lat9nq
04060711c2
configuration: Add CPU tab to game properties
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Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as
the accuracy options for Unsafe. Debug is not allowed here as a per-game
CPU accuracy.
2021-05-16 01:31:42 -04:00
bunnei
10ef4a9142
Merge pull request #6299 from bunnei/ipc-improvements
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Various improvements to IPC and session management
2021-05-15 22:30:21 -07:00
bunnei
fb753f4d8d
Merge pull request #6289 from ameerj/oob-blit
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texture_cache: Handle out of bound texture blits
2021-05-15 21:32:37 -07:00
Morph
0fdff05afa
nifm, ssl: Fix incorrect response sizes
2021-05-16 00:20:48 -04:00
Morph
91ec0f6d52
Merge pull request #6244 from german77/sdlmotion
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input_common: Implement SDL motion
2021-05-15 23:20:18 -04:00
lat9nq
4158f88b49
configuration: Simplify applying per-game settings
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Originally, every time we add a per-game setting, we'd have to guard for
it when setting it on the global config, and use a specific function to
do it for the per-game config.
This moves the global check into the ApplyPerGameSetting function so
that we can use it for changing both the global and per-game states.
Less work for the programmer.
2021-05-15 22:59:38 -04:00
lat9nq
11b43840a9
configuration_shared: Add some comments
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Monke brain can't remember what all of these does a year later.
2021-05-15 22:07:20 -04:00
lat9nq
065b3eb53a
general: Make CPU accuracy and related a Settings::Setting
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Required to make CPU accuracy and unsafe settings available to use as a
per-game setting.
2021-05-15 20:46:48 -04:00
ameerj
453e90ef6f
perf_stats: Rework FPS counter to be more accurate
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The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.
This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.
The status bar update frequency was also changed from 2 seconds to 500ms.
2021-05-15 20:34:20 -04:00
ameerj
4981aa10aa
main: Add title's version to window name on EA/mainline
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Fixes the missing title version number on EA/mainline builds which override the title bar string.
2021-05-15 16:55:30 -04:00
german77
b79310def9
input_common: Implement SDL motion
2021-05-15 08:56:58 -05:00
german77
2d3df5d3f4
input_common: Fix crash when controller disconnects
2021-05-15 08:27:19 -05:00
german77
b41d05a12c
input_common: Rewrite sdl analog mapping
2021-05-14 21:17:08 -05:00
Ameer J
a9c9d56a35
Merge pull request #6300 from Morph1984/mbedtls
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externals: Update mbedtls to 8c88150ca
2021-05-13 23:11:32 -04:00
german77
eac788499b
input_common: Sanitize motion data
2021-05-13 13:41:32 -05:00
Morph
293ea086aa
Merge pull request #6306 from lat9nq/ffmpeg-untagged
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externals: Checkout 79e8d17024 for FFmpeg
2021-05-13 04:59:48 -04:00
lat9nq
4a4884b4c8
externals: Checkout 79e8d17024 for FFmpeg
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6b6b9e593d does not exist on FFmpeg master, and tag n4.3.1 requires
manually fetching all of FFmpeg's tags. `git` reports that the commit
does not exist initially and can be confusing as a result. Instead,
checkout the immediately previous commit from n4.3.1 on their master
branch.
2021-05-13 04:53:59 -04:00
bunnei
5568354451
Merge pull request #6301 from Morph1984/ssl-ImportClientPki
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ssl: Stub Import(Client/Server)Pki
2021-05-12 22:11:19 -07:00
Morph
d1c74c3444
Merge pull request #6298 from Kewlan/toggled-show-add-on-refresh
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configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-12 21:06:04 -04:00
Morph
46f773ad5c
ssl: Stub Import(Client/Server)Pki
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- Used in JUMP FORCE Deluxe Edition
2021-05-12 21:04:13 -04:00
Morph
27c2d51a53
Merge pull request #6267 from german77/gestureRewrite
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hid: Improve hardware accuracy of gestures
2021-05-12 09:17:23 -04:00
bunnei
9d01b31e3f
common: tree: Avoid a nullptr dereference.
