Lioncash
b4a7e150c7
configure_input_player: Eliminate variable shadowing
2022-02-01 12:54:00 -05:00
Lioncash
76c9d3318f
configure_input_player: std::move input setters in HandleClick
2022-02-01 12:51:03 -05:00
Lioncash
3379694d32
configure_input_player: Avoid unnecessary ParamPackage copies
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Avoids churning allocations.
2022-02-01 12:20:23 -05:00
Morph
83826e8b7c
Merge pull request #7828 from lioncash/dep
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yuzu/game_list: Use non-deprecated version of QString's split() function
2022-02-01 11:45:25 -05:00
Mai M
2b3ba19de5
Merge pull request #7827 from FernandoS27/dynamite-costume-with-the-wick-outside
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Update dynarmic.
2022-02-01 11:43:31 -05:00
Lioncash
b68dc14188
yuzu/game_list: Use non-deprecated version of QString's split() function
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The previous overload of split() was deprecated in 5.14.
2022-02-01 11:41:31 -05:00
Fernando Sahmkow
b752b3325d
Update dynarmic.
2022-02-01 15:31:02 +01:00
Morph
4a668e6690
Merge pull request #7825 from lioncash/nodisc2
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common/file: Remove [[nodiscard]] from Open()
2022-02-01 02:29:36 -05:00
Lioncash
765762c3a7
common/file: Remove [[nodiscard]] from Open()
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Since this has a void return value, there's nothing that can actually be
used.
2022-02-01 02:19:21 -05:00
Morph
50e856cd48
Merge pull request #7824 from lioncash/scache
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video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
2022-02-01 01:58:38 -05:00
Lioncash
6f2a095c9f
video_core/shader_cache: Remove unused algorithm include
2022-02-01 01:41:05 -05:00
Lioncash
274babc929
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
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Same behavior, but without the need to move into the function to avoid
an allocation.
2022-02-01 01:40:41 -05:00
Mai M
638d94171c
Merge pull request #7822 from zhaobot/tx-update-20220201021425
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Update translations (2022-02-01)
2022-01-31 22:15:09 -05:00
The yuzu Community
920a592fd2
Update translations (2022-02-01)
2022-02-01 02:14:44 +00:00
bunnei
1f6b27e6f6
Merge pull request #7821 from german77/espada_aguda
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svc: Add 32 bit SynchronizePreemptionState
2022-01-31 19:13:46 -07:00
bunnei
dd4fc3f575
Merge pull request #7805 from FernandoS27/rodrigo-failed-me
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Inline2Memory: Flush before writing buffer.
2022-01-31 18:08:21 -07:00
Narr the Reg
33594225c7
svc: Add 32 bit SynchronizePreemptionState
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Used by Espgaluda II
2022-01-31 19:02:41 -06:00
Fernando Sahmkow
9ebf1c00bd
Rasterizer: Refactor inlineToMemory.
2022-02-01 01:47:28 +01:00
Fernando Sahmkow
5df6c71472
Vulkan: Fix Scheduler Chunks when their FuncType is 0.
2022-01-31 17:08:08 +01:00
german77
e19f0654f9
input_common: Use attributes for analog range modifiers
2022-01-30 22:42:40 -06:00
Morph
3605b6f579
common: wall_clock: Check precision against the emulated CPU and CNTFRQ
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In addition to requiring nanosecond precision, using the native clock requires that the hardware TSC has a precision greater than the emulated CPU and its clock counter.
2022-01-30 12:57:23 -05:00
Morph
fe2ff6b8a1
common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-01-30 12:36:56 -05:00
german77
a2fe5dffa9
input_common: Add home and hard touch press buttons to UDP controllers
2022-01-30 09:17:22 -06:00
ameerj
092771e9c8
emit_glsl_atomic: Implement 32x2 fallback atomic ops
2022-01-29 19:56:03 -05:00
ameerj
94b86a8ada
lower_int64_to_int32: Add 64-bit atomic fallbacks
2022-01-29 19:56:02 -05:00
ameerj
0c5e641757
shaders: Add U64->U32x2 Atomic fallback functions
2022-01-29 19:55:53 -05:00
Fernando Sahmkow
d14f1c9d42
GPU: Improve syncing.
2022-01-29 23:02:04 +01:00
Fernando Sahmkow
19270ae4e6
Rasterizer: Implement Inline2Memory Acceleration.
