Commit graph

17972 commits

Author SHA1 Message Date
bunnei
9fe89ad30d common: common_sizes: Move sizes to the Common namespace. 2021-03-23 18:31:46 -07:00
bunnei
463dbdcdda Merge pull request #6100 from bunnei/arm-fix
core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
2021-03-23 17:08:37 -07:00
bunnei
70bf7dfc5c Merge pull request #6092 from ivan-boikov/cancel-dir-select
Fix cancelation of getExistingDirectory dialog
2021-03-22 17:55:18 -07:00
Chloe Marcec
98dbe81146 nvdrv: Change InitializeEx to AllocAsEx
Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
2021-03-22 19:59:30 +11:00
LC
80d2369ed8 Merge pull request #6095 from lat9nq/async-shader-block
gl_device: Block async shaders on AMD and Intel
2021-03-21 23:29:49 -04:00
LC
8955b501e2 Merge pull request #6078 from Morph1984/libusb-utf8
externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC
2021-03-21 23:29:01 -04:00
bunnei
9bfc12af71 hle: kernel: Merge KMemoryRegionAttr and KMemoryRegionType.
- Fixes clang errors with mixed enum arithmetic.
2021-03-21 15:53:21 -07:00
bunnei
dc2507fce2 hle: kernel: Remove unused variable. 2021-03-21 15:47:24 -07:00
bunnei
8517b156ae hle: kernel: k_memory_region_type: Remove extra ". 2021-03-21 15:47:05 -07:00
bunnei
1a89de249c core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
- We re-create the JIT here without preserving any state.
2021-03-21 15:25:25 -07:00
bunnei
18c6e7e8df hle: kernel: k_memory_layout: Move KMemoryRegionAllocator out of global. 2021-03-21 14:45:13 -07:00
bunnei
79ca47ab3a hle: kernel: k_memory_layout: Derive memory regions based on board layout. 2021-03-21 14:45:13 -07:00
bunnei
643bc5bbc4 common: common_sizes: Move Invalid to Size_* prefix and add missing values. 2021-03-21 14:45:03 -07:00
bunnei
4387edcaa3 hle: kernel: k_memory_region: Refactor to simplify code. 2021-03-21 14:45:03 -07:00
bunnei
c59d82d4cf hle: kernel: board: k_system_control: Extend to include memory region sizes. 2021-03-21 14:45:03 -07:00
bunnei
3eabb45a13 hle: kernel: board: Add secure_monitor module. 2021-03-21 14:45:03 -07:00
bunnei
60e9e9beb4 common: Move common sizes to their own header for code reuse. 2021-03-21 14:45:03 -07:00
bunnei
6775f9d758 hle: kernel: k_address_space_info: Cleanup. 2021-03-21 14:45:02 -07:00
bunnei
cd09055341 hle: kernel: Add k_trace module. 2021-03-21 14:45:02 -07:00
bunnei
0e413fe782 hle: kernel: KSystemControl: Update to reflect board-specific behavior. 2021-03-21 14:45:02 -07:00
bunnei
74f0ee726c hle: kernel: KMemoryManager: Add CalculateManagementOverheadSize. 2021-03-21 14:45:02 -07:00
bunnei
693f08cd8b hle: kernel: KMemoryManager: Add aliases. 2021-03-21 14:45:02 -07:00
bunnei
d25a181956 hle: kernel: Add architecture and board specific memory regions. 2021-03-21 14:45:02 -07:00
bunnei
0f5efc8f29 hle: kernel: KMemoryRegion: Derive region values. 2021-03-21 14:45:02 -07:00
bunnei
0aac780e5d hle: kernel: Migrate some code from Common::SpinLock to KSpinLock. 2021-03-21 14:45:02 -07:00
bunnei
bbc5e3a0aa hle: kernel: Add initial KMemoryRegionType module. 2021-03-21 14:45:02 -07:00
bunnei
3000ebbf08 hle: kernel: Move KMemoryRegion to its own module and update. 2021-03-21 14:45:02 -07:00
lat9nq
32b3f10bc3 gl_device: Block async shaders on AMD and Intel
Currently, the Windows versions of the Intel OpenGL driver and the AMD
proprietary OpenGL driver do not properly support (or in fact degrade)
