eden/externals/oboe/samples/RhythmGame/third_party/glm/gtx/projection.hpp
swurl 6c655321e6
Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
2025-05-31 02:33:02 -04:00

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C++

/// @ref gtx_projection
/// @file glm/gtx/projection.hpp
///
/// @see core (dependence)
///
/// @defgroup gtx_projection GLM_GTX_projection
/// @ingroup gtx
///
/// @brief Projection of a vector to other one
///
/// <glm/gtx/projection.hpp> need to be included to use these functionalities.
#pragma once
// Dependency:
#include "../geometric.hpp"
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_projection extension included")
#endif
namespace glm
{
/// @addtogroup gtx_projection
/// @{
/// Projects x on Normal.
///
/// @see gtx_projection
template <typename vecType>
GLM_FUNC_DECL vecType proj(vecType const & x, vecType const & Normal);
/// @}
}//namespace glm
#include "projection.inl"