2022-01-29 22:53:27 +01:00
Fernando Sahmkow
4a3a7673b7
Inline2Memory: Flush before writting buffer.
2022-01-29 17:42:28 +01:00
Morph
b7d23543b4
Merge pull request #7791 from german77/wall_clock
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wall_clock: Use standard wall clock if rtsc frequency is too low
2022-01-28 20:04:24 -05:00
Morph
a1e790d3cb
Merge pull request #7800 from ameerj/spirv-int64-storage
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spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
2022-01-28 20:03:50 -05:00
ameerj
c3d768426c
spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
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Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used.
Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus
2022-01-28 19:00:04 -05:00
Morph
5865d6f406
Merge pull request #7784 from german77/ds5
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input_common: Add DS5 to HD rumble list
2022-01-28 18:36:28 -05:00
Morph
d45b236672
Merge pull request #7787 from bunnei/scheduler-deadlock-fix
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hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
2022-01-28 18:30:29 -05:00
Morph
c2e7d819b0
Merge pull request #7788 from ameerj/stream-buffer-begin
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buffer_cache: Reduce stream buffer allocations when expanding from the left
2022-01-28 18:30:01 -05:00
Morph
693d982a0f
Merge pull request #7786 from ameerj/vmnmx-sel
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video_minimum_maximum: Implement src operand selectors
2022-01-28 18:24:56 -05:00
Morph
a5f600aeca
Merge pull request #7799 from ameerj/amd-xfb
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emit_spirv: Add Xfb execution mode when transform feedback is used
2022-01-28 17:55:17 -05:00
ameerj
712b7883be
emit_spirv: Add Xfb execution mode when transform feedback is used
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Fixes Transform Feedback on Vulkan AMD drivers.
2022-01-28 16:32:48 -05:00
bunnei
584eb04402
Merge pull request #7770 from german77/motion-threshold
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input_common: Add option to configure gyro threshold
2022-01-27 15:44:04 -08:00
german77
f0b67c3ebb
hotkeys: Don't translate hotkey buttons
2022-01-27 17:32:48 -06:00
german77
c092488c53
wall_clock: use standard wall clock if rtsc frequency is too low
2022-01-27 17:07:52 -06:00
ameerj
9bffee169b
buffer_cache: Reduce stream buffer allocations when expanding from the left
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The existing stream buffer optimization accounts for size increases at the end of the allocated buffer.
This adds the same optimization, increasing the size from the beginning of the buffer as well to reduce buffer allocations when expanding the same buffer from the left.
2022-01-27 15:31:43 -05:00
bunnei
1b8ed3a76d
hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
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- Previously, it was possible for a thread migration to occur from core A to core B.
- Next, core B waits on a guest lock that must be released by a thread queued for core A.
- Meanwhile, core A is still waiting on the core B's current thread lock - resulting in a deadlock.
- Fix this by try-locking the thread lock.
- Fixes softlocks in FF8 and Pokemon Legends Arceus.
2022-01-27 12:17:14 -08:00
ameerj
4ee80ce807
video_minimum_maximum: Implement src operand selectors
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Used by Pokemon Legends: Arceus
2022-01-27 14:55:08 -05:00
Morph
6c0cc7303f
Merge pull request #7783 from lioncash/abi-cexpr
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common/xbyak_api: Make BuildRegSet() constexpr
2022-01-27 10:29:34 -05:00
Narr the Reg
9ea465d958
input_common: Add DS5 to HD rumble list
2022-01-26 21:49:32 -06:00
bunnei
f73ced739a
Merge pull request #7762 from bunnei/un-map-improve
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Kernel Memory Updates (Part 4): Improve Un/MapPages, and more.
2022-01-26 17:54:20 -08:00
Lioncash
1d5b635601
common/xbyak_api: Make BuildRegSet() constexpr
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This allows us to eliminate any static constructors that would have been
emitted due to the function not being constexpr.
2022-01-26 16:29:15 -05:00
bunnei
aac2862552
Merge pull request #7780 from lioncash/macro
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video_core/macro: Move impl classes into their cpp files
2022-01-26 12:39:59 -08:00
bunnei
e97a229325
Merge pull request #7769 from german77/no-control
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yuzu: Add setting to disable controller navigation
2022-01-25 20:24:42 -08:00