eden/src/shader_recompiler
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revert [android] Snapdragon 865 patches (#23)
revert [android] Snapdragon 865 patches (#23)

Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/23

Reverted due to heavy performance hits on Android with higher specifications, will be adjusted to be included in a specific build for older A6XX devices, as 855, 860, 865, 870, meanwhile it does fix critical issues with certain games crashing due to memory and VRAM usage, hits performance on SoC that can do it without this special flags.
2025-07-12 20:10:40 +02:00
..
backend [VK] Rework SPIRV Shader Optimization (#238) 2025-07-03 01:13:33 +00:00
frontend revert [android] Snapdragon 865 patches (#23) 2025-07-12 20:10:40 +02:00
ir_opt revert Align and bias memory stronger 2025-07-11 19:57:21 +02:00
CMakeLists.txt [VK] Rework SPIRV Shader Optimization (#238) 2025-07-03 01:13:33 +00:00
environment.h Fix "Propietary" typo elsewhere 2024-01-07 23:15:38 +00:00
exception.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
host_translate_info.h shader_recompiler: Align SSBO offsets to meet host requirements 2023-10-31 20:10:54 -04:00
object_pool.h Move to Clang Format 15 2023-01-29 17:49:42 -07:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
profile.h shader_recompiler: throw on missing geometry streams in geometry shaders 2024-02-19 00:34:00 -05:00
program_header.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
runtime_info.h Add InputTopologyVertices from torzu adapted to eden 2025-04-19 17:56:48 -03:00
shader_info.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
stage.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
varying_state.h MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00