Commit graph

12 commits

Author SHA1 Message Date
Lioncash
f41c22d30f input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash
54e164d9de input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Narr the Reg
48537c07cd input_common: Fix error with thread name 2021-11-29 22:03:47 -05:00
german77
b8b849dc2e input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77
bc9641614d input_common: Fix SDL controller with inverted axis 2021-11-24 20:30:28 -06:00
german77
30de38ee7f kraken: Address comments from review
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
9f91335a71 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77
124404e756 input_common: Add multiple vibration curves 2021-11-24 20:30:26 -06:00
german77
6c7814bc9c core/hid: Fix rumble too strong at 1% 2021-11-24 20:30:24 -06:00
german77
00f654cd22 core/hid: Only signal when needed 2021-11-24 20:30:24 -06:00
german77
66cf94709a core/hid: Add output devices 2021-11-24 20:30:24 -06:00
german77
9a108578ed input_common: Rewrite SDL 2021-11-24 20:30:23 -06:00