The world's most popular open-source Nintendo Switch emulator
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MrPurple666 ce5d5d2aff THIS NEEDS TO BE CHECKED BEFORE MERGE: RAII fix, initial MSAA, some fixes for memory misallocation (#116)
• MSAA Fixes: Fixes upload/download for MSAA textures using temporary non-MSAA images. Ensures compatibility with color formats and adds fallbacks for depth/stencil.
• Memory fix misallocation: Adds checks for null/zero-length operations in memory management and improves cleanup to avoid crashes (Related to crash issues due to misallocation, RP5 and 865)
• Vulkan Initialization (RAII): this almost rewrites the way vulkan initializes to avoid crashes, using a correct order now (thanks @crueter  for the initial fix)

•Please check before merging:
- Test MSAA workflows (especially color/depth transitions and low memory cases).
- Verify memory operations (e.g., unmapping zero-length regions).
- Check Vulkan object lifetimes and platform-specific behavior.
- Check others plataforms beyond android

Why is everything in one PR? Otherwise, this is all a big fix, by checking the points above we can create a branch for each one and check them by themselves. I'm not standing still while I'm away, I'm just out of time for now.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/116
Co-authored-by: MrPurple666 <mrpurple666@noreply.localhost>
Co-committed-by: MrPurple666 <mrpurple666@noreply.localhost>
2025-05-18 17:45:32 +00:00
.ci fixes vulkan issues and android settings (#105) 2025-05-17 20:22:25 +00:00
.github fix a large variety of issues (#101) 2025-05-11 23:58:25 +00:00
.reuse Rename Yuzu logo to Eden 2025-04-13 01:15:36 +01:00
CMakeModules Update Qt to 6.8.3 and fixes dark mode being forced automatically even when light theme is set in app settings 2025-05-13 14:44:29 -04:00
dist Update "yuzu is not affiliated with Nintendo" to "eden is not affiliated with Nintendo" 2025-04-14 14:18:13 -04:00
externals Update FFmpeg to 7.0.3 2025-05-13 09:22:42 -04:00
hooks chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSES general: fix trailing whitespace 2024-01-08 09:34:32 -05:00
src THIS NEEDS TO BE CHECKED BEFORE MERGE: RAII fix, initial MSAA, some fixes for memory misallocation (#116) 2025-05-18 17:45:32 +00:00
tools Removed telemetry and anonymized SCM (git) strings 2025-04-04 03:40:47 +02:00
.codespellrc core: refactor emulated cpu core activation 2023-12-04 10:37:16 -05:00
.git-blame-ignore-revs Skip git blame 2023-11-04 18:26:49 +00:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore android: Initialize defaults for each orientations 2023-06-14 16:35:58 -04:00
.gitmodules switch submodules to our forks 2025-04-11 14:46:05 -04:00
CMakeLists.txt Update Qt to 6.8.3 and fixes dark mode being forced automatically even when light theme is set in app settings 2025-05-13 14:44:29 -04:00
CONTRIBUTING.md chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
README.md Update README.md 2025-05-10 16:53:03 +00:00
vcpkg.json Update fmt to allow for v11 2025-04-10 01:11:22 +02:00


Eden
Eden

Eden is the world's most popular open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team.
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.

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Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

A list of supported games will be available in future. Please be patient.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Development

Most of the development happens on our Git server. It is also where our central repository is hosted. For development discussions, please join us on Discord.

If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord to learn more about the current state of the emulator.

Building

Download

You will be able to download the latest releases from here, or with MEGA and Archive links provided on Discord.

Support

If you enjoy the project and would like to support us financially, please check out our developers' donation pages!

Any donations received will go towards things such as:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.)
  • CI Infrastructure

If you would prefer to support us in a different way, please join our Discord, once public, and talk to Camille or any of our other developers.

License

Eden is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.