Commit graph

49 commits

Author SHA1 Message Date
bunnei
e8dd602a77 Merge pull request #3094 from lioncash/tables
service: Update function tables
2019-11-24 20:30:58 -05:00
Lioncash
0ab5dd8c7f service: Update function tables
Keeps the function tables up to date.

Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
Lioncash
20d6637c03 service: Resolve sign conversion errors
These are fairly trivial to resolve and most of the changes entail
using RESULT_UNKNOWN over ResultCode(-1).
2019-11-12 07:55:39 -05:00
David Marcec
7675b98419 Deglobalize System: Time 2019-09-22 16:38:02 +10:00
David Marcec
3c8723cb74 Addressed issues 2019-06-26 16:52:34 +10:00
David Marcec
dac62b07bf Implement Time::GetSharedMemoryNativeHandle
This PR attempts to implement the shared memory provided by GetSharedMemoryNativeHandle. There is still more work to be done however that requires a rehaul of the current time module to handle clock contexts. This PR is mainly to get the basic functionality of the SharedMemory working and allow the use of addition to it whilst things get improved on.

Things to note:
Memory Barriers are used in the SharedMemory and a better solution would need to be done to implement this. Currently in this PR I’m faking the memory barriers as everything is sync and single threaded. They work by incrementing the counter and just populate the two data slots. On data reading, it will read the last added data.

Specific values in the shared memory would need to be updated periodically. This isn't included in this PR since we don't actively do this yet. In a later PR when time is refactored this should be done.

Finally, as we don't handle clock contexts. When time is refactored, we will need to update the shared memory for specific contexts. This PR does this already however since the contexts are all identical and not separated. We're just updating the same values for each context which in this case is empty.

Tiime:SetStandardUserSystemClockAutomaticCorrectionEnabled, Time:IsStandardUserSystemClockAutomaticCorrectionEnabled are also partially implemented in this PR. The reason the implementation is partial is because once again, a lack of clock contexts. This will be improved on in a future PR.

This PR closes issue #2556
2019-06-26 00:45:53 +10:00
Lioncash
debd00b300 core/core_timing_util: Amend casing of cyclesTo* functions
Makes the casing consistent with all of our general function naming
conventions.
2019-06-04 20:31:46 -04:00
Lioncash
97882b84a8 core/core_timing_util: Use std::chrono types for specifying time units
Makes the interface more type-safe and consistent in terms of return
values.
2019-06-04 20:31:24 -04:00
Lioncash
1c3371c921 core_timing: Convert core timing into a class
Gets rid of the largest set of mutable global state within the core.
This also paves a way for eliminating usages of GetInstance() on the
System class as a follow-up.

Note that no behavioral changes have been made, and this simply extracts
the functionality into a class. This also has the benefit of making
dependencies on the core timing functionality explicit within the
relevant interfaces.
2019-02-15 21:50:25 -05:00
Lioncash
1d2de5c4b5 core_timing: Rename CoreTiming namespace to Core::Timing
Places all of the timing-related functionality under the existing Core
namespace to keep things consistent, rather than having the timing
utilities sitting in its own completely separate namespace.
2019-02-12 12:42:17 -05:00
Zach Hilman
63e948f483 settings: Use std::chrono::seconds instead of s64 for RTC 2019-01-07 19:19:40 -05:00
Zach Hilman
921ea45baf time: Use custom RTC settings if applicable for game 2019-01-07 19:19:40 -05:00
Lioncash
27d7f8b625 service/time: Minor cleanup to GetClockSnapshot()
Moves some variables closer to their actual usage sites.
2018-12-29 21:42:13 -05:00
Lioncash
6a13d386c8 service/time: Fill in some structures and remove padding where not necessary 2018-12-29 18:26:32 -05:00
David Marcec
5ae0d6cba2 Changed logging to be "Log before execution", Added more error logging, all services should now log on some level 2018-11-26 17:06:13 +11:00
David Marcec
f60294d740 Implemented CalculateStandardUserSystemClockDifferenceByUser
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00
David Marcec
86b1318f42 Added maybe_unused 2018-11-10 18:07:34 +11:00
David Marcec
c1282d3b75 Added ToPosixTime & ToPosixTimeWithMyRule
Added instead of using a seperate PR to prevent conflicts
2018-11-10 17:41:57 +11:00
David Marcec
c1fc0d7991 Added consts and static 2018-11-10 12:31:48 +11:00
David Marcec
594e1b7121 Implement GetClockSnapshot
Needed by megaman 11
2018-11-10 01:25:56 +11:00
Lioncash
8a9b062587 hle/service: Default constructors and destructors in the cpp file where applicable
When a destructor isn't defaulted into a cpp file, it can cause the use
of forward declarations to seemingly fail to compile for non-obvious
reasons. It also allows inlining of the construction/destruction logic
all over the place where a constructor or destructor is invoked, which
can lead to code bloat. This isn't so much a worry here, given the
services won't be created and destroyed frequently.

