Commit graph

14544 commits

Author SHA1 Message Date
Morph
a96e7a02ee Add a trailing separator to the string path
Fixes #3643
2020-04-22 07:33:14 -04:00
H27CK
463a287317 Set _FORTIFY_SOURCE=0 if building Opus with mingw-w64 2020-04-22 08:20:12 +02:00
H27CK
112337e740 Init SDL info structure and add dummy context 2020-04-22 07:47:21 +02:00
bunnei
4df0d483c4 Merge pull request #3699 from FearlessTobi/port-5185
Port citra-emu/citra#5185: "gdbstub: Fix some gdbstub jankiness"
2020-04-21 22:26:10 -04:00
ReinUsesLisp
88b092e717 vk_memory_manager: Remove unified memory model flag
All drivers (even Intel) seem to have a device local memory type that is
not host visible. Remove this flag so all devices follow the same path.

This fixes a crash when trying to map to host device local memory on
integrated devices.
2020-04-21 22:06:38 -03:00
bunnei
e1fd985d73 Merge pull request #3714 from lioncash/copies
gl_shader_decompiler: Avoid copies where applicable
2020-04-21 20:16:02 -04:00
bunnei
0ff5fd28d6 Merge pull request #3745 from bunnei/fix-homebrew-load
Fix process memory initialization for ELF and NRO
2020-04-21 18:59:16 -04:00
ReinUsesLisp
00bef5d0d3 vk_rasterizer: Add lazy default buffer maker and use it for empty buffers
Introduce a default buffer getter that lazily constructs an empty
buffer. This is intended to match OpenGL's buffer 0.

Use this for disabled vertex and uniform buffers.

While we are at it, include vertex buffer usages for staging buffers to
silence validation errors.
2020-04-21 19:55:52 -03:00
ReinUsesLisp
b33a0c0d5f gl_rasterizer: Fix buffers without size
On NVN buffers can be enabled but have no size. According to deko3d and
the behavior we see in Animal Crossing: New Horizons these buffers get
the special address of 0x1000 and limit themselves to 0xfff.

Implement buffers without a size by binding a null buffer to OpenGL
without a side.

1d1930beea/source/maxwell/gpu_3d_vbo.cpp (L62-L63)
2020-04-21 19:55:44 -03:00
Rodrigo Locatti
89ba13c7d2 Merge pull request #3718 from ReinUsesLisp/better-pipeline-state
fixed_pipeline_state: Pack structure, use memcmp and CityHash on it
2020-04-21 18:17:58 -03:00
bunnei
4d282dce35 Merge pull request #3698 from lioncash/warning
General: Resolve minor assorted warnings
2020-04-21 14:11:18 -04:00
bunnei
9e478ddcec Merge pull request #3724 from bunnei/fix-unicorn
core: arm_unicorn: Fix interpret fallback by temporarily mapping instruction page.
2020-04-20 23:28:23 -04:00
David
c95dd42b72 audio_renderer: Preliminary BehaviorInfo (#3736)
* audio_renderer: Preliminary BehaviorInfo

* clang format

* Fixed IsRevisionSupported

* fixed IsValidRevision

* Fixed logic error & spelling errors & crash

* Addressed issues
2020-04-20 22:57:30 -04:00
bunnei
0c9e8b581e Merge pull request #3695 from ReinUsesLisp/default-attributes
maxwell_3d: Initialize format attributes constant as one
2020-04-20 21:40:18 -04:00
ReinUsesLisp
6da525c8d2 shader/arithmetic_integer: Fix LEA_IMM encoding
The operand order in LEA_IMM was flipped compared to nvdisasm. Fix that
using nxas as reference:

8dbc389957/table.h (L122)
2020-04-20 21:54:59 -03:00
Mat M
fe0364e257 Merge pull request #3733 from ambasta/patch-2
Initialize quad_indexed_pass before uint8_pass
2020-04-20 20:36:46 -04:00
bunnei
405c9b15c9 loader: nro: Fix process initialization using ProgramMetadata default. 2020-04-20 18:19:45 -04:00
bunnei
8ef209a529 loader: elf: Fix process initialization using ProgramMetadata default. 2020-04-20 18:19:45 -04:00
bunnei
4dbf21a6cf file_sys: program_metadata: Add a helper function for generating reasonable default metadata.
- We need this for homebrew process initialization.
2020-04-20 18:19:45 -04:00
Lioncash
d73e0ef309 service: Update function tables
Keeps the service function tables up to date.

