Commit graph

7832 commits

Author SHA1 Message Date
Lioncash
824e3ae7f8 gl_rasterizer_cache: Use std::vector::assign in LoadGLBuffer() for the non-tiled case
resize() causes the vector to expand and zero out the added members to
the vector, however we can avoid this zeroing by using assign().

Given we have the pointer to the data we want to copy, we can calculate
the end pointer and directly copy the range of data without the
need to perform the resize() beforehand.
2018-08-08 23:34:58 -04:00
bunnei
3983e0da89 Merge pull request #987 from lioncash/vec
vector_math: Use variable template version of is_signed in Vec classes
2018-08-08 23:30:40 -04:00
bunnei
b0b7437b9f maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16.
- Used by Super Mario Odyssey (in game).
2018-08-08 23:28:17 -04:00
bunnei
29198d26ec maxwell_to_gl: Implement PrimitiveTopology::Points.
- Used by Super Mario Odyssey (in game).
2018-08-08 23:28:00 -04:00
bunnei
13dec2d87b gl_shader_decompiler: Declare predicates on use.
- Used by Super Mario Odyssey (when going in game).
2018-08-08 23:26:31 -04:00
bunnei
cfb59dbe1b maxwell_3d: Ignore macros that have not been uploaded yet.
- Used by Super Mario Odyssey (in game).
2018-08-08 23:25:37 -04:00
Lioncash
4be471509c gl_rasterizer_cache: Make pointer const in LoadGLBuffer()
This is only ever read from, so we can make the data it's pointing to
const.
2018-08-08 23:14:57 -04:00
bunnei
1e4e0b653a Merge pull request #982 from bunnei/stub-unk-63
gl_shader_decompiler: Stub input attribute Unknown_63.
2018-08-08 22:28:18 -04:00
Zach Hilman
e883f6faa8 vfs: Fix documentation 2018-08-08 21:45:04 -04:00
bunnei
2145a127bb Merge pull request #986 from mailwl/acc-loadimage
Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
Zach Hilman
1e2232797a vfs: Fix typo in VfsFilesystem docs 2018-08-08 21:18:45 -04:00
Zach Hilman
b43d01f09b file_util: Use enum instead of bool for specifing path behavior 2018-08-08 21:18:45 -04:00
Zach Hilman
55190386b4 loader: Remove unused IdentifyFile overload 2018-08-08 21:18:45 -04:00
Zach Hilman
a92960a5d6 vfs: Use RealVfsFilesystem for fs-operations in RealVfsDirectory 2018-08-08 21:18:45 -04:00
Zach Hilman
d4ca68f3c5 file_sys: Add missing include in savedata_factory 2018-08-08 21:18:45 -04:00
Zach Hilman
4cbef33915 core: Port core to VfsFilesystem for file access 2018-08-08 21:18:45 -04:00
Zach Hilman
4f44293e63 vfs: Add unreachable assert to file permissions converter 2018-08-08 21:18:45 -04:00
Zach Hilman
6b97b22716 vfs: Add RealVfsFilesystem implementation 2018-08-08 21:18:45 -04:00
Zach Hilman
944f8b80d8 file_util: Add platform-specific slash option to SanitizePath 2018-08-08 21:18:45 -04:00
Zach Hilman
325a55bb1e vfs: Add VfsFilesystem interface and default implementation 2018-08-08 21:18:45 -04:00
Zach Hilman
653257de93 filesystem: Remove unnecessary if conditions 2018-08-08 21:18:45 -04:00
bunnei
6978915f4e gl_rasterizer: Do not render when no render target is configured.
- Used by Super Mario Odyssey.
2018-08-08 19:29:45 -04:00
bunnei
e56c6add05 Merge pull request #976 from bunnei/shader-imm
gl_shader_decompiler: Let OpenGL interpret floats.
2018-08-08 19:17:01 -04:00
bunnei
98ac2fa5c3 Merge pull request #981 from bunnei/cbuf-corrupt
maxwell_3d: Use correct const buffer size and check bounds.
2018-08-08 19:16:34 -04:00
bunnei
ba10208eb2 Merge pull request #978 from bunnei/fixioctl
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
4cfe9fad75 fsp_srv: Use std::string_view's copy() function instead of strncpy()
Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
a1320c53af fsp_srv: Emplace entries first when building index instead of emplacing last
The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.

Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.

Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
28e3b98c6b Merge pull request #985 from bunnei/rt-r11g11b10
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
2018-08-08 18:21:34 -04:00
bunnei
47a25d7cd7 Merge pull request #979 from bunnei/vtx88
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 18:18:50 -04:00
bunnei
9e94b8f830 Merge pull request #975 from bunnei/am-stub
am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
Lioncash
5415ccb7da common/logging: Add missing service log categories
These weren't added when the services were introduced.
2018-08-08 16:46:28 -04:00
bunnei
123518a321 Merge pull request #980 from bunnei/fix-logs
renderer_opengl: Use trace log in a few places.
2018-08-08 16:45:42 -04:00
Lioncash
18cd5b3930 common/color: Remove unnecessary const qualifiers on return types
These are just superfluous and not necessesary
2018-08-08 16:17:41 -04:00
Lioncash
2fe76428c5 common/color: Get rid of undefined behavior
Gets rid of type punning via reinterpret_cast within functions. Instead,
we use memcpy to transfer the contents across types.
2018-08-08 16:14:37 -04:00
Lioncash
e3444cb2a6 vector_math: Use variable template version of is_signed in Vec classes
Same behavior, less code
2018-08-08 15:53:42 -04:00
bunnei
5ae5657421 Merge pull request #966 from lioncash/modernize
common: Convert type traits templates over to variable template versions where applicable
2018-08-08 15:28:34 -04:00
bunnei
0eeda98acf Merge pull request #850 from DarkLordZach/icon-meta
Add Icons and Metadata Support
2018-08-08 12:27:19 -04:00
bunnei
a26923ef44 Merge pull request #968 from lioncash/vec
vector_math: Minor cleanups
2018-08-08 12:00:13 -04:00
bunnei
a550485317 Merge pull request #969 from lioncash/lz4
externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command
2018-08-08 11:59:14 -04:00
bunnei
e74d6dd0d1 Merge pull request #958 from lioncash/nv-global
nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
mailwl
89cc070fcf Service/Account: stub LoadImage function 2018-08-08 14:42:54 +03:00
bunnei
2a28031596 Merge pull request #972 from lioncash/catch
externals: Update catch to 2.3.0
2018-08-08 03:00:57 -04:00
bunnei
fd89c5a7d4 Merge pull request #965 from lioncash/unused-files
hle: Remove unused romfs.cpp/.h
2018-08-08 03:00:38 -04:00
bunnei
3485776e57 Merge pull request #974 from lioncash/acc
acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
bunnei
1e66ac1103 gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
- Used by Super Mario Odyssey.
2018-08-08 02:42:14 -04:00
Mat M
b58a12eddb Merge pull request #983 from mailwl/hid-fix
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 02:37:32 -04:00
mailwl
219c0dabe1 hid: fix IsSixAxisSensorAtRest() response 2018-08-08 09:36:23 +03:00
bunnei
37e2165d82 gl_shader_decompiler: Stub input attribute Unknown_63. 2018-08-08 02:35:59 -04:00
bunnei
89b9893d28 maxwell_3d: Use correct const buffer size and check bounds.
- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX.
2018-08-08 02:10:25 -04:00
bunnei
a23331808d renderer_opengl: Use trace log in a few places. 2018-08-08 01:53:23 -04:00