FernandoS27
|
e9cffe874f
|
shader: Implement indexed Position and ClipDistances
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
1fe6a22cff
|
shader: Implement indexed attributes
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
3fc7d20fce
|
shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware
|
2021-07-22 21:51:26 -04:00 |
|
ReinUsesLisp
|
ba2130d5a5
|
shader: Add subgroup masks
|
2021-07-22 21:51:26 -04:00 |
|
ReinUsesLisp
|
b580c1e208
|
shader: Implement BAR and fix memory barriers
|
2021-07-22 21:51:26 -04:00 |
|
ReinUsesLisp
|
9db035faec
|
shader: Reimplement GetCbufU64 as GetCbufU32x2
It may generate better code on some compilers and it's easier to handle.
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
741b21715a
|
shader: Address Feedback
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
5a6eb31578
|
shader: Implement SR_LaneId
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
e98900a16b
|
shader: Fix shared memory on cool drivers
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
a9f79b6553
|
shader: Implement MEMBAR
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
5c94fba511
|
shader: Improve VOTE.VTG stub
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
68bad0e922
|
shader: Implement ViewportIndex
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
c7ed439bbc
|
shader: Stub TLD4's PTP when it isn't constant
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
b64bf653a4
|
shader: Fix branches to visited virtual blocks
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
2116d7e0b3
|
shader: Fix dependency on identity removal pass
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
4d60dd7eb5
|
spirv: Remove unnecesary variable for clip distances
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
40ace25859
|
shader: Implement ClipDistance
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
8f2238dc3d
|
shader: Fix TXD
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
7d40446b99
|
shader: Address feedback
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
be5936dea2
|
shader: Implement ImageGradient
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
d523cd563c
|
shader: Implement TMML partially
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
56c8c42cf8
|
shader,spirv: Implement ImageQueryLod.
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
8232c10ed1
|
shader: Implement TLD
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
0bb8a473e2
|
spirv: Add fixed pipeline point size
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
a8c2a85610
|
shader: Add PointCoord attribute
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
357a47d944
|
shader: Add PointSize attribute
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
2c78d07197
|
shader: Store type of phi nodes in flags
This is needed because pseudo-instructions where invalidated.
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
19cba41834
|
spirv: Fix default output attribute initialization
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
d5d6d4ce74
|
shader: Implement FSWZADD
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
bf9d512e17
|
shader: Implement BRX
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
a0a4d75c6c
|
shader: Implement I2I CC
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
f3ec28dc23
|
shader: Implement I2I SAT
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
6044946495
|
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
e6b3119910
|
shader: Better interpolation and disabled attributes support
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
96a54aeea8
|
spirv: Remove dependencies on Environment when generating SPIR-V
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
63ea42e0d5
|
shader: Implement front face
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
e4ba306750
|
shader: Implement TXQ and fix FragDepth
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
4cd2c1588b
|
shader: Refactor PTP and other minor changes
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
ac81f51141
|
shader: Add IR opcode for ImageFetch
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
f573d3642e
|
shader: Implement TLD4.PTP
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
1d05850dee
|
shader: Implement FragDepth
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
d4974db16f
|
shader: Implement TLD4 and TLD4_B
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
483439a540
|
shader: Implement SHFL
|
2021-07-22 21:51:24 -04:00 |
|
FernandoS27
|
c52b528cf7
|
shader: Fix F2I
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
24bc872af3
|
shader: Implement NDC [-1, 1], attribute types and default varying initialization
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
0705eff8f6
|
shader: Implement VOTE
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
1a8e8498a4
|
shader: Implement DMNMX, DSET, DSETP
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
9bf9276fe9
|
shader: Add support for fp16 comparisons and misc fixes
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
5cd8970e73
|
spirv: Implement VertexId and InstanceId, refactor code
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
6398d03341
|
shader: Implement I2F
|
2021-07-22 21:51:23 -04:00 |
|