bunnei
0109d2fa36
Merge pull request #1810 from JayFoxRox/fix-float-exceptions
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Fix float exceptions
2016-05-26 18:28:00 -04:00
bunnei
a11ee72171
Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
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OpenGL: Set shader_dirty on lighting changes
2016-05-26 17:35:12 -04:00
Mat M
3a55dfa4b2
Merge pull request #1855 from MerryMage/memory-headers-20160526
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Memory: Added necessary headers and removed unnecessary header
2016-05-26 14:19:31 -04:00
MerryMage
1d3892255d
Memory: Added necessary headers and removed unnecessary header
2016-05-26 18:55:37 +01:00
bunnei
60b4545493
Merge pull request #1817 from linkmauve/smdh-stuff
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Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
588e3c253f
New3DS: Minor style cleanup to #1520 .
2016-05-24 17:24:11 -04:00
bunnei
a465aaaa54
Merge pull request #1520 from JamePeng/checknew3ds
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Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
bunnei
cf069f5234
Merge pull request #1733 from lioncash/vert_loader
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VertexLoader: Minor changes
2016-05-23 21:13:34 -04:00
Jannik Vogel
e00b2fbcc2
OpenGL: Set shader_dirty on lighting changes
2016-05-23 23:28:13 +02:00
Jannik Vogel
d18118b305
Pica: Name LightSrc.config register
2016-05-23 23:28:13 +02:00
Jannik Vogel
16a0830caa
Pica: Name lighting.config0 and .config1 registers
2016-05-23 23:28:13 +02:00
Jannik Vogel
be4a423c19
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
2016-05-23 23:28:13 +02:00
bunnei
9dd735a241
Merge pull request #1837 from wwylele/sync-trap
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SVC::WaitSynchronizationN: Reschedule at the end
2016-05-22 20:07:20 -04:00
Emmanuel Gil Peyrot
3272e30eec
Loader: Split SMDH into its own header and import helpers from QGameList
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Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
30700dfdaf
CFG: Remove use of Memory::GetPointer
2016-05-21 11:14:13 -05:00
MerryMage
44dc46d5e1
APT: Remove use of Memory::GetPointer
2016-05-21 11:14:12 -05:00
MerryMage
0352176f4c
Kernel/Thread: Remove use of Memory::GetPointer
2016-05-21 11:14:11 -05:00
MerryMage
d4cff12856
Applets/swkdb: Remove use of Memory::GetPointer
2016-05-21 11:14:10 -05:00
MerryMage
73cc880444
Memory: ZeroBlock
2016-05-21 11:14:09 -05:00
MerryMage
4ed7963687
FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock
2016-05-21 11:14:03 -05:00
MerryMage
cbb1b25fe0
Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress
2016-05-21 11:12:38 -05:00
MerryMage
c1c78c27c2
Memory: ReadBlock/WriteBlock
2016-05-21 11:12:36 -05:00
MerryMage
b6feee037b
Memory: IsValidVirtualAddress/IsValidPhysicalAddress
2016-05-21 11:12:35 -05:00
Emmanuel Gil Peyrot
e52461f648
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
85a4eea460
Loader: Add a GetFileType method to get the type of a loaded file
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
b0095b9584
Loader, Frontends: Refactor loader creation and game loading
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This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
97e8c6c845
Common: Make recursive FileUtil functions take a maximum recursion
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Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
wwylele
a9073da0fd
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-21 18:29:38 +03:00
Maribel
b7a0f11308
Appveyor: Restore working directory after test_script ( #1835 )
2016-05-21 16:11:55 +01:00
bunnei
edb77c55ed
Merge pull request #1564 from MerryMage/this-is-only-a-test
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tests: Infrastructure for unit tests
2016-05-21 10:15:13 -04:00
bunnei
5b1eac0012
Merge pull request #1816 from JayFoxRox/refactor-tev-dump
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Refactor Tev dump
2016-05-20 21:23:01 -04:00
Jannik Vogel
4511a8505d
Refactor Tev stage dumper
2016-05-21 03:11:27 +02:00
Jannik Vogel
79369e240a
Extend Tev stage dumper
2016-05-21 03:08:59 +02:00
James Rowe
44d7dc9cb1
Config: Restore previously selected audio sink option ( #1824 )
2016-05-20 20:37:34 +02:00
bunnei
0133bc5d6d
Merge pull request #1797 from MerryMage/audio-mixer
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DSP/HLE: Implement mixer processing
2016-05-19 18:11:14 -04:00
MerryMage
df2d284556
Tests: Run tests on CI
2016-05-19 19:28:08 +01:00
MerryMage
9d9970fba9
tests: Infrastructure for unit tests
2016-05-19 08:38:03 +01:00
MerryMage
ba0f27c797
DSP/HLE: Audio output
2016-05-19 07:25:26 +01:00
MerryMage
8a1bd3ee7a
DSP/HLE: Implement mixer processing
2016-05-19 07:24:39 +01:00
bunnei
d83ae8ff62
Merge pull request #1785 from MerryMage/mp-dpi
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Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
Maribel
3172c8cdad
Config: Audio sink configuration ( #1798 )
2016-05-18 18:01:03 -04:00
Jannik Vogel
7d2670f08e
Remove exceptions
parameter from normaliseround
VFP functions
2016-05-18 16:28:13 +02:00
Jannik Vogel
053fb90466
Fix exception propagation for VFP single precision
2016-05-18 15:24:42 +02:00
Jannik Vogel
afa5e151e8
Fix exception propagation for VFP double precision
2016-05-18 15:24:42 +02:00
Mat M
30e7a32553
Merge pull request #1814 from JayFoxRox/fix-read-after-write
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Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD
2016-05-18 08:32:36 -04:00
Jannik Vogel
128981cf3c
Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD
2016-05-18 14:03:02 +02:00
András Domonkos
af04290f90
Update ACT:U and create ACT:A ( #1809 )
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* Update ACT_U
* Create act_a.h
* Create act_a.cpp
* Add service ACT:A
* Add ACT:A source and header
* Fix wrong header
2016-05-17 21:28:25 -04:00
bunnei
79da3c3d83
Merge pull request #1800 from JayFoxRox/set-fpscr
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Set fpscr for new threads
2016-05-17 21:24:57 -04:00
Jannik Vogel
f39adfffe7
Set fpscr for new threads
2016-05-17 08:59:52 +02:00
bunnei
71102889c0
Merge pull request #1786 from JayFoxRox/blend-equation
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OpenGL: Support blend equation
2016-05-16 20:00:21 -04:00