Commit graph

17972 commits

Author SHA1 Message Date
lat9nq
04060711c2 configuration: Add CPU tab to game properties
Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as
the accuracy options for Unsafe. Debug is not allowed here as a per-game
CPU accuracy.
2021-05-16 01:31:42 -04:00
bunnei
10ef4a9142 Merge pull request #6299 from bunnei/ipc-improvements
Various improvements to IPC and session management
2021-05-15 22:30:21 -07:00
bunnei
fb753f4d8d Merge pull request #6289 from ameerj/oob-blit
texture_cache: Handle out of bound texture blits
2021-05-15 21:32:37 -07:00
Morph
0fdff05afa nifm, ssl: Fix incorrect response sizes 2021-05-16 00:20:48 -04:00
Morph
91ec0f6d52 Merge pull request #6244 from german77/sdlmotion
input_common: Implement SDL motion
2021-05-15 23:20:18 -04:00
lat9nq
4158f88b49 configuration: Simplify applying per-game settings
Originally, every time we add a per-game setting, we'd have to guard for
it when setting it on the global config, and use a specific function to
do it for the per-game config.

This moves the global check into the ApplyPerGameSetting function so
that we can use it for changing both the global and per-game states.
Less work for the programmer.
2021-05-15 22:59:38 -04:00
lat9nq
11b43840a9 configuration_shared: Add some comments
Monke brain can't remember what all of these does a year later.
2021-05-15 22:07:20 -04:00
lat9nq
065b3eb53a general: Make CPU accuracy and related a Settings::Setting
Required to make CPU accuracy and unsafe settings available to use as a
per-game setting.
2021-05-15 20:46:48 -04:00
ameerj
453e90ef6f perf_stats: Rework FPS counter to be more accurate
The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.

This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.

