eden/src/shader_recompiler
xbzk 1240cd43d7 patch: mock return for textures not found by Track method (#150)
as discussed in #dev-chat, the goal is to feed untracked bindless textures requests with last valid bindless textures for now, so that most games keep running despite possible visual artifacts. as Track evolves, this mock shall be dropped eventually.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/150
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-05 19:00:24 +00:00
..
backend proper placement of clip distance init 2025-04-24 11:00:28 -04:00
frontend Update fmt to allow for v11 2025-04-10 01:11:22 +02:00
ir_opt patch: mock return for textures not found by Track method (#150) 2025-06-05 19:00:24 +00:00
CMakeLists.txt shader_recompiler: add byteswap pattern workaround for Nvidia 2023-11-17 22:29:12 -05:00
environment.h Fix "Propietary" typo elsewhere 2024-01-07 23:15:38 +00:00
exception.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
host_translate_info.h shader_recompiler: Align SSBO offsets to meet host requirements 2023-10-31 20:10:54 -04:00
object_pool.h Move to Clang Format 15 2023-01-29 17:49:42 -07:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
profile.h shader_recompiler: throw on missing geometry streams in geometry shaders 2024-02-19 00:34:00 -05:00
program_header.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
runtime_info.h Add InputTopologyVertices from torzu adapted to eden 2025-04-19 17:56:48 -03:00
shader_info.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
stage.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
varying_state.h MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00