Updated based off information on SwitchBrew.
2020-04-20 15:53:49 -04:00
Mat M
70d6c5b246 Merge pull request #3739 from MerryMage/disable_cpu_opt
dynarmic: Add option to disable CPU JIT optimizations
2020-04-20 14:19:18 -04:00
bunnei
580bb66fce Merge pull request #3741 from FearlessTobi/silence-warnings
Try to reduce log spam a bit by lowering log levels to Debug
2020-04-20 13:01:49 -04:00
FearlessTobi
45243e63d8 npad: Lower log level for VibrateController to Debug 2020-04-20 18:44:57 +02:00
FearlessTobi
f1135379fd audren: Lower log level for RequestUpdateImpl to Debug 2020-04-20 18:44:41 +02:00
Fernando Sahmkow
555a1273c9 Merge pull request #3700 from ReinUsesLisp/stream-buffer-sizes
vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers
2020-04-20 09:37:42 -04:00
MerryMage
0bbafff3db dynarmic: Add option to disable CPU JIT optimizations 2020-04-20 13:36:26 +01:00
bunnei
2f257f51a9 Merge pull request #3712 from lioncash/remove
service: Remove unused RequestParser instances
2020-04-20 01:04:04 -04:00
bunnei
42f889f2a2 Merge pull request #3709 from lioncash/am
am: Resolve ineffective moves
2020-04-20 00:15:00 -04:00
Amit Prakash Ambasta
7915dc7ac9 Initialize quad_indexed_pass before uint8_pass
Fixes Werror=reorder in gcc
2020-04-20 04:53:52 +05:30
Rodrigo Locatti
f6d7a8dab7 Merge pull request #3729 from lioncash/globals
dma_pusher: Remove reliance on the global system instance
2020-04-19 19:12:40 -03:00
bunnei
a39273cb95 Merge pull request #3694 from ReinUsesLisp/indexed-quads
vk_compute_pass: Implement indexed quads
2020-04-19 16:52:40 -04:00
Lioncash
8bcb8b177c service/time: Remove reliance on the global system accessor
Eliminates usages of the global system accessor and instead passes the
existing system instance into the interfaces.
2020-04-19 16:31:28 -04:00
Lioncash
8a37c63b9e dma_pusher: Remove reliance on the global system instance
With this, the video core is now has no calls to the global system
instance at all.
2020-04-19 16:12:08 -04:00
bunnei
67cb130051 Merge pull request #3686 from lioncash/table
texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indices
2020-04-19 15:33:33 -04:00
bunnei
2aacd00137 Merge pull request #3696 from lioncash/cast-size
hle_ipc: Remove std::size_t casts where applicable
2020-04-19 14:24:15 -04:00
MerryMage
5451c81b74 thread: FPCR.FZ is likely not 1 2020-04-19 08:37:20 +01:00
bunnei
7892effd22 Merge pull request #3655 from FearlessTobi/ui-retext-yuzu
yuzu/main: Add better popup texts and remove duplicated actions
2020-04-19 02:16:50 -04:00
bunnei
5122792d3f Merge pull request #3679 from lioncash/track
track: Eliminate redundant copies
2020-04-19 01:22:47 -04:00
bunnei
8895964653 Merge pull request #3720 from jbeich/freebsd
Unbreak Vulkan on FreeBSD
2020-04-19 01:20:59 -04:00
bunnei
5ce3dc16a5 core: arm_unicorn: Fix interpret fallback by temporarily mapping instruction page. 2020-04-19 00:53:23 -04:00
Rodrigo Locatti
3fa8a21647 Merge pull request #3719 from jbeich/clang
Unbreak -Werror=implicit-fallthrough with Clang
2020-04-18 21:43:12 -03:00
Jan Beich
cc5e71c5ad renderer_vulkan: assume X11 if not Windows/macOS after 30bbdc653c
Render.Vulkan <Error> video_core/renderer_vulkan/renderer_vulkan.cpp:CreateInstance:131: Presentation not supported on this platform
Render.Vulkan <Error> video_core/renderer_vulkan/renderer_vulkan.cpp:CreateSurface:378: Presentation not supported on this platform
Core <Critical> core/core.cpp:Load:199: Failed to initialize system (Error 5)!
2020-04-19 00:32:23 +00:00
ReinUsesLisp
fcbe714435 vulkan/wrapper: Sort physical devices
Sort discrete GPUs over the rest, Nvidia over AMD, AMD over Intel, Intel
over the rest. This gives us a somewhat consistent order when Optimus
is removed (renderdoc does this when it's attached).

