Kelebek1
f924b0efce
Implement glDepthRangeIndexeddNV
2021-02-24 22:26:53 +00:00
LC
749498f769
Merge pull request #5981 from lat9nq/ci-add-clang
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ci: Add clang build scripts
2021-02-22 07:12:30 -05:00
lat9nq
05a2295e2e
ci: Add clang build scripts
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Adds scripts that instruct CI to build yuzu with the installed Clang
compiler on yuzuemu/build-environments:linux-fresh.
These scripts are based on the .ci/scripts/linux scripts, minus AppImage
building since that isn't necessary. Re-uses linux-fresh since that
container has Clang 12 installed.
2021-02-22 01:40:44 -05:00
bunnei
adc9097952
Merge pull request #5936 from Kelebek1/Offsets
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Offsets for TexelFetch and TextureGather in Vulkan
2021-02-21 21:23:45 -07:00
bunnei
0dcc8c39c6
Merge pull request #5971 from ameerj/reslimit-dtor
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kernel: Fix resource release exception on exit
2021-02-20 21:15:00 -08:00
ameerj
0d9fb9ca27
kernel: Fix resource release exception on exit
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After rewriting the resource limit, objects releasing reserved resources require a live kernel instance.
This commit fixes exceptions that occur due to the kernel being destroyed before some objects released their resources, allowing for a graceful exit.
2021-02-20 20:51:11 -05:00
Ameer J
0e0c0185ef
Merge pull request #5965 from Morph1984/shader-count
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gl_disk_shader_cache: Log total shader entries count on game load
2021-02-20 20:18:00 -05:00
Morph
f542011e0c
gl_disk_shader_cache: Log total shader entries count on game load
2021-02-20 11:08:19 -05:00
bunnei
d0ca234d11
Merge pull request #5964 from bunnei/timing-fix
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common: wall_clock: Fix integer overflow with StandardWallClock.
2021-02-19 19:11:05 -08:00
bunnei
82eb7d8c15
common: wall_clock: Fix integer overflow with StandardWallClock.
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- Previous optimized impl. resulted in an integer overflow, so revert.
- This is our slow/fallback path that should never be really be used, so the optimization in unimportant.
2021-02-19 18:04:23 -08:00
bunnei
c9770f92d8
Merge pull request #5924 from ReinUsesLisp/inline-bindings
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vk_update_descriptor: Inline and improve code for binding buffers
2021-02-19 12:27:10 -08:00
bunnei
4f4801a0d0
Merge pull request #5957 from lat9nq/update-dynarmic
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externals: Update dynarmic to latest
2021-02-18 15:53:44 -08:00
bunnei
0872ba7130
Merge pull request #4973 from ameerj/nvdec-opt
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nvdec: Reuse allocated buffers and general cleanup
2021-02-18 15:12:07 -08:00
lat9nq
8b9a4284e4
externals: Update dynarmic to latest
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Updates dynarmic to its latest commit. Includes a fix for argument
limits while compiling with Clang 12.
2021-02-18 14:44:49 -05:00
Morph
91126fd7a9
Merge pull request #5955 from yuzu-emu/revert-3603-port-5123
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Revert "Port citra-emu/citra#5123 : "SDL: Disable hidapi drivers due to compatibility problems with certain controllers""
2021-02-19 00:26:02 +08:00
Morph
ebf4986174
Revert "Port citra-emu/citra#5123 : "SDL: Disable hidapi drivers due to compatibility problems with certain controllers""
2021-02-18 11:16:14 -05:00
LC
c3325231b4
Merge pull request #5952 from ReinUsesLisp/cityhash
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common/cityhash: Use common types
2021-02-18 04:28:54 -05:00
LC
0e59b9558c
Merge pull request #5954 from lat9nq/ffmpeg-431-2
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cmake: Update FFmpeg to 4.3.1
2021-02-18 04:26:59 -05:00
ReinUsesLisp
a02cc7e039
common/cityhash: Use common types
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Allow sharing return types with the rest of the code base. For example,
we use 'u128 = std::array<u64, 2>', meanwhile Google's code uses
'uint128 = std::pair<u64, u64>'.
While we are at it, use size_t instead of std::size_t.
2021-02-18 00:45:17 -03:00
ReinUsesLisp
58ed3fa9f5
tests: Add tests for CityHash
2021-02-18 00:44:57 -03:00
bunnei
275398a0fc
Merge pull request #5121 from bunnei/optimize-core-timing
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core: Optimize core timing utility functions to avoid unnecessary math
2021-02-16 13:17:22 -08:00
Morph
fd772cb778
Merge pull request #5929 from german77/mousePanning
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Improve mouse panning
2021-02-16 22:52:35 +08:00
bunnei
da0acc586a
Merge pull request #4298 from FearlessTobi/remove-cache-setting
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yuzu/configure_filesystem: Remove "Select Cache Directory" option
2021-02-15 20:31:16 -08:00
LC
f6b9b88db8
Merge pull request #5942 from ReinUsesLisp/fixup-rebase
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vk_rasterizer: Fix loading shader addresses twice
2021-02-15 19:35:56 -05:00
ReinUsesLisp
76e2d40963
vk_rasterizer: Fix loading shader addresses twice
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This was recently introduced on a wrongly rebased commit.
