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https://git.eden-emu.dev/eden-emu/eden.git
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161 lines
4.7 KiB
C++
161 lines
4.7 KiB
C++
/*
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* Copyright 2024 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <atomic>
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#include <tuple>
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#include <gtest/gtest.h>
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#include <oboe/Oboe.h>
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#include <thread>
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#include <future>
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// Test returning DataCallbackResult::Stop from a callback.
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using namespace oboe;
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// Test whether there is a deadlock when stopping streams.
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// See Issue #2059
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class TestReturnStopDeadlock : public ::testing::Test {
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public:
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void start(bool useOpenSL);
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void stop();
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int32_t getCycleCount() {
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return mCycleCount.load();
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}
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protected:
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void TearDown() override;
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private:
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void cycleRapidly(bool useOpenSL);
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class MyDataCallback : public oboe::AudioStreamDataCallback { public:
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MyDataCallback() {}
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oboe::DataCallbackResult onAudioReady(
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oboe::AudioStream *audioStream,
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void *audioData,
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int32_t numFrames) override;
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std::atomic<bool> returnStop = false;
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std::atomic<int32_t> callbackCount{0};
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};
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std::shared_ptr<oboe::AudioStream> mStream;
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std::shared_ptr<MyDataCallback> mDataCallback;
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std::atomic<int32_t> mCycleCount{0};
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std::atomic<bool> mThreadEnabled{false};
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std::thread mCycleThread;
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static constexpr int kChannelCount = 1;
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static constexpr int kMaxSleepMicros = 25000;
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};
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// start a thread to cycle through stream tests
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void TestReturnStopDeadlock::start(bool useOpenSL) {
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mThreadEnabled = true;
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mCycleCount = 0;
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mCycleThread = std::thread([this, useOpenSL]() {
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cycleRapidly(useOpenSL);
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});
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}
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void TestReturnStopDeadlock::stop() {
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mThreadEnabled = false;
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// Terminate the thread with a timeout.
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const int timeout = 1;
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auto future = std::async(std::launch::async, &std::thread::join, &mCycleThread);
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ASSERT_NE(future.wait_for(std::chrono::seconds(timeout)), std::future_status::timeout)
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<< " join() timed out! cycles = " << getCycleCount();
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}
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void TestReturnStopDeadlock::TearDown() {
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if (mStream) {
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mStream->close();
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}
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}
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void TestReturnStopDeadlock::cycleRapidly(bool useOpenSL) {
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while(mThreadEnabled) {
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mCycleCount++;
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mDataCallback = std::make_shared<MyDataCallback>();
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AudioStreamBuilder builder;
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oboe::Result result = builder.setFormat(oboe::AudioFormat::Float)
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->setAudioApi(useOpenSL ? oboe::AudioApi::OpenSLES : oboe::AudioApi::AAudio)
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->setPerformanceMode(oboe::PerformanceMode::LowLatency)
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->setChannelCount(kChannelCount)
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->setDataCallback(mDataCallback)
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->setUsage(oboe::Usage::Notification)
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->openStream(mStream);
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ASSERT_EQ(result, oboe::Result::OK);
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mStream->setDelayBeforeCloseMillis(0);
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result = mStream->requestStart();
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ASSERT_EQ(result, oboe::Result::OK);
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// Sleep for some random time.
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int countdown = 100;
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while ((mDataCallback->callbackCount < 4) && (--countdown > 0)) {
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int32_t durationMicros = (int32_t)(drand48() * kMaxSleepMicros);
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usleep(durationMicros);
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}
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mDataCallback->returnStop = true;
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result = mStream->close();
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ASSERT_EQ(result, oboe::Result::OK);
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mStream = nullptr;
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ASSERT_GT(mDataCallback->callbackCount, 1) << " cycleCount = " << mCycleCount;
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}
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}
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// Callback that returns Continue or Stop
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DataCallbackResult TestReturnStopDeadlock::MyDataCallback::onAudioReady(
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AudioStream *audioStream,
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void *audioData,
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int32_t numFrames) {
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float *floatData = (float *) audioData;
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const int numSamples = numFrames * kChannelCount;
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callbackCount++;
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// Fill buffer with white noise.
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for (int i = 0; i < numSamples; i++) {
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floatData[i] = ((float) drand48() - 0.5f) * 2 * 0.1f;
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}
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usleep(500); // half a millisecond
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if (returnStop) {
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usleep(20 * 1000);
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return DataCallbackResult::Stop;
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} else {
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return DataCallbackResult::Continue;
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}
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}
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TEST_F(TestReturnStopDeadlock, RapidCycleAAudio){
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start(false);
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usleep(3000 * 1000);
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stop();
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}
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TEST_F(TestReturnStopDeadlock, RapidCycleOpenSL){
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start(true);
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usleep(3000 * 1000);
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stop();
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}
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