01:00
Feng Chen
ad05d9fe1e
video_core: Implement maxwell3d draw manager and split draw logic
2022-12-08 10:12:19 +08:00
Morph
5a607ba49f
Merge pull request #9365 from liamwhite/val
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vulkan_common: quiet some validation errors
2022-12-06 21:08:14 -05:00
Liam
08d81c9726
general: improve handling of system startup failure
2022-12-06 16:13:42 -05:00
merry
32b13dbca1
Merge pull request #9370 from liamwhite/break-unmapped
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core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
Fernando S
7ca1fcfcce
Merge pull request #9393 from liamwhite/more-vulkan
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vulkan_common: further initialization tweaks
2022-12-06 17:45:08 +01:00