Commit graph

601 commits

Author SHA1 Message Date
bunnei
7ffba72141 Merge pull request #1710 from hrydgard/optimize-event-breakpoints
Replace std::map with std::array for graphics event breakpoints
2016-04-25 21:37:43 -04:00
Sam Spilsbury
48693e98fa shader: Shader size is long uint, not uint. 2016-04-25 00:40:03 +08:00
Sam Spilsbury
164d297c6f shader: Handle non-CALL opcodes with a break 2016-04-25 00:39:54 +08:00
Sam Spilsbury
3d9c27ec5f shader: Format string must be provided inline and not as a variable 2016-04-24 23:40:52 +08:00
Henrik Rydgard
76a55f83c7 Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations. 2016-04-24 14:19:49 +02:00
Sam Spilsbury
79efd312a9 pica: Handle default lighting case 2016-04-23 11:54:02 +08:00
tfarley
bd5a278e47 HWRasterizer: reorder declarations to match defs 2016-04-22 10:52:02 -04:00
tfarley
2680bd4062 HWRasterizer: sync specular uniform for new shaders 2016-04-22 10:48:00 -04:00
bunnei
96d9826ddf Merge pull request #1436 from tfarley/hw-tex-forwarding
Hardware Renderer Texture Forwarding
2016-04-22 08:15:51 -04:00
tfarley
459035a108 HWRasterizer: Texture forwarding 2016-04-21 17:27:56 -04:00
tfarley
621cf30b24 Config: Add scaled resolution option 2016-04-21 17:27:48 -04:00
bunnei
c66c6dbf2c Merge pull request #1655 from JayFoxRox/hw-dot3
OpenGL: Implement color combiner Operation::Dot3_RGB
2016-04-21 16:39:36 -04:00
bunnei
8cbe6e70c1 Merge pull request #1625 from JayFoxRox/sw-blend-func
Rasterizer: Allow all blend factors for alpha blend-func
2016-04-17 20:20:15 -04:00
Jannik Vogel
c52ea04cf5 Rasterizer: Allow all blend factors for alpha blend-func 2016-04-17 22:44:24 +02:00
Lioncash
c8c5cde430 debug_utils: use std::make_unique for initializing PicaTrace 2016-04-14 22:05:28 -04:00
bunnei
607667571d Merge pull request #1665 from lioncash/file
IOFile: Minor API changes
2016-04-14 16:28:15 -04:00
bunnei
42045d12c2 shader_jit_x64: Rename RuntimeAssert to Compile_Assert. 2016-04-13 23:04:53 -04:00
bunnei
73c082b647 shader_jit_x64.cpp: Rename JitCompiler to JitShader. 2016-04-13 23:04:53 -04:00
bunnei
76f9651a3a shader_jit_x64: Free memory that's no longer needed after compilation. 2016-04-13 23:04:52 -04:00
bunnei
b6e8a9e52c shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses. 2016-04-13 23:04:52 -04:00
bunnei
276e57fea6 shader_jit_x64: Use CALL/RET instead of JMP for subroutines. 2016-04-13 23:04:52 -04:00
bunnei
0f9796a63e shader_jit_x64: Separate initialization and code generation for readability. 2016-04-13 23:04:50 -04:00
bunnei
aec7a517ea shader_jit_x64: Get rid of unnecessary last_program_counter variable. 2016-04-13 23:04:49 -04:00
bunnei
5e6c1ccac7 shader_jit_x64: Execute certain asserts at runtime.
- This is because we compile the full shader code space, and therefore its common to compile malformed instructions.
2016-04-13 23:04:49 -04:00
bunnei
110725828a shader: Remove unused 'state' argument from 'Setup' function. 2016-04-13 23:04:48 -04:00
bunnei
885208150d shader_jit_x64: Specify shader main offset at runtime. 2016-04-13 23:04:47 -04:00
bunnei
13385606c3 shader_jit_x64: Allocate each program independently and persist for emu session. 2016-04-13 23:04:47 -04:00
bunnei
35f72f88ae shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions. 2016-04-13 23:04:44 -04:00
bunnei
88fb200dca shader_jit_x64: Fix strict memory aliasing issues. 2016-04-13 23:04:43 -04:00
Lioncash
dc210b6498 file_util: Don't expose IOFile internals through the API 2016-04-13 20:17:17 -04:00
Jannik Vogel
4e717ff177 Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY) 2016-04-10 22:07:06 +02:00
Jannik Vogel
b9037213f2 OpenGL: Implement color combiner Operation::Dot3_RGB 2016-04-10 15:31:24 +02:00
Jannik Vogel
f9727e111d OpenGL: Respect buffer-write allow registers 2016-04-08 22:57:11 +02:00
Jannik Vogel
93bc39e372 OpenGL: Split buffer-write mask sync into seperate functions 2016-04-08 22:42:44 +02:00
Jannik Vogel
ca9fb9d1d5 Rasterizer: Respect buffer-write allow registers 2016-04-08 22:35:22 +02:00
Jannik Vogel
980cea05c3 OpenGL: Keep stencil-test and framebuffer.depth_format in sync 2016-04-08 22:35:17 +02:00
bunnei
313268633c Merge pull request #1639 from linkmauve/fix-double-framebuffer-check
OpenGL: Fix a double framebuffer completeness checks.
2016-04-07 19:52:02 -04:00
Mathew Maidment
3cf5e4d51c Merge pull request #1643 from MerryMage/make_unique
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
9f9c987924 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
Emmanuel Gil Peyrot
96f8b0992a OpenGL: Fix a double framebuffer completeness checks. 2016-04-03 17:00:44 +01:00
Jannik Vogel
204b5537b8 OpenGL: Check for framebuffer completeness 2016-04-03 17:06:05 +02:00
Jannik Vogel
4a5f9ab271 Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons 2016-04-01 02:14:43 +02:00
Yuri Kunde Schlesner
8c337f1d29 Pica: Improve accuracy of immediate-mode support
This partially fixes Etrian Odyssey IV.
2016-03-23 20:18:40 -07:00
Yuri Kunde Schlesner
312441eb72 OpenGL: Don't attempt to draw empty triangle batches
Our code did not handle this well, causing random crashes in some
situations.
2016-03-23 20:02:05 -07:00
bunnei
60b5818dde Merge pull request #1508 from JayFoxRox/vs-output-map
Respect vs output map
2016-03-22 11:59:12 -04:00
bunnei
07fe93e886 Merge pull request #1538 from lioncash/dot
shader_interpreter: use std::inner_product for the dot product
2016-03-20 00:35:06 -04:00
bunnei
a52226f4fc Merge pull request #1535 from JayFoxRox/fix-align
PICA: Alignment happens locally in vertex
2016-03-17 20:00:00 -04:00
Lioncash
7b2af63608 video_core: Don't cast away const 2016-03-17 02:01:38 -04:00
Lioncash
6d9e7e962b shader_interpreter: use std::inner_product for the dot product
Same thing, less code.
2016-03-17 01:00:30 -04:00
Lioncash
f8c709aaca core/video_core: Make NumIds functions constexpr 2016-03-17 00:29:47 -04:00