This can break the configuration of users with an Intel GPU that
manually remove Optimus on yuzu. That said, it's a very unlikely to
happen.
2020-04-18 21:31:15 -03:00
Jan Beich
c6bd2823bb cmake: Silence -Werror=implicit-fallthrough in SDL2 headers
In file included from src/input_common/sdl/sdl_impl.cpp:16:
In file included from /usr/local/include/SDL2/SDL.h:32:
In file included from /usr/local/include/SDL2/SDL_main.h:25:
/usr/local/include/SDL2/SDL_stdinc.h:445:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough]
        case 3:         *_p++ = _val;   /* fallthrough */
        ^
/usr/local/include/SDL2/SDL_stdinc.h:445:9: note: insert '[[fallthrough]];' to silence this warning
        case 3:         *_p++ = _val;   /* fallthrough */
        ^
        [[fallthrough]];
/usr/local/include/SDL2/SDL_stdinc.h:445:9: note: insert 'break;' to avoid fall-through
        case 3:         *_p++ = _val;   /* fallthrough */
        ^
        break;
/usr/local/include/SDL2/SDL_stdinc.h:446:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough]
        case 2:         *_p++ = _val;   /* fallthrough */
        ^
/usr/local/include/SDL2/SDL_stdinc.h:446:9: note: insert '[[fallthrough]];' to silence this warning
        case 2:         *_p++ = _val;   /* fallthrough */
        ^
        [[fallthrough]];
/usr/local/include/SDL2/SDL_stdinc.h:446:9: note: insert 'break;' to avoid fall-through
        case 2:         *_p++ = _val;   /* fallthrough */
        ^
        break;
/usr/local/include/SDL2/SDL_stdinc.h:447:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough]
        case 1:         *_p++ = _val;   /* fallthrough */
        ^
/usr/local/include/SDL2/SDL_stdinc.h:447:9: note: insert '[[fallthrough]];' to silence this warning
        case 1:         *_p++ = _val;   /* fallthrough */
        ^
        [[fallthrough]];
/usr/local/include/SDL2/SDL_stdinc.h:447:9: note: insert 'break;' to avoid fall-through
        case 1:         *_p++ = _val;   /* fallthrough */
        ^
        break;
3 errors generated.
2020-04-18 23:26:22 +00:00
ReinUsesLisp
98266da47c fixed_pipeline_state: Hash and compare the whole structure
Pad FixedPipelineState's size to 384 bytes to be a multiple of 16.

Compare the whole struct with std::memcmp and hash with CityHash. Using
CityHash instead of a naive hash should reduce the number of collisions.
Improve used type traits to ensure this operation is safe.

With these changes the improvements to the hashable pipeline state are:

Optimized structure
Hash:            89 ns
Comparison:     103 ns
Construction*:  164 ns
Struct size:    384 bytes

Original structure
Hash:           148 ns
Equal:          174 ns
Construction*:  281 ns
Size:          1384 bytes

* Attribute state initialization is not measured

These measures are averages taken with std::chrono::high_accuracy_clock
on MSVC shipped on Visual Studio 16.6.0 Preview 2.1.
2020-04-18 19:57:26 -03:00
ReinUsesLisp
89c816a3cf fixed_pipeline_state: Pack blending state
Reduce FixedPipelineState's size to 364 bytes.
2020-04-18 19:23:35 -03:00
ReinUsesLisp
d74b3a5a50 fixed_pipeline_state: Pack rasterizer state
Reduce FixedPipelineState's size to 600 bytes.
2020-04-18 19:22:57 -03:00
ReinUsesLisp
cc6af27ae7 fixed_pipeline_state: Pack depth stencil state
Reduce FixedPipelineState's size to 632 bytes.
2020-04-18 19:22:11 -03:00
ReinUsesLisp
fd2f04bbdc fixed_pipeline_state: Pack attribute state
Reduce FixedPipelineState's size from 1384 to 664 bytes
2020-04-18 19:21:19 -03:00
Mat M
63fb1421a5 Merge pull request #3716 from bunnei/fix-another-impl-fallthrough
video_core: gl_shader_decompiler: Fix implicit fallthrough errors.
2020-04-18 15:17:52 -04:00