2021-02-15 21:34:13 -03:00
bunnei
0563f37708
Merge pull request #3603 from FearlessTobi/port-5123
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Port citra-emu/citra#5123 : "SDL: Disable hidapi drivers due to compatibility problems with certain controllers"
2021-02-15 16:25:53 -08:00
bunnei
1c8d749458
core: core_timing_util: Optimize core timing math.
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- Avoids a lot of unnecessary 128-bit math for imperceptible accuracy.
2021-02-15 14:54:06 -08:00
bunnei
a8fbe6493e
common: wall_clock: Optimize GetClockCycles/GetCPUCycles to use a single MUL instruction.
2021-02-15 14:51:43 -08:00
bunnei
e6f71e15a1
common: Merge uint128 to a single header file with inlines.
2021-02-15 14:46:04 -08:00
bunnei
0b63701ebf
Merge pull request #5923 from ReinUsesLisp/vk-dirty-pipeline
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fixed_pipeline_cache: Use dirty flags to lazily update key
2021-02-15 13:17:27 -08:00
LC
54d9967e94
Merge pull request #5939 from Morph1984/web_types
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core/CMakeLists: Add web_types.h
2021-02-15 14:02:10 -05:00
bunnei
0ff94cb0cc
Merge pull request #4940 from german77/nativeGC
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HID: Implement GC controller in game
2021-02-15 10:32:19 -08:00
Morph
57738090f7
core/CMakeLists: Add web_types.h
2021-02-15 09:40:30 -05:00
bunnei
d21f8ae1ce
Merge pull request #5935 from lat9nq/controller_access_keys
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debugger: controller: Add access key
2021-02-14 22:33:59 -08:00
Kelebek1
16a5c56b7c
Review 1
2021-02-15 05:26:28 +00:00
bunnei
5fbf47ee4a
Merge pull request #5909 from ogniK5377/I3dl2Reverb
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audren: Implement I3dl2Reverb
2021-02-14 20:09:15 -08:00
Kelebek1
4e04e95a8e
Implement texture offset support for TexelFetch and TextureGather and add offsets for Tlds
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Formatting
2021-02-15 00:36:37 +00:00
lat9nq
fb1090fb78
debugger: controller: Add access key
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Adds the access key to the Controller P1 selection at View -> Debugger
-> Controller P1. Avoids using the windowTitle as that would add a
literal & to the beginning of the window title.
2021-02-14 16:10:12 -05:00
bunnei
cae4ee8542
Merge pull request #5920 from bunnei/am-ldn-fix
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Fix LDN Initialization return code & resulting AM overflow
2021-02-14 02:46:01 -08:00
bunnei
fddde225c5
yuzu: Various frontend improvements to avoid crashes and improve experience on Linux.
2021-02-14 00:20:41 -08:00
bunnei
b950e28dfa
hle: service: ldn: IUserLocalCommunicationService: Improve the stub.
2021-02-13 21:45:09 -08:00
german
47f0b00c9d
Improve mouse panning
2021-02-13 22:23:32 -06:00
bunnei
5fc36d40f8
hle: service: ldn: IUserLocalCommunicationService: Indicate that LDN is disabled.
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- Fixes crash on Pokemon Sword/Shield when pressing 'Y'.
2021-02-13 20:11:26 -08:00
bunnei
909c60e51e
hle: service: am: IStorageAccessor: Fix out of bounds error handling.
2021-02-13 20:11:26 -08:00
LC
4921d32a57
Merge pull request #5925 from ReinUsesLisp/resource-pool-clean
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vk_resource_pool: Load GPU tick once and compare with it
2021-02-13 20:57:44 -05:00
ReinUsesLisp
ec1854363e
vk_resource_pool: Load GPU tick once and compare with it
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Other minor style improvements. Rename free_iterator to hint_iterator,
to describe better what it does.
2021-02-13 17:53:58 -03:00
ReinUsesLisp
7fa30ea272
vk_update_descriptor: Inline and improve code for binding buffers
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Allow compilers with our settings inline hot code.
2021-02-13 17:46:24 -03:00
ReinUsesLisp
261380d2b6
fixed_pipeline_cache: Use dirty flags to lazily update key
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Use dirty flags to avoid building pipeline key from scratch on each draw
call. This saves a bit of unnecesary work on each draw call.
2021-02-13 17:44:47 -03:00
Rodrigo Locatti
db678df681
Merge pull request #5921 from ameerj/srgb-views
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gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
2021-02-13 16:51:53 -03:00
ameerj
c18cef2a9b
gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
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This creates non-sRGB texture views for sRGB texture formats to allow for interfacing with these views in compute shaders using imageLoad and imageStore.
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-02-13 13:27:50 -05:00