The status bar update frequency was also changed from 2 seconds to 500ms.
2021-05-15 20:34:20 -04:00
ameerj
4981aa10aa main: Add title's version to window name on EA/mainline
Fixes the missing title version number on EA/mainline builds which override the title bar string.
2021-05-15 16:55:30 -04:00
german77
b79310def9 input_common: Implement SDL motion 2021-05-15 08:56:58 -05:00
german77
2d3df5d3f4 input_common: Fix crash when controller disconnects 2021-05-15 08:27:19 -05:00
german77
b41d05a12c input_common: Rewrite sdl analog mapping 2021-05-14 21:17:08 -05:00
Ameer J
a9c9d56a35 Merge pull request #6300 from Morph1984/mbedtls
externals: Update mbedtls to 8c88150ca
2021-05-13 23:11:32 -04:00
german77
eac788499b input_common: Sanitize motion data 2021-05-13 13:41:32 -05:00
Morph
293ea086aa Merge pull request #6306 from lat9nq/ffmpeg-untagged
externals: Checkout 79e8d17024 for FFmpeg
2021-05-13 04:59:48 -04:00
lat9nq
4a4884b4c8 externals: Checkout 79e8d17024 for FFmpeg
6b6b9e593d does not exist on FFmpeg master, and tag n4.3.1 requires
manually fetching all of FFmpeg's tags. `git` reports that the commit
does not exist initially and can be confusing as a result. Instead,
checkout the immediately previous commit from n4.3.1 on their master
branch.
2021-05-13 04:53:59 -04:00
bunnei
5568354451 Merge pull request #6301 from Morph1984/ssl-ImportClientPki
ssl: Stub Import(Client/Server)Pki
2021-05-12 22:11:19 -07:00
Morph
d1c74c3444 Merge pull request #6298 from Kewlan/toggled-show-add-on-refresh
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-12 21:06:04 -04:00
Morph
46f773ad5c ssl: Stub Import(Client/Server)Pki
- Used in JUMP FORCE Deluxe Edition
2021-05-12 21:04:13 -04:00
Morph
27c2d51a53 Merge pull request #6267 from german77/gestureRewrite
hid: Improve hardware accuracy of gestures
2021-05-12 09:17:23 -04:00
bunnei
9d01b31e3f common: tree: Avoid a nullptr dereference. 2021-05-11 15:40:20 -07:00
bunnei
006a51c86b hle: kernel: hle_ipc: Fix outgoing IPC response size calculation. 2021-05-11 12:27:43 -07:00
bunnei
627eaf8c0e WORKAROUND: temp. disable session resource limits while we work out issues 2021-05-11 10:51:39 -07:00
bunnei
bb77b5d79f WORKAROUND: Do not use slab heap while we track down issues with resource management. 2021-05-11 10:27:18 -07:00
bunnei
2a7b1c1424 audren 2021-05-11 10:24:53 -07:00
Morph
a0540386e8 externals: Update mbedtls to 8c88150ca 2021-05-11 00:43:04 -04:00
bunnei
a21dff4980 core: hle: ipc_helpers: Fix cast on raw_data_size calculation. 2021-05-10 20:34:38 -07:00
bunnei
1c07b56283 hle: service: sm: Add TIPC support.
- Fixes our error checking of names as well.
2021-05-10 20:34:38 -07:00
bunnei
232102c794 hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.
- Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path.
2021-05-10 20:34:38 -07:00
bunnei
0f3b6928ab hle: service: sm: GetService: Reserve session resource when we create a KSession. 2021-05-10 20:34:38 -07:00
bunnei
fe91306d87 hle: service: Add support for dispatching TIPC requests. 2021-05-10 20:34:38 -07:00
bunnei
80d920e464 hle: service: Implement IPC::CommandType::Close.
- This was not actually closing sessions before.
2021-05-10 20:34:38 -07:00
bunnei
e9d3612085 hle: service: sm: Use RegisterNamedService to register the service. 2021-05-10 20:34:38 -07:00
bunnei
11413d71ad hle: service: sm: Improve Initialize implementation. 2021-05-10 20:34:38 -07:00
bunnei
6e284d951b hle: kernel: svc: Update ConnectToNamedPort to use new CreateNamedServicePort interface. 2021-05-10 20:34:38 -07:00
bunnei
777e7c52ba hle: kernel: Implement named service ports using service interface factory.
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10 20:34:38 -07:00
bunnei
14e52144e2 hle: kernel: KSession: Improve implementation of CloneCurrentObject. 2021-05-10 20:33:53 -07:00
bunnei
1e211a1b15 hle: service: sm: Increase point buffer size. 2021-05-10 15:43:42 -07:00
bunnei
66c7c7e5ab hle: ipc_helpers: Reserve session resource when we create a KSession. 2021-05-10 15:42:46 -07:00
bunnei
2c9d6156d2 hle: kernel: KClientPort: Cleanup comment format. 2021-05-10 15:41:46 -07:00
bunnei
29a31e30db hle: ipc: Add declarations for TIPC. 2021-05-10 15:05:10 -07:00
bunnei
4a781928dd hle: kernel: Further cleanup and add TIPC helpers. 2021-05-10 15:05:10 -07:00
bunnei
ae86003503 hle: ipc_helpers: Update IPC response generation for TIPC. 2021-05-10 15:05:10 -07:00
Kewlan
182b56f54e configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column" 2021-05-10 18:49:30 +02:00
Lioncash
41852fb7e7 parent_of_member: Make sign conversion explicit in OffsetOfImpl()
Previously these conversions were implicit and causing quite a few
warnings on clang.
2021-05-10 08:07:33 -04:00
bunnei
6997b030b1 Merge pull request #6291 from lioncash/kern-shadow
kernel: Eliminate variable shadowing
2021-05-09 20:15:00 -07:00
v1993
7057f867a4 Only build SDL2 subsystems that we use
While at it, use better way to enable HIDAPI.
2021-05-10 01:11:54 +03:00
Morph
34a189140f Merge pull request #6294 from german77/kernelCleanup
kernel: Delete unused files
2021-05-09 12:22:44 -04:00
german77
1b8951c31b kernel: Delete unused files 2021-05-09 11:15:31 -05:00