2021-05-11 15:40:20 -07:00
bunnei
006a51c86b
hle: kernel: hle_ipc: Fix outgoing IPC response size calculation.
2021-05-11 12:27:43 -07:00
bunnei
627eaf8c0e
WORKAROUND: temp. disable session resource limits while we work out issues
2021-05-11 10:51:39 -07:00
bunnei
bb77b5d79f
WORKAROUND: Do not use slab heap while we track down issues with resource management.
2021-05-11 10:27:18 -07:00
bunnei
2a7b1c1424
audren
2021-05-11 10:24:53 -07:00
Morph
a0540386e8
externals: Update mbedtls to 8c88150ca
2021-05-11 00:43:04 -04:00
bunnei
a21dff4980
core: hle: ipc_helpers: Fix cast on raw_data_size calculation.
2021-05-10 20:34:38 -07:00
bunnei
1c07b56283
hle: service: sm: Add TIPC support.
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- Fixes our error checking of names as well.
2021-05-10 20:34:38 -07:00
bunnei
232102c794
hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.
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- Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path.
2021-05-10 20:34:38 -07:00
bunnei
0f3b6928ab
hle: service: sm: GetService: Reserve session resource when we create a KSession.
2021-05-10 20:34:38 -07:00
bunnei
fe91306d87
hle: service: Add support for dispatching TIPC requests.
2021-05-10 20:34:38 -07:00
bunnei
80d920e464
hle: service: Implement IPC::CommandType::Close.
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- This was not actually closing sessions before.
2021-05-10 20:34:38 -07:00
bunnei
e9d3612085
hle: service: sm: Use RegisterNamedService to register the service.
2021-05-10 20:34:38 -07:00
bunnei
11413d71ad
hle: service: sm: Improve Initialize implementation.
2021-05-10 20:34:38 -07:00
bunnei
6e284d951b
hle: kernel: svc: Update ConnectToNamedPort to use new CreateNamedServicePort interface.
2021-05-10 20:34:38 -07:00
bunnei
777e7c52ba
hle: kernel: Implement named service ports using service interface factory.
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- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10 20:34:38 -07:00
bunnei
14e52144e2
hle: kernel: KSession: Improve implementation of CloneCurrentObject.
2021-05-10 20:33:53 -07:00
bunnei
1e211a1b15
hle: service: sm: Increase point buffer size.
2021-05-10 15:43:42 -07:00
bunnei
66c7c7e5ab
hle: ipc_helpers: Reserve session resource when we create a KSession.
2021-05-10 15:42:46 -07:00
bunnei
2c9d6156d2
hle: kernel: KClientPort: Cleanup comment format.
2021-05-10 15:41:46 -07:00
bunnei
29a31e30db
hle: ipc: Add declarations for TIPC.
2021-05-10 15:05:10 -07:00
bunnei
4a781928dd
hle: kernel: Further cleanup and add TIPC helpers.
2021-05-10 15:05:10 -07:00
bunnei
ae86003503
hle: ipc_helpers: Update IPC response generation for TIPC.
2021-05-10 15:05:10 -07:00
Kewlan
182b56f54e
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-10 18:49:30 +02:00
Lioncash
41852fb7e7
parent_of_member: Make sign conversion explicit in OffsetOfImpl()
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Previously these conversions were implicit and causing quite a few
warnings on clang.
2021-05-10 08:07:33 -04:00
bunnei
6997b030b1
Merge pull request #6291 from lioncash/kern-shadow
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kernel: Eliminate variable shadowing
2021-05-09 20:15:00 -07:00
v1993
7057f867a4
Only build SDL2 subsystems that we use
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While at it, use better way to enable HIDAPI.
2021-05-10 01:11:54 +03:00
Morph
34a189140f
Merge pull request #6294 from german77/kernelCleanup
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kernel: Delete unused files
2021-05-09 12:22:44 -04:00
german77
1b8951c31b
kernel: Delete unused files
2021-05-09 11:15:31 -05:00