Commit graph

41 commits

Author SHA1 Message Date
ReinUsesLisp
f4dbeb72d7 renderer_opengl: Remove emulated mailbox presentation
Emulated mailbox presentation was causing performance issues on
Nvidia's OpenGL driver. Remove it.
2020-09-20 16:29:41 -03:00
ReinUsesLisp
1c61cf29b6 video_core: Initialize renderer with a GPU
Add an extra step in GPU initialization to be able to initialize render
backends with a valid GPU instance.
2020-08-22 01:51:45 -03:00
James Rowe
b37d69e5e1 Frontend/GPU: Refactor context management
Changes the GraphicsContext to be managed by the GPU core. This
eliminates the need for the frontends to fool around with tricky
MakeCurrent/DoneCurrent calls that are dependent on the settings (such
as async gpu option).

This also refactors out the need to use QWidget::fromWindowContainer as
that caused issues with focus and input handling. Now we use a regular
QWidget and just access the native windowHandle() directly.

Another change is removing the debug tool setting in FrameMailbox.
Instead of trying to block the frontend until a new frame is ready, the
core will now take over presentation and draw directly to the window if
the renderer detects that its hooked by NSight or RenderDoc

Lastly, since it was in the way, I removed ScopeAcquireWindowContext and
replaced it with a simple subclass in GraphicsContext that achieves the
same result
2020-03-24 21:03:42 -06:00
bunnei
361819a125 renderer_opengl: Add texture mailbox support for presenter thread. 2020-02-25 21:22:59 -05:00
ReinUsesLisp
d762e37a18 gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
zhupengfei
2dbb90ed65 yuzu, video_core: Screenshot functionality
Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
2018-12-18 22:54:41 +01:00
Frederic L
c76f4b6aec global: Use std::optional instead of boost::optional (#1578)
* get rid of boost::optional

* Remove optional references

* Use std::reference_wrapper for optional references

* Fix clang format

* Fix clang format part 2

* Adressed feedback

* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
tech4me
2855533e5a Port Citra #4047 & #4052: add change background color support 2018-09-08 17:00:21 -07:00
Lioncash
d18dda762c renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves
Given we use a base-class type within the renderer for the rasterizer
(RasterizerInterface), we want to allow renderers to perform more
complex initialization if they need to do such a thing. This makes it
important to reserve type information.

Given the OpenGL renderer is quite simple settings-wise, this is just a
simple shuffling of the initialization code. For something like Vulkan
however this might involve doing something like:

// Initialize and call rasterizer-specific function that requires
// the full type of the instance created.
auto raster = std::make_unique<VulkanRasterizer>(some, params);
raster->CallSomeVulkanRasterizerSpecificFunction();

// Assign to base class variable
rasterizer = std::move(raster)
2018-08-20 19:28:00 -04:00
Lioncash
53e86e35eb core: Namespace EmuWindow
Gets the class out of the global namespace.
2018-08-11 20:20:21 -04:00
Lioncash
38049444da video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.

This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
Lioncash
0170c296f2 renderer_base: Remove unused kFramebuffer enumeration
This is entirely unused and can be removed.
2018-08-10 18:31:13 -04:00
Lioncash
69bbe31ca8 renderer_base: Make Rasterizer() return the rasterizer by reference
All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash
49dc22f84e video_core: Eliminate the g_renderer global variable
We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.

For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00
Lioncash
153a00ebc0 video_core: Make global EmuWindow instance part of the base renderer class
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.

This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-01 21:40:30 -04:00
bunnei
6babc57354 video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
bunnei
c388741f12 renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
bunnei
1926a0d478 renderer_opengl: Support framebuffer flip vertical. 2018-02-11 21:03:55 -05:00
bunnei
f0bccde0a0 renderer: Render previous frame when no new one is available. 2018-01-14 23:54:56 -05:00
James Rowe
a5b9cd4d18 Remove references to PICA and rasterizers in video_core 2018-01-12 19:11:03 -07:00
bunnei
0ffcc1190e renderer_opengl: Support rendering Switch framebuffer. 2018-01-10 23:28:59 -05:00
bunnei
14fe63772f render_base: Add a struct describing framebuffer metadata. 2018-01-10 23:28:56 -05:00
Emmanuel Gil Peyrot
1138ec0d49 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
1e4a5da9f4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
628ed4376a Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
bunnei
a62a43a756 Merge pull request #1474 from lioncash/renderer
renderer_base: Minor changes
2016-03-09 10:57:38 -05:00
Lioncash
451cd3e77d renderer_base: In-class initialize variables 2016-03-08 21:46:47 -05:00
Lioncash
b759bf3513 render_base: Clarify/normalize getter functions 2016-03-08 21:45:24 -05:00
Lioncash
c9f47a9b3c renderer_base: Don't directly expose the rasterizer unique_ptr
There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
2016-03-08 21:31:44 -05:00
LittleWhite
59fe02348a Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
Yuri Kunde Schlesner
102d39fe20 VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00
Emmanuel Gil Peyrot
4964a359e1 Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
Emmanuel Gil Peyrot
45c4781544 CitraQt: Cleanup includes. 2015-06-28 00:36:54 +01:00
tfarley
05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
purpasmart96
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Emmanuel Gil Peyrot
f5d38649c7 Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated 2014-11-19 09:03:07 +00:00
Yuri Kunde Schlesner
787a1b047c Remove virtual inheritance from RendererOpenGL
Also make destructor virtual so that instances are properly destructed.
2014-10-12 14:37:24 +02:00
bunnei
a48c6b947d removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class 2014-04-27 18:29:51 -04:00
bunnei
de0a034a84 fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
bunnei
63e46abdb8 got rid of 'src' folders in each sub-project 2014-04-08 19:25:03 -04:00
Renamed from src/video_core/src/renderer_base.h (Browse further)