ReinUsesLisp
5cd8970e73
spirv: Implement VertexId and InstanceId, refactor code
2021-07-22 21:51:23 -04:00
ReinUsesLisp
6398d03341
shader: Implement I2F
2021-07-22 21:51:23 -04:00
ReinUsesLisp
33090a74dd
shader: Add partial rasterizer integration
2021-07-22 21:51:23 -04:00
ameerj
809a7282a4
spirv: Add SignedZeroInfNanPreserve logic
2021-07-22 21:51:23 -04:00
ReinUsesLisp
a956d3cdb3
shader: Initial support for textures and TEX
2021-07-22 21:51:23 -04:00
ReinUsesLisp
16a5b4f494
spirv: Fixes and Intel specific workarounds
2021-07-22 21:51:22 -04:00
ReinUsesLisp
e755a13d06
shader: Rename, implement FADD.SAT and P2R (imm)
2021-07-22 21:51:22 -04:00
ReinUsesLisp
6350a277a3
shader: Add denorm flush support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
a2fe90fa60
spirv: Add lower fp16 to fp32 pass
2021-07-22 21:51:22 -04:00
ReinUsesLisp
a5f87011d3
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
ReinUsesLisp
65069df8aa
shader: Remove old shader management
2021-07-22 21:51:22 -04:00
ReinUsesLisp
5ee600cf64
spirv: Initial SPIR-V support
2021-07-22 21:51:22 -04:00
bunnei
f7454fabb3
Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
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vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
2021-07-22 12:51:13 -04:00
bunnei
e72b0da651
Merge pull request #6629 from FernandoS27/accel-dma-2
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DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
2021-07-20 17:35:05 -04:00
Fernando S
cabe8dba04
Merge pull request #6685 from ReinUsesLisp/radeonsi-client
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gl_texture_cache: Workaround slow PBO downloads on radeonsi
2021-07-20 20:33:07 +02:00
ReinUsesLisp
e544a2a207
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
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Silences performance warnings generated from validation layers on each frame.
2021-07-20 14:38:58 -03:00
ReinUsesLisp
0b1ad8e66c
gl_texture_cache: Workaround slow PBO downloads on radeonsi
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There's an optimization bug on non-git mesa versions where not
specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU
side.
Add this bit for all vendors.
2021-07-20 14:02:11 -03:00
Fernando S
805f1888da
vk_buffer_cache: Fix quad index array with 0 vertices ( #6627 )
2021-07-20 05:05:28 -03:00
Rodrigo Locatti
4b477d0021
Merge pull request #6580 from ReinUsesLisp/xfb-radv
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vk_buffer_cache: Use emulated null buffers for transform feedback
2021-07-19 23:01:19 -03:00
Fernando S
03acdb4356
Merge pull request #6679 from yzct12345/fix-lets-go
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Fix Pokemon Let's Go on Vulkan
2021-07-19 03:29:54 +02:00
Fernando S
55d9c6ece2
Merge pull request #6670 from ReinUsesLisp/prepare-rt
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texture_cache: Always prepare image views on render targets
2021-07-19 03:21:25 +02:00
Fernando S
a3598a71f5
Merge pull request #6669 from ReinUsesLisp/fix-samples-sizes
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texture_cache/util: Fix size calculations of multisampled images
2021-07-19 03:21:03 +02:00
yzct12345
bb88da8b30
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
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Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:32 +00:00
yzct12345
b0b92cd22b
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
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Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:12 +00:00
yzct12345
dce2c2325b
Ignore wrong blit format
2021-07-18 21:56:06 +00:00
ReinUsesLisp
964ca3cda8
vk_texture_cache: Finalize renderpass when downloading images
2021-07-18 18:00:30 -03:00
ReinUsesLisp
bfe3e0a5d3
vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images
2021-07-18 18:00:14 -03:00
ReinUsesLisp
b650d7ab8d
vk_compute_pass: Fix ASTC buffer setup synchronization
2021-07-18 17:59:31 -03:00
ReinUsesLisp
21932acf5f
texture_cache/util: Fix size calculations of multisampled images
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On the texture cache we handle multisampled images by keeping their real
size in samples (e.g. 1920x1080 with 4 samples is 3840x2160).
This works nicely with size matches and other comparisons, but the
calculation for guest sizes was not having this in mind, and the size
was being multiplied (again) by the number of samples per dimension.
For example a 3840x2160 texture cache image had its width and height
multiplied by 2, resulting in a much larger texture.
Fix this issue.
- Fixes performance regression on cooking related titles when an
unrelated bug was fixed.
2021-07-18 01:15:48 -03:00
ReinUsesLisp
931fcedfa8
texture_cache: Always prepare image views on render targets
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Images used as render targets were not being "prepared", causing
desynchronizations on the texture cache. Needs #6669 to avoid
performance regressions on certain cooking titles.
- Fixes black shadows on Age of Calamity.
2021-07-18 00:49:32 -03:00
bunnei
24f798804c
Merge pull request #6579 from ameerj/float-settings
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settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
Fernando S
7f0f53bf92
Merge pull request #6635 from ameerj/intel-vk-sm3dw
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vk_rasterizer: Only clear valid color attachments
2021-07-15 16:52:51 +02:00
Fernando S
51480d636e
Merge pull request #6525 from ameerj/nvdec-fixes
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nvdec: Fix Submit Ioctl data source, vic frame dimension computations
2021-07-15 15:17:50 +02:00
ameerj
34b718006e
vic: Fix dimension compuation of YUV frames
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Fixes out of bound memory crashes in Mario Golf
2021-07-15 00:51:50 -04:00
Fernando Sahmkow
a358a281bf
Buffer cache: Fixes, Clang and Feedback.
2021-07-15 02:02:08 +02:00
Fernando Sahmkow
4fbb74e45b
GPUMemoryManager: Force inmediate invalidation when writting block.
2021-07-14 18:39:31 +02:00
Fernando Sahmkow
1eeef16a6e
Buffer Cache: Fixes to DMA Copy.
2021-07-14 18:25:33 +02:00
Fernando Sahmkow
c55539fa95
DMAEngine: Revert flushing from Pitch to BlpockLinear.
2021-07-14 16:44:53 +02:00
Fernando Sahmkow
4220d6a7d6
BufferCache: fix clearing on forced download.
2021-07-14 16:44:15 +02:00
ameerj
ad26c5a52f
vk_rasterizer: Only clear valid color attachments
2021-07-13 16:04:27 -04:00
Fernando Sahmkow
a0a9ff69fa
DMAEngine: Accelerate BufferClear
2021-07-13 03:49:47 +02:00
Fernando Sahmkow
2f222a20df
accelerateDMA: Fixes and feedback.
2021-07-12 10:33:35 +02:00
Fernando Sahmkow
45da44d16a
accelerateDMA: Accelerate Buffer Copies.
2021-07-11 01:33:17 +02:00
Fernando Sahmkow
1be1828db1
Buffer Cache: Address Feedback.
2021-07-10 21:34:55 +02:00
Fernando Sahmkow
bdd0787048
Buffer Cache: Fix GCC copmpile error
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
647ecefd4c
Fence Manager: remove reference fencing.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
d9fc759460
BufferCache: Additional download fixes.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
000f51250f
Buffer Cache: Revert unnecessary range reduction.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
ee5dfe2c02
Fence Manager: Force ordering on WFI.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
ddb595bf7f
Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades.
2021-07-09 22:20:36 +02:00