bunnei
c1fd5ddba8
Merge pull request #988 from lioncash/color
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common/color: Minor cleanup
2018-08-09 00:37:32 -04:00
bunnei
67a17d36f0
Merge pull request #977 from bunnei/bgr565
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gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
2018-08-08 23:43:04 -04:00
Lioncash
544265b613
gl_rasterizer_cache: Invert conditional in LoadGLBuffer()
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It's generally easier to follow code using conditionals that operate in
terms of the true case followed by the false case (no chance of
overlooking the exclamation mark).
2018-08-08 23:34:57 -04:00
Lioncash
824e3ae7f8
gl_rasterizer_cache: Use std::vector::assign in LoadGLBuffer() for the non-tiled case
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resize() causes the vector to expand and zero out the added members to
the vector, however we can avoid this zeroing by using assign().
Given we have the pointer to the data we want to copy, we can calculate
the end pointer and directly copy the range of data without the
need to perform the resize() beforehand.
2018-08-08 23:34:58 -04:00
bunnei
3983e0da89
Merge pull request #987 from lioncash/vec
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vector_math: Use variable template version of is_signed in Vec classes
2018-08-08 23:30:40 -04:00
bunnei
b0b7437b9f
maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16.
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- Used by Super Mario Odyssey (in game).
2018-08-08 23:28:17 -04:00
bunnei
29198d26ec
maxwell_to_gl: Implement PrimitiveTopology::Points.
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- Used by Super Mario Odyssey (in game).
2018-08-08 23:28:00 -04:00
bunnei
13dec2d87b
gl_shader_decompiler: Declare predicates on use.
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- Used by Super Mario Odyssey (when going in game).
2018-08-08 23:26:31 -04:00
bunnei
cfb59dbe1b
maxwell_3d: Ignore macros that have not been uploaded yet.
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- Used by Super Mario Odyssey (in game).
2018-08-08 23:25:37 -04:00
Lioncash
4be471509c
gl_rasterizer_cache: Make pointer const in LoadGLBuffer()
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This is only ever read from, so we can make the data it's pointing to
const.
2018-08-08 23:14:57 -04:00
bunnei
1e4e0b653a
Merge pull request #982 from bunnei/stub-unk-63
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gl_shader_decompiler: Stub input attribute Unknown_63.
2018-08-08 22:28:18 -04:00
Zach Hilman
e883f6faa8
vfs: Fix documentation
2018-08-08 21:45:04 -04:00
bunnei
2145a127bb
Merge pull request #986 from mailwl/acc-loadimage
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Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
Zach Hilman
1e2232797a
vfs: Fix typo in VfsFilesystem docs
2018-08-08 21:18:45 -04:00
Zach Hilman
b43d01f09b
file_util: Use enum instead of bool for specifing path behavior
2018-08-08 21:18:45 -04:00
Zach Hilman
55190386b4
loader: Remove unused IdentifyFile overload
2018-08-08 21:18:45 -04:00
Zach Hilman
a92960a5d6
vfs: Use RealVfsFilesystem for fs-operations in RealVfsDirectory
2018-08-08 21:18:45 -04:00
Zach Hilman
d4ca68f3c5
file_sys: Add missing include in savedata_factory
2018-08-08 21:18:45 -04:00
Zach Hilman
4cbef33915
core: Port core to VfsFilesystem for file access
2018-08-08 21:18:45 -04:00
Zach Hilman
4f44293e63
vfs: Add unreachable assert to file permissions converter
2018-08-08 21:18:45 -04:00
Zach Hilman
6b97b22716
vfs: Add RealVfsFilesystem implementation
2018-08-08 21:18:45 -04:00
Zach Hilman
944f8b80d8
file_util: Add platform-specific slash option to SanitizePath
2018-08-08 21:18:45 -04:00
Zach Hilman
325a55bb1e
vfs: Add VfsFilesystem interface and default implementation
2018-08-08 21:18:45 -04:00
Zach Hilman
653257de93
filesystem: Remove unnecessary if conditions
2018-08-08 21:18:45 -04:00
bunnei
6978915f4e
gl_rasterizer: Do not render when no render target is configured.