when asynchronous shader compilation is enabled. This blocks
specifically those drivers from using this feature. This affects
AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
2021-03-21 01:25:45 -04:00
ivan-boikov
d3525af1dd Fix cancelation of choose directory dialog 2021-03-20 15:52:22 +01:00
bunnei
1687d38bcb Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-19 22:59:25 -07:00
bunnei
acdaff955a Merge pull request #6056 from zkitX/spl-updates
service: Refactor spl
2021-03-18 15:49:41 -07:00
bunnei
e4e555b2e6 Merge pull request #6055 from MerryMage/exceed-the-limit
[testing] fiber: Double default stack size
2021-03-17 20:46:45 -07:00
Morph
8f439416b6 IApplicationDisplayService: Stub GetIndirectLayerImageMap
Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 -04:00
bunnei
2ab99a0ad2 Merge pull request #6070 from Morph1984/sysver-11.0.1
system_version: Update to 11.0.1
2021-03-16 18:13:12 -07:00
bunnei
08f9b69c25 Merge pull request #6083 from Morph1984/bsd-avoid-writebuffer
bsd: Avoid writing empty buffers
2021-03-16 11:59:05 -07:00
Morph
41925ce526 bsd: Avoid writing empty buffers
Silences log spam on empty buffer writes
2021-03-16 12:50:44 -04:00
bunnei
5f98ba2d27 Merge pull request #6069 from Morph1984/ngWord
system_archive: Update NgWord archive version
2021-03-15 15:44:04 -07:00
Morph
ab1fcde561 externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC 2021-03-15 10:51:46 -04:00
Morph
ccccbf7334 system_version: Update to 11.0.1 2021-03-14 08:47:36 -04:00
Morph
05cedc499b system_archive: Update NgWord archive version 2021-03-14 08:33:48 -04:00
bunnei
e900bccc7b Merge pull request #6054 from Morph1984/time-GetClockSnapshot
time: Assign the current time point to the ClockSnapshot
2021-03-13 23:15:54 -08:00
Rodrigo Locatti
bca641cf8a astc_decoder: Reimplement Layers
Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
2021-03-13 12:16:03 -05:00
ameerj
1a1076f154 astc_decoder: Fix out of bounds memory access
resolves a crash with some anamolous textures found in Astral Chain.
2021-03-13 12:16:03 -05:00
ameerj
cac341dbc7 renderer_vulkan: Accelerate ASTC decoding
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-03-13 12:16:03 -05:00
ameerj
bdec905c4a host_shaders: Modify shader cmake integration to allow for larger shaders
using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation.
2021-03-13 12:16:03 -05:00
ameerj
113734e488 renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ASTC texture decoding is currently handled by a CPU decoder for GPU's without native ASTC decoding support (most desktop GPUs). This is the cause for noticeable performance degradation in titles which use the format extensively.

This commit adds support to accelerate ASTC decoding using a compute shader on OpenGL for GPUs without native support.
2021-03-13 12:16:03 -05:00
bunnei
cecec1f261 Merge pull request #6053 from Morph1984/time-CalculateSpanBetween
time: Fix CalculateSpanBetween implementation
2021-03-12 23:31:09 -08:00
bunnei
5922788d3e Merge pull request #6028 from bunnei/raster-cache
video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
2021-03-12 21:57:27 -08:00
bunnei
044f6a53c9 video_core: rasterizer_accelerated: Fix un/signed mismatch. 2021-03-12 21:52:49 -08:00
bunnei
e3e2941274 Merge pull request #5327 from AniLeo/master
qt: Set DISPLAY env var when not present
2021-03-12 12:10:28 -08:00