Commit graph

9971 commits

Author SHA1 Message Date
bunnei
d85816e36f Merge pull request #1771 from lioncash/bit-set
common: Remove bit_set.h
2018-11-21 21:36:15 -08:00
bunnei
7f5f6018c4 Merge pull request #1767 from lioncash/handle
kernel/handle_table: Minor changes
2018-11-21 21:26:48 -08:00
Lioncash
1eb9558dd8 common/thread: Make Barrier's 'count' member non-const
While admirable as a means to ensure immutability, this has the
unfortunate downside of making the class non-movable. std::move cannot
actually perform a move operation if the provided operand has const data
members (std::move acts as an operation to "slide" resources out of an
object instance). Given Barrier contains move-only types such as
std::mutex, this can lead to confusing error messages if an object ever
contained a Barrier instance and said object was attempted to be moved.
2018-11-21 21:47:08 -05:00
Lioncash
e5a57346ea common/thread: Initialize class member variables where applicable
Simplifies the constructor interfaces for Barrier and Event classes.
2018-11-21 21:45:01 -05:00
Lioncash
6459301aa3 common/thread: Group non-member functions together
Keeps the non-member interface in one spot instead of split into two
places, making it nicer to locate functions.
2018-11-21 21:42:33 -05:00
Lioncash
814e65334e common/thread: Remove SleepCurrentThread()
This is also unused and superceded by standard functionality. The
standard library provides std::this_thread::sleep_for(), which provides
a much more flexible interface, as different time units can be used with
it.
2018-11-21 21:40:11 -05:00
Lioncash
c8c46d0278 common/thread: Remove unused CurrentThreadId()