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- Used by Super Mario Odyssey.
2018-08-08 19:29:45 -04:00
bunnei
e56c6add05
Merge pull request #976 from bunnei/shader-imm
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gl_shader_decompiler: Let OpenGL interpret floats.
2018-08-08 19:17:01 -04:00
bunnei
98ac2fa5c3
Merge pull request #981 from bunnei/cbuf-corrupt
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maxwell_3d: Use correct const buffer size and check bounds.
2018-08-08 19:16:34 -04:00
bunnei
ba10208eb2
Merge pull request #978 from bunnei/fixioctl
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nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
4cfe9fad75
fsp_srv: Use std::string_view's copy() function instead of strncpy()
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Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
a1320c53af
fsp_srv: Emplace entries first when building index instead of emplacing last
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The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.
Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.
Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
28e3b98c6b
Merge pull request #985 from bunnei/rt-r11g11b10
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gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
2018-08-08 18:21:34 -04:00
bunnei
47a25d7cd7
Merge pull request #979 from bunnei/vtx88
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maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 18:18:50 -04:00
bunnei
9e94b8f830
Merge pull request #975 from bunnei/am-stub
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am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
Lioncash
5415ccb7da
common/logging: Add missing service log categories
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These weren't added when the services were introduced.
2018-08-08 16:46:28 -04:00
bunnei
123518a321
Merge pull request #980 from bunnei/fix-logs
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renderer_opengl: Use trace log in a few places.
2018-08-08 16:45:42 -04:00
Lioncash
18cd5b3930
common/color: Remove unnecessary const qualifiers on return types
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These are just superfluous and not necessesary
2018-08-08 16:17:41 -04:00
Lioncash
2fe76428c5
common/color: Get rid of undefined behavior
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Gets rid of type punning via reinterpret_cast within functions. Instead,
we use memcpy to transfer the contents across types.
2018-08-08 16:14:37 -04:00
Lioncash
e3444cb2a6
vector_math: Use variable template version of is_signed in Vec classes
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Same behavior, less code
2018-08-08 15:53:42 -04:00
bunnei
5ae5657421
Merge pull request #966 from lioncash/modernize
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common: Convert type traits templates over to variable template versions where applicable
2018-08-08 15:28:34 -04:00
bunnei
0eeda98acf
Merge pull request #850 from DarkLordZach/icon-meta
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Add Icons and Metadata Support
2018-08-08 12:27:19 -04:00
bunnei
a26923ef44
Merge pull request #968 from lioncash/vec
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vector_math: Minor cleanups
2018-08-08 12:00:13 -04:00
bunnei
a550485317
Merge pull request #969 from lioncash/lz4
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externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command
2018-08-08 11:59:14 -04:00
bunnei
e74d6dd0d1
Merge pull request #958 from lioncash/nv-global
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nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
mailwl
89cc070fcf
Service/Account: stub LoadImage function
2018-08-08 14:42:54 +03:00
bunnei
2a28031596
Merge pull request #972 from lioncash/catch
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externals: Update catch to 2.3.0
2018-08-08 03:00:57 -04:00
bunnei
fd89c5a7d4
Merge pull request #965 from lioncash/unused-files
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hle: Remove unused romfs.cpp/.h
2018-08-08 03:00:38 -04:00
bunnei
3485776e57
Merge pull request #974 from lioncash/acc
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acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
bunnei
1e66ac1103
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
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- Used by Super Mario Odyssey.
2018-08-08 02:42:14 -04:00
Mat M
b58a12eddb
Merge pull request #983 from mailwl/hid-fix
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hid: fix IsSixAxisSensorAtRest() response
2018-08-08 02:37:32 -04:00
mailwl
219c0dabe1
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 09:36:23 +03:00