Commit graph

8 commits

Author SHA1 Message Date
Kelebek1
f924b0efce Implement glDepthRangeIndexeddNV 2021-02-24 22:26:53 +00:00
ReinUsesLisp
d7494211ef externals: Update glad to support OpenGL 4.6 compatibility profile
Now that we have an OpenGL compatibility profile we might want to use
OpenGL compatibility symbols that are not available in our current glad.

This commit has been generated with https://glad.dav1d.de/ with all
extensions enabled and OpenGL 4.6 compatibility profile.
2019-05-21 20:52:00 -03:00
FernandoS27
5f3d7e7fa2 Update OpenGL's backend version from 3.3 to 4.3 2018-11-21 11:43:17 -04:00
Lioncash
6c0eb348f2 externals: Update glad to 0.1.26
Updates the library from 0.1.25. Mainly fixes issues related to macOS,
but we may as well update the library.
2018-08-07 02:24:34 -04:00
Lioncash
d1c793d468 externals: Update glad to version 0.1.25
Keeps the OpenGL loader library up to date. Previously we were at
version 0.1.16
2018-07-20 02:00:05 -04:00
bunnei
3cd8e8a062 externals: Update Glad to latest version used by Citra. 2018-03-19 23:14:01 -04:00
Emmanuel Gil Peyrot
01d1b039ee Externals: Regenerate GLAD with GL_KHR_debug support. 2015-10-17 17:09:07 +01:00
Yuri Kunde Schlesner
e5cc2e2ef0 Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00