bunnei
ba10208eb2
Merge pull request #978 from bunnei/fixioctl
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nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
4cfe9fad75
fsp_srv: Use std::string_view's copy() function instead of strncpy()
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Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
a1320c53af
fsp_srv: Emplace entries first when building index instead of emplacing last
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The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.
Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.
Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
28e3b98c6b
Merge pull request #985 from bunnei/rt-r11g11b10
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gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
2018-08-08 18:21:34 -04:00
bunnei
47a25d7cd7
Merge pull request #979 from bunnei/vtx88
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maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 18:18:50 -04:00
bunnei
9e94b8f830
Merge pull request #975 from bunnei/am-stub
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am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
Lioncash
5415ccb7da
common/logging: Add missing service log categories
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These weren't added when the services were introduced.
2018-08-08 16:46:28 -04:00
bunnei
123518a321
Merge pull request #980 from bunnei/fix-logs
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renderer_opengl: Use trace log in a few places.
2018-08-08 16:45:42 -04:00
Lioncash
18cd5b3930
common/color: Remove unnecessary const qualifiers on return types
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These are just superfluous and not necessesary
2018-08-08 16:17:41 -04:00
Lioncash
2fe76428c5
common/color: Get rid of undefined behavior
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Gets rid of type punning via reinterpret_cast within functions. Instead,
we use memcpy to transfer the contents across types.
2018-08-08 16:14:37 -04:00
Lioncash
e3444cb2a6
vector_math: Use variable template version of is_signed in Vec classes
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Same behavior, less code
2018-08-08 15:53:42 -04:00
bunnei
5ae5657421
Merge pull request #966 from lioncash/modernize
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common: Convert type traits templates over to variable template versions where applicable
2018-08-08 15:28:34 -04:00
bunnei
0eeda98acf
Merge pull request #850 from DarkLordZach/icon-meta
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Add Icons and Metadata Support
2018-08-08 12:27:19 -04:00
bunnei
a26923ef44
Merge pull request #968 from lioncash/vec
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vector_math: Minor cleanups
2018-08-08 12:00:13 -04:00
bunnei
a550485317
Merge pull request #969 from lioncash/lz4
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externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command
2018-08-08 11:59:14 -04:00
bunnei
e74d6dd0d1
Merge pull request #958 from lioncash/nv-global
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nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
mailwl
89cc070fcf
Service/Account: stub LoadImage function
2018-08-08 14:42:54 +03:00
bunnei
2a28031596
Merge pull request #972 from lioncash/catch
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externals: Update catch to 2.3.0
2018-08-08 03:00:57 -04:00
bunnei
fd89c5a7d4
Merge pull request #965 from lioncash/unused-files
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hle: Remove unused romfs.cpp/.h
2018-08-08 03:00:38 -04:00
bunnei
3485776e57
Merge pull request #974 from lioncash/acc
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acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
bunnei
1e66ac1103
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
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- Used by Super Mario Odyssey.
2018-08-08 02:42:14 -04:00
Mat M
b58a12eddb
Merge pull request #983 from mailwl/hid-fix
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hid: fix IsSixAxisSensorAtRest() response
2018-08-08 02:37:32 -04:00
mailwl
219c0dabe1
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 09:36:23 +03:00
bunnei
37e2165d82
gl_shader_decompiler: Stub input attribute Unknown_63.
2018-08-08 02:35:59 -04:00
bunnei
89b9893d28
maxwell_3d: Use correct const buffer size and check bounds.
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- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX.
2018-08-08 02:10:25 -04:00
bunnei
a23331808d
renderer_opengl: Use trace log in a few places.
2018-08-08 01:53:23 -04:00
bunnei
be0642cb94
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 01:50:53 -04:00
bunnei
e0f48e4daf
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 01:49:47 -04:00
bunnei
5381a038ca
gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
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- Used by Super Mario Odyssey.
2018-08-08 01:48:27 -04:00
bunnei
3ee2d948a2
gl_shader_decompiler: Let OpenGL interpret floats.
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- Accuracy is lost in translation to string, e.g. with NaN.
- Needed for Super Mario Odyssey.
2018-08-08 01:45:23 -04:00
bunnei
5851753d2a
am: Stub SetScreenShotImageOrientation.
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- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash
3266d0989f
acc: Add missing function table entries for GetUserCount
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Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei
a0c94e433d
acc: Stub GetUserCount. ( #973 )
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- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
bunnei
cda973349a
Merge pull request #967 from lioncash/sign
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file_util: Avoid sign-conversions in WriteArray() and ReadArray()
2018-08-07 22:37:00 -04:00
Lioncash
e8824d065b
nvdrv: Get rid of global std::weak_ptr
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Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
Lioncash
9e90145916
vector_math: Remove unimplemented function prototypes
2018-08-07 21:33:48 -04:00
Lioncash
3868198de6
vector_math: Make functions constexpr where applicable
2018-08-07 21:32:05 -04:00
Lioncash
1393309653
vector_math: Convert typedefs to type aliases
2018-08-07 21:15:10 -04:00
Lioncash
6b1e9244c0
common: Convert type traits templates over to variable template versions where applicable
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Uses the C++17 inline variable variants
2018-08-07 19:34:47 -04:00
Lioncash
fdde0c66db
hle: Remove unused romfs.cpp/.h
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These files are no longer used, so we can get rid of them.
2018-08-07 19:34:12 -04:00
Lioncash
a7798e834a
externals: Update catch to 2.3.0
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Updates the library from 2.2.3 to 2.3.0
2018-08-07 19:26:13 -04:00
bunnei
78f6dc04ef
Merge pull request #971 from DarkLordZach/mbedtls-2.12.0
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externals/mbedtls: Update to mbedtls v2.12.0
2018-08-07 19:25:50 -04:00
Zach Hilman
9fd35cf264
externals/mbedtls: Update to mbedtls v2.12.0
2018-08-07 19:22:49 -04:00
bunnei
06254058b4
Merge pull request #964 from Hexagon12/lower-logs
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Lowered down the logging for command processor methods
2018-08-07 19:00:19 -04:00
Hexagon12
81fdfc4192
Fixed the sRGB pixel format ( #963 )
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* Changed the sRGB pixel format return
* Add a message about SRGBA -> RGBA conversion
2018-08-07 18:59:50 -04:00
Lioncash
dd60ff11fe
externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command
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We don't need to build the lz4 CLI tool, or anything else. We just want
to build in the library statically, so we specify this to ensure that.
Now, we don't potentially build unnecessary targets.
2018-08-07 18:40:52 -04:00
Zach Hilman
0ddf082be2
configure_gamelist: Use explicit QVariant constructor
2018-08-07 17:10:10 -04:00
bunnei
a12c19e1c3
Merge pull request #920 from DarkLordZach/titlekey
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content_archive: Add support for titlekey cryptography
2018-08-07 17:01:25 -04:00
bunnei
cd41c647f1
Merge pull request #957 from lioncash/event
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nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei
a777f14e18
Merge pull request #954 from lioncash/hid
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services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00