Lioncash
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cd45635f56
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input_engine: Pass LedStatus by const reference
Avoids copies where reasonably applicable
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2021-12-13 09:20:58 -05:00 |
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Lioncash
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f41c22d30f
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input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
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2021-12-13 09:16:10 -05:00 |
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Narr the Reg
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7b56b2cab6
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input_common: Fully implement UDP controllers
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2021-11-26 15:46:36 -06:00 |
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german77
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b8b849dc2e
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input_common: Move button names to the frontend
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2021-11-24 20:30:28 -06:00 |
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german77
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ddcdaac727
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config: Cleanup and documentation
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2021-11-24 20:30:27 -06:00 |
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german77
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a4cdafed54
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core/hid: Prevent Emulated controller from flapping with multiple inputs devices
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2021-11-24 20:30:27 -06:00 |
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german77
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93997b234f
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core/hid: Fully emulate motion from button
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2021-11-24 20:30:27 -06:00 |
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german77
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4736326a05
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second commit lion review
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2021-11-24 20:30:26 -06:00 |
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german77
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a8852024b6
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settings: Fix Debug controller type options
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2021-11-24 20:30:26 -06:00 |
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german77
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9f91335a71
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kraken: Address comments from review
start lion review
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2021-11-24 20:30:26 -06:00 |
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german77
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ae6ba2c8bd
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input_common: Add manual update options to input devices
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2021-11-24 20:30:26 -06:00 |
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german77
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6c7814bc9c
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core/hid: Fix rumble too strong at 1%
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2021-11-24 20:30:24 -06:00 |
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german77
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00f654cd22
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core/hid: Only signal when needed
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2021-11-24 20:30:24 -06:00 |
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german77
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66cf94709a
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core/hid: Add output devices
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2021-11-24 20:30:24 -06:00 |
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german77
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cb6b6189d7
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common: Rewrite and move core/frontend/input.h to common
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2021-11-24 20:30:21 -06:00 |
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