The cause of the above mentioned non-obvious errors can be demonstrated
as follows:

------- Demonstrative example, if you know how the described error happens, skip forwards -------

Assume we have the following in the header, which we'll call "thing.h":

\#include <memory>

// Forward declaration. For example purposes, assume the definition
// of Object is in some header named "object.h"
class Object;

class Thing {
public:
    // assume no constructors or destructors are specified here,
    // or the constructors/destructors are defined as:
    //
    // Thing() = default;
    // ~Thing() = default;
    //

    // ... Some interface member functions would be defined here

private:
    std::shared_ptr<Object> obj;
};

If this header is included in a cpp file, (which we'll call "main.cpp"),
this will result in a compilation error, because even though no
destructor is specified, the destructor will still need to be generated by
the compiler because std::shared_ptr's destructor is *not* trivial (in
other words, it does something other than nothing), as std::shared_ptr's
destructor needs to do two things:

1. Decrement the shared reference count of the object being pointed to,
   and if the reference count decrements to zero,

2. Free the Object instance's memory (aka deallocate the memory it's
   pointing to).

And so the compiler generates the code for the destructor doing this inside main.cpp.

Now, keep in mind, the Object forward declaration is not a complete type. All it
does is tell the compiler "a type named Object exists" and allows us to
use the name in certain situations to avoid a header dependency. So the
compiler needs to generate destruction code for Object, but the compiler
doesn't know *how* to destruct it. A forward declaration doesn't tell
the compiler anything about Object's constructor or destructor. So, the
compiler will issue an error in this case because it's undefined
behavior to try and deallocate (or construct) an incomplete type and
std::shared_ptr and std::unique_ptr make sure this isn't the case
internally.

Now, if we had defaulted the destructor in "thing.cpp", where we also
include "object.h", this would never be an issue, as the destructor
would only have its code generated in one place, and it would be in a
place where the full class definition of Object would be visible to the
compiler.

---------------------- End example ----------------------------

Given these service classes are more than certainly going to change in
the future, this defaults the constructors and destructors into the
relevant cpp files to make the construction and destruction of all of
the services consistent and unlikely to run into cases where forward
declarations are indirectly causing compilation errors. It also has the
plus of avoiding the need to rebuild several services if destruction
logic changes, since it would only be necessary to recompile the single
cpp file.
2018-09-10 23:55:31 -04:00
Lioncash
0c0bdb7d9e service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Mat M
4a05fca942 Merge pull request #801 from lioncash/time
time: Add the time:a service
2018-07-25 15:08:33 -04:00
Lioncash
11931ccf6a time: Add the time:a service
Given we already have time:s and time:u, we should also have time:a
2018-07-25 14:42:04 -04:00
Lioncash
bf002d355b time: Simplify interface creation
We can use one instance of the interface instead of duplicating code.
2018-07-24 06:21:27 -04:00
MerryMage
672d7dd573 core_timing: Split off utility functions into core_timing_util 2018-07-24 11:03:24 +01:00
James Rowe
e159c550d8 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
mailwl
caf7d55de4 Service/time: implement posix time to calendar conversion 2018-06-01 09:40:28 +03:00
Lioncash
1b310cbb3a general: Make formatting of logged hex values more straightforward
This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
Lioncash
3873211738 core_timing: Namespace all functions and constants in core_timing's header
All of these variables and functions are related to timings and should be within the namespace.
2018-04-30 03:32:59 -04:00
Lioncash
7505ea2612 time: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
Lioncash
6d94dd21a5 service: Use nested namespace specifiers where applicable
Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
Hexagon12
4c462c91bd Various service name fixes - part 2 (rebased) (#322)
* Updated ACC with more service names

* Updated SVC with more service names

* Updated set with more service names

* Updated sockets with more service names

* Updated SPL with more service names

* Updated time with more service names

* Updated vi with more service names
2018-04-17 11:37:43 -04:00
N00byKing
1212e9e231 Clean Warnings (?) 2018-03-19 17:07:08 +01:00
shinyquagsire23
d589b1baf2 time: Add GetStandardLocalSystemClock, used by libnx 2018-02-21 18:43:05 -07:00
mailwl
ff9d0996a8 Service: stub some functions in am, audio, time, vi services 2018-02-07 15:11:17 +03:00
bunnei
2b621bc1d4 logger: Add Time service logging category. 2018-02-04 22:59:52 -05:00
bunnei
9a0a22e596 time: Implement ISteadyClock::GetCurrentTimePoint. 2018-01-25 21:29:39 -05:00
bunnei
747ae39608 time: Stub GetSystemClockContext function. 2018-01-24 22:24:18 -05:00
bunnei
f328cb2c7c hle: Rename RequestBuilder to ResponseBuilder. 2018-01-24 22:24:10 -05:00
bunnei
427b97e60c service: Fix all incorrect IPC response headers. 2018-01-24 22:21:33 -05:00
gdkchan
7f7e83a76b Fix time returning epoch time in milliseconds rather than in seconds 2018-01-24 11:54:47 -03:00
Subv
aec193732c Services: Added a todo about returning interfaces as domain objects in lm, hid and time. 2018-01-22 20:40:43 -05:00
Subv
fb5f2a653e Time: Don't create unnecessary ports when retrieving the clock service sessions. 2018-01-22 17:42:11 -05:00
bunnei
43342640fe time: Stub out GetTotalLocationNameCount and some cleanup. 2018-01-19 00:32:52 -05:00
Rozlette
778d3edb2d time: Fix use of CamelCase in ToCalendarTimeWithMyRule 2018-01-18 11:02:05 -06:00
Rozlette
00f121cb65 time: Refactor time:* to use a single shared module 2018-01-18 10:58:29 -06:00
Rozlette
44abbee4c3 TIME: consolidate time:* interfaces, stub functions and structs 2018-01-17 14:15:14 -06:00
bunnei
1e778e2f70 time: Implement GetStandardUserSystemClock, GetCurrentTime. 2018-01-14 21:45:06 -05:00