| .github/workflows | ||
| installer | ||
| patches | ||
| pgo | ||
| changelog.sh | ||
| eden-android.sh | ||
| eden-appimage.sh | ||
| eden-freeBSD.sh | ||
| eden-macos.sh | ||
| eden-windows.sh | ||
| freeBSD-dependencies.sh | ||
| install-vulkan-sdk.ps1 | ||
| io.github.eden_emu.Eden.appdata.xml | ||
| LICENSE | ||
| linux-dependencies.sh | ||
| README.md | ||
| renovate.json | ||
  
  Unofficial Eden Nightly Release
  
Release Overview
This repository provides unofficial nightly releases of Eden for the following platforms:
- Linux (x86_64,aarch64)
- Android
- Windows-MSVC (x86_64,arm64)
- Windows-CLANG (x86_64)
- Windows-MSYS2 (x86_64)
- MacOS (arm64)
- FreeBSD (amd64)
Warning
This repository is not affiliated with the official Eden development team. It exists solely to provide an easy way for users to try out the latest features from recent commits.
These builds are experimental and may be unstable. Use them at your own risk, and please do not report issues from these builds to the official channels unless confirmed on official releases.
🚀 PGO Optimized Builds
Profile-Guided Optimization (PGO) is now being tested via clang for Eden nightly.
PGO builds can improve runtime performance by 5–10% FPS compared to non-PGO builds, depending on the game and workload.
   
   
   
   
For now, PGO builds are provided alongside regular builds. They are extremely experimental with unstable performance boost across different builds even with the same game.
🐧 Linux Builds
The builds for Linux are built with several CPU-specific compliler optimization flags targeting:
- Steam Deck — optimized for Steam Deck’s APU architecture (AMD Zen 2)
- ROG ALLY & Similar Handhelds — optimized for next-gen handhelds APUs (AMD Zen 4)
- Modern x86_64 CPUs — optimized for x86-64-v3, targets CPUs from roughly 2015 and later for a performance boost (via the Common Build)
- Legacy x86_64 CPUs — compatible with baseline x86-64, means can run on virtually all 64-bit x86 processors (via the Legacy Build)
- AArch64 devices — compatible with aarch64architecture
AppImages built using Sharun are bundled with Mesa drivers to ensure maximum compatibility — similar to Eden’s official releases and may include the latest fixes for certain games (though untested). These builds should work on any linux distro.
A newly added AppBundle version, built with pelf, serves as an alternative to AppImage. It's a lightweight format written in Go and intended for broader Linux compatibility.
🤖 Android Builds
Eden nightly for Android is available in four versions:
- Replace Build
Shares the same application ID as the official Eden release. Installing this version will replace the official app on your device. It appears as "Eden" on the home screen.
- Coexist Build
Uses a nightly application ID, allowing it to coexist with the official Eden release. It appears as "Eden Nightly" on the home screen.
- Optimized Build
Using com.miHoYo.Yuanshen for application ID to enable device dependent features such as AI frame generation. It appears as "Eden Optimized" on the home screen.
- Legacy Build
Apply patches that improve compatibility with older GPUs (e.g. Snapdragon 865) at the cost of performance. It appears as "Eden Legacy" on the home screen.