Commit graph

27 commits

Author SHA1 Message Date
Narr the Reg
f27e097244 input_common: Map sticks correctly when mapped sideways 2022-03-21 19:39:33 -06:00
bunnei
8c3f50e6bc Merge pull request #7859 from german77/battery_again
input_common: Remove battery duplicated struct and update every button press
2022-02-24 11:42:51 -08:00
bunnei
fa8505dfbb Merge pull request #7852 from Morph1984/new-uuid
common: Revise and fix the UUID implementation
2022-02-10 21:52:13 -07:00
german77
2ea4a2b74e yuzu: Add auto center on right click 2022-02-06 19:56:03 -06:00
german77
75d96d5462 input_common: Remove battery duplicated struct and update every button press 2022-02-06 18:33:55 -06:00
Morph
e47b5e6a26 general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
51c445f7e8 input/hid: Migrate to the new UUID implementation 2022-02-05 13:18:41 -05:00
Narr the Reg
2198237e42 yuzu: ui: Improve battery symbols 2022-02-02 13:18:06 -06:00
Narr the Reg
9ea465d958 input_common: Add DS5 to HD rumble list 2022-01-26 21:49:32 -06:00
gidoly
3465aa5d57 Xbox controller default name nit pick
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
2022-01-16 05:59:31 +09:00
gidoly
ede1976820 Change default name for ps controllers
Minor nitpick
Code is from narr
2022-01-15 10:29:42 +09:00
german77
353317f31e yuzu: Add controller hotkeys 2022-01-06 21:26:05 -06:00
Narr the Reg
a980d24a54 Merge pull request #7577 from v1993/patch-2
input/SDL: Update SDL hints
2021-12-14 10:12:17 -06:00
Valeri
af37388ee5 input/SDL: Update SDL hints
SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18.
SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways.
2021-12-14 15:02:03 +03:00
Lioncash
190cfc5997 input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash
f41c22d30f input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash
54e164d9de input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Narr the Reg
48537c07cd input_common: Fix error with thread name 2021-11-29 22:03:47 -05:00
german77
b8b849dc2e input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77
bc9641614d input_common: Fix SDL controller with inverted axis 2021-11-24 20:30:28 -06:00
german77
30de38ee7f kraken: Address comments from review
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
9f91335a71 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77
124404e756 input_common: Add multiple vibration curves 2021-11-24 20:30:26 -06:00
german77
6c7814bc9c core/hid: Fix rumble too strong at 1% 2021-11-24 20:30:24 -06:00
german77
00f654cd22 core/hid: Only signal when needed 2021-11-24 20:30:24 -06:00
german77
66cf94709a core/hid: Add output devices 2021-11-24 20:30:24 -06:00
german77
9a108578ed input_common: Rewrite SDL 2021-11-24 20:30:23 -06:00