Subv
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53e622f91d
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GPU: Only configure the used framebuffers during clear.
Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
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2018-07-03 22:32:59 -05:00 |
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bunnei
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3c4a5817c2
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Merge pull request #609 from Subv/clear_buffers
GPU: Implemented the CLEAR_BUFFERS register.
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2018-07-03 19:34:34 -04:00 |
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bunnei
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e122e482f0
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Merge pull request #616 from bunnei/s8z24
gl_rasterizer_cache: Implement PixelFormat S8Z24.
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2018-07-03 18:26:31 -04:00 |
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Subv
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bb62c6dde3
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GPU: Factor out the framebuffer configuration code for both Clear and Draw commands.
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2018-07-03 16:56:47 -05:00 |
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Subv
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20afd1187d
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GPU: Support clears that don't clear the color buffer.
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2018-07-03 16:56:47 -05:00 |
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Subv
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fd4699c84f
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GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.
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2018-07-03 16:56:44 -05:00 |
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Subv
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be5f1dde73
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GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.
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2018-07-03 16:56:31 -05:00 |
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bunnei
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1d3d4d6d06
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Merge pull request #613 from jroweboy/qt-style
Add qt windowsvistastyle dll to the build
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2018-07-03 17:48:29 -04:00 |
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bunnei
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8a717606e4
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gl_rasterizer_cache: Implement PixelFormat S8Z24.
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2018-07-03 14:58:13 -04:00 |
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James Rowe
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248530cb92
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Add qt windowsvistastyle dll to the build
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2018-07-03 14:44:13 -04:00 |
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David
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051040caaf
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Update AudioRenderer Voice Sections (#614)
* voice section updating
* fixed slight offset miscalculation
* fixed overflow
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2018-07-03 13:09:10 -04:00 |
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bunnei
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1a67d370cf
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Merge pull request #607 from jroweboy/logging
Logging - Customizable backends
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2018-07-03 00:26:45 -04:00 |
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bunnei
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6bc04e4fed
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Merge pull request #612 from bunnei/fix-cull
gl_rasterizer: Only set cull mode and front face if enabled.
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2018-07-02 23:48:52 -04:00 |
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bunnei
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616c64f56d
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Merge pull request #611 from Subv/enabled_depth_test
GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
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2018-07-02 23:47:11 -04:00 |
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bunnei
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0dcdf918d9
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Merge pull request #610 from Subv/mufu_8
GPU: Implemented MUFU suboperation 8, sqrt.
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2018-07-02 22:26:42 -04:00 |
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bunnei
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e702550809
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gl_rasterizer: Only set cull mode and front face if enabled.
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2018-07-02 22:22:25 -04:00 |
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Subv
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40fd6504e2
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GPU: Use only the least significant 3 bits when reading the depth test func.
Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
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2018-07-02 21:06:36 -05:00 |
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Subv
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f6e05eac41
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GPU: Don't try to parse the depth test function if the depth test is disabled.
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2018-07-02 21:02:46 -05:00 |
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bunnei
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0afb4ff542
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Fix build and address review feedback
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2018-07-02 21:45:48 -04:00 |
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James Rowe
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7af1a786d5
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Add configurable logging backends
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2018-07-02 21:45:47 -04:00 |
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James Rowe
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d74d2a77cb
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Update clang format
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2018-07-02 21:45:47 -04:00 |
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James Rowe
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e159c550d8
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Rename logging macro back to LOG_*
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2018-07-02 21:45:47 -04:00 |
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bunnei
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0b05c9abc8
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Merge pull request #608 from Subv/depth
GPU: Implemented the depth buffer and depth test + culling
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2018-07-02 21:24:43 -04:00 |
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Subv
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629b9090ff
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GPU: Set up the culling configuration on each draw.
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2018-07-02 19:51:29 -05:00 |
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Subv
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6880dd7352
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GPU: Implemented MUFU suboperation 8, sqrt.
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2018-07-02 19:48:15 -05:00 |
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Sebastian Valle
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5809a9bc82
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Merge pull request #606 from Subv/base_vertex
GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering.
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2018-07-02 14:07:38 -05:00 |
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Sebastian Valle
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9d3f6e86cf
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Merge pull request #603 from Subv/nvmap_free
GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior.
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2018-07-02 14:07:17 -05:00 |
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Sebastian Valle
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8bb96959c0
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Merge pull request #605 from Subv/dma_copy
GPU: Directly copy the pixels when performing a same-layout DMA.
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2018-07-02 14:06:56 -05:00 |
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Subv
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65439518d8
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GPU: Set up the depth test state on every draw.
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2018-07-02 13:33:06 -05:00 |
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Subv
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fb733c02bd
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MaxwellToGL: Added conversion functions for depth test and cull mode.
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2018-07-02 13:31:49 -05:00 |
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Subv
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dfe650f7bd
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GPU: Added registers for depth test and cull mode.
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2018-07-02 13:31:20 -05:00 |
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Subv
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62068f723a
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GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
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2018-07-02 12:42:04 -05:00 |
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Subv
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95a7f92998
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GPU: Implement offsetted rendering when using non-indexed drawing.
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2018-07-02 11:23:36 -05:00 |
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Subv
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1f6139aa58
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GPU: Fixed the index offset rendering, and implemented the base vertex functionality.
This fixes Stardew Valley.
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2018-07-02 11:22:17 -05:00 |
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Subv
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270358e666
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GPU: Added register definitions for the vertex buffer base element.
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2018-07-02 11:21:23 -05:00 |
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bunnei
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9bef775227
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Merge pull request #604 from Subv/invalid_textures
GPU: Ignore invalid and disabled textures when drawing.
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2018-07-02 11:48:18 -04:00 |
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Subv
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70196aa935
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GPU: Directly copy the pixels when performing a same-layout DMA.
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2018-07-02 09:46:33 -05:00 |
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Subv
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9819aa1298
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GPU: Ignore disabled textures and textures with an invalid address.
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2018-07-02 09:43:38 -05:00 |
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Subv
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40d52181c3
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GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.
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2018-07-02 09:42:48 -05:00 |
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Subv
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4c6cb7161a
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GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.
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2018-07-01 10:50:06 -05:00 |
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Subv
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a90bbff826
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nvmap: Return the address of the nvmap object when Freeing it for the last time.
This behavior is confirmed by reverse engineering.
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2018-07-01 10:48:50 -05:00 |
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bunnei
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eac897d583
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Merge pull request #602 from Subv/mufu_subop
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
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2018-07-01 11:06:04 -04:00 |
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bunnei
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7eb7b100a8
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Merge pull request #601 from Subv/rgba32_ui
GPU: Implement the RGBA32_UINT rendertarget format.
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2018-07-01 03:22:38 -04:00 |
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bunnei
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2db33f5adc
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Merge pull request #600 from bunnei/pred-not-eq-nan
gl_shader_decompiler: Implement predicate NotEqualWithNan.
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2018-07-01 03:22:11 -04:00 |
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Subv
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b9e6f48dbb
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GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
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2018-06-30 14:48:25 -05:00 |
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Subv
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8bfac40a92
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GPU: Implemented the RGBA32_UINT rendertarget format.
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2018-06-30 14:23:13 -05:00 |
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Subv
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d72f74483c
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GLCache: Specify the component type along the texture type in the format tuple.
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2018-06-30 14:08:51 -05:00 |
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bunnei
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4406d9b84c
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gl_shader_decompiler: Implement predicate NotEqualWithNan.
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2018-06-30 03:01:25 -04:00 |
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bunnei
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a900f81bdb
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Merge pull request #595 from bunnei/raster-cache
Rewrite the OpenGL rasterizer cache
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2018-06-29 14:07:28 -04:00 |
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bunnei
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bf95fca386
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gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.
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2018-06-29 13:08:08 -04:00 |
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