Narr the Reg
f27e097244
input_common: Map sticks correctly when mapped sideways
2022-03-21 19:39:33 -06:00
bunnei
8c3f50e6bc
Merge pull request #7859 from german77/battery_again
...
input_common: Remove battery duplicated struct and update every button press
2022-02-24 11:42:51 -08:00
bunnei
fa8505dfbb
Merge pull request #7852 from Morph1984/new-uuid
...
common: Revise and fix the UUID implementation
2022-02-10 21:52:13 -07:00
german77
2ea4a2b74e
yuzu: Add auto center on right click
2022-02-06 19:56:03 -06:00
german77
75d96d5462
input_common: Remove battery duplicated struct and update every button press
2022-02-06 18:33:55 -06:00
Morph
e47b5e6a26
general: Rename NewUUID to UUID, and remove the previous UUID impl
...
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
51c445f7e8
input/hid: Migrate to the new UUID implementation
2022-02-05 13:18:41 -05:00
Narr the Reg
2198237e42
yuzu: ui: Improve battery symbols
2022-02-02 13:18:06 -06:00
Narr the Reg
9ea465d958
input_common: Add DS5 to HD rumble list
2022-01-26 21:49:32 -06:00
gidoly
3465aa5d57
Xbox controller default name nit pick
...
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
2022-01-16 05:59:31 +09:00
gidoly
ede1976820
Change default name for ps controllers
...
Minor nitpick
Code is from narr
2022-01-15 10:29:42 +09:00
german77
353317f31e
yuzu: Add controller hotkeys
2022-01-06 21:26:05 -06:00
Narr the Reg
a980d24a54
Merge pull request #7577 from v1993/patch-2
...
input/SDL: Update SDL hints
2021-12-14 10:12:17 -06:00
Valeri
af37388ee5
input/SDL: Update SDL hints
...
SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18.
SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways.
2021-12-14 15:02:03 +03:00
Lioncash
190cfc5997
input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
...
Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash
f41c22d30f
input_engine: Pass VibrationStatus by const reference in SetRumble()
...
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash
54e164d9de
input_engine: std::move engine name where applicable
...
We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Narr the Reg
48537c07cd
input_common: Fix error with thread name
2021-11-29 22:03:47 -05:00
german77
b8b849dc2e
input_common: Move button names to the frontend
2021-11-24 20:30:28 -06:00
german77
bc9641614d
input_common: Fix SDL controller with inverted axis
2021-11-24 20:30:28 -06:00
german77
30de38ee7f
kraken: Address comments from review
...
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
9f91335a71
kraken: Address comments from review
...
start lion review
2021-11-24 20:30:26 -06:00
german77
124404e756
input_common: Add multiple vibration curves
2021-11-24 20:30:26 -06:00
german77
6c7814bc9c
core/hid: Fix rumble too strong at 1%
2021-11-24 20:30:24 -06:00
german77
00f654cd22
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
66cf94709a
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
9a108578ed
input_common: Rewrite SDL
2021-11-24 20:30:23 -06:00