ameerj
|
d5d6d4ce74
|
shader: Implement FSWZADD
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
bf9d512e17
|
shader: Implement BRX
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
6044946495
|
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
e6b3119910
|
shader: Better interpolation and disabled attributes support
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
63ea42e0d5
|
shader: Implement front face
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
e4ba306750
|
shader: Implement TXQ and fix FragDepth
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
4cd2c1588b
|
shader: Refactor PTP and other minor changes
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
ac81f51141
|
shader: Add IR opcode for ImageFetch
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
f573d3642e
|
shader: Implement TLD4.PTP
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
d4974db16f
|
shader: Implement TLD4 and TLD4_B
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
483439a540
|
shader: Implement SHFL
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
7e8fc3e3c8
|
shader: Track first bindless argument instead of the instruction itself
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
c52b528cf7
|
shader: Fix F2I
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
0705eff8f6
|
shader: Implement VOTE
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
cdbb207953
|
shader: Fold interpolation multiplications
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
1a8e8498a4
|
shader: Implement DMNMX, DSET, DSETP
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
9fe47baf87
|
shader: Implement F2F
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
c05fc07b8f
|
shader: Add missing fp64 usage flags
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
9bf9276fe9
|
shader: Add support for fp16 comparisons and misc fixes
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
d1e56df6ff
|
shader: Fix floating point comparison for FP16
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
5cd8970e73
|
spirv: Implement VertexId and InstanceId, refactor code
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
6398d03341
|
shader: Implement I2F
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
33090a74dd
|
shader: Add partial rasterizer integration
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
187776e450
|
shader: Reorder phi nodes when redefined as undefined opcodes
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
db2e9d64aa
|
shader: Implement CAL inlining function calls
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
ab928b72c0
|
shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
83c7592d3d
|
shader: Partial implementation of LDC
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
a956d3cdb3
|
shader: Initial support for textures and TEX
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
8230e271ea
|
shader: Implement HADD2
|
2021-07-22 21:51:23 -04:00 |
|
ameerj
|
1040d61017
|
shader: Implement SEL
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
e14ffe25a6
|
shader: Avoid infinite recursion when tracking global memory
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
dda21fd317
|
shader: FMUL, select, RRO, and MUFU fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
6350a277a3
|
shader: Add denorm flush support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
a2fe90fa60
|
spirv: Add lower fp16 to fp32 pass
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
2bb0069e4e
|
shader: Add XMAD multiplication folding optimization
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
605783f828
|
spirv: Initial bindings support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
1c69500977
|
shader: Fix tracking
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
60342eb0c0
|
shader: Add support for forward declarations
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
756c643f08
|
shader: Support SSA loops on IR
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
76a3a2510f
|
shader: Misc fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
c4d75e4b78
|
shader: Initial implementation of an AST
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
5ee600cf64
|
spirv: Initial SPIR-V support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
8e9207253c
|
shader: Better constant folding
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
0dcc0d5f8a
|
shader: Properly store phi on Inst
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
b229ffc0bc
|
shader: Add pools and rename files
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
f5b3324bca
|
shader: Make typed IR
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
855d01d02b
|
shader: Remove illegal character in SSA pass
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
37fc39de17
|
shader: Constant propagation and global memory to storage buffer
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
f5605b424f
|
shader: Initial instruction support
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
1b576ed4cb
|
shader: SSA and dominance
|
2021-07-22 21:51:21 -04:00 |
|