Commit graph

193 commits

Author SHA1 Message Date
lat9nq
9e96b749ca settings: Set Vulkan to the default renderer backend 2022-05-29 21:38:36 -04:00
Fernando Sahmkow
df5dd2fd82 VideoCore: Add option to dump the macros.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2022-05-08 21:37:34 -04:00
Morph
2b87305d31 general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
german77
25c46f82c5 yuzu: Add custom ringcon configuration 2022-04-16 00:49:26 -05:00
merry
e752529c4c configuration: Add Paranoid CPU accuracy level
Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
merry
3fe2c2d40d dynarmic: Inline exclusive memory accesses
Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.

We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.

An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.

See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei
5dc4c92dc2 settings: Add a new "use_extended_memory_layout" setting.
- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00
german77
47ca44ad1d yuzu: Add setting to disable controller navigation 2022-01-23 21:08:49 -06:00
Fernando Sahmkow
65387dd0a0 ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
german77
b7357d95a7 settings: Add debug setting to enable all controllers 2021-11-27 20:24:37 -06:00
Narr the Reg
7b56b2cab6 input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
german77
dfb63175d1 core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77
6032358402 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77
ddcdaac727 config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
german77
9f91335a71 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77
d0389d2971 core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
german77
84bda35f14 settings: Cleanup settings 2021-11-24 20:30:23 -06:00
Kewlan
843fa6221e configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
Fernando Sahmkow
c74619d266 TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
Fernando Sahmkow
30039bb358 Yuzu UI: Add button for Anti Alias 2021-11-16 22:11:32 +01:00
Marshall Mohror
d5d689d3aa Settings: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
FernandoS27
9fa06bcc03 QtGUI: Add buttton to toggle the filter. 2021-11-16 22:11:32 +01:00
FernandoS27
f54d6dee54 VideoCore: Add gaussian filtering. 2021-11-16 22:11:32 +01:00
FernandoS27
43200a46fe VideoCore: Add more rescaling option. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow
d20bfdd9a3 Presentation: add Nearest Neighbor filter. 2021-11-16 22:11:31 +01:00
Marshall Mohror
2173534da5 vulkan: Implement FidelityFX Super Resolution 2021-11-16 22:11:31 +01:00
Fernando Sahmkow
7bb52ad3a7 Texture Cahe: Fix downscaling on SMO. 2021-11-16 22:11:31 +01:00
ameerj
b4742306d8 video_core: Refactor resolution scale function 2021-11-16 22:11:31 +01:00
Fernando Sahmkow
bca25d2a0f Renderer: Implement Bicubic and ScaleForce filters. 2021-11-16 22:11:29 +01:00
ReinUsesLisp
1b78ba7247 common/settings: Remove unused scaling options 2021-11-16 22:11:28 +01:00
Fernando Sahmkow
fcae5dab7b Settings: eliminate rescaling_factor. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow
b9a9b8d768 Settings: Add resolution scaling to settings. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow
7a957d501f VideoCore: Initial Setup for the Resolution Scaler. 2021-11-16 22:11:27 +01:00
ameerj
6cfd975469 settings: Remove std::chrono usage
Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Morph
a4d5ade781 settings: Remove BCAT settings 2021-09-29 01:24:21 -04:00
german77
d71f067db8 input_common/tas: Document the main class 2021-09-18 23:22:48 +02:00
MonsterDruide1
1b67085cda input_common/tas: Fallback to simple update 2021-09-18 23:22:30 +02:00
MonsterDruide1
cce0d58312 core: Hacky TAS syncing & load pausing
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.

First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.

Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1
5f826dd03a settings: File selector & other settings
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.

Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-09-18 23:22:11 +02:00
MonsterDruide1
31068a63a9 input_common/tas: Base playback & recording system
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
bunnei
4fde9d058b Merge pull request #7020 from Moonlacer/remove_audio_stretching
Remove audio stretching
2021-09-18 11:18:24 -07:00
bunnei
f67b0345f1 Merge pull request #6950 from german77/multiplay
input_common: Add advanced setting for 8 player support
2021-09-17 17:25:51 -07:00
Moonlacer
1c445d1050 remove-audio-stretching-setting 2021-09-15 19:52:43 -05:00
Fernando S
f35f5c5072 Merge pull request #6846 from ameerj/nvdec-gpu-decode
nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
german77
0cea589993 input_common: Enable steam controllers and 8 player support 2021-09-10 00:58:12 -05:00
Fernando Sahmkow
9a785765d8 Garbage Collection: enable as default, eliminate option. 2021-08-28 17:55:37 +02:00
Morph
d10148b4aa settings: Amend language_index maximum setting range
The maximum is now 17 with the addition of Brazilian Portuguese
2021-08-21 09:43:15 -04:00
ameerj
82906e26a5 configure_graphics: Add GPU nvdec decoding as an option
Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.

Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
spholz
4c093074b9 Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-12 22:27:17 +02:00
spholz
bef7cbbe41 configuration: add option to select network interface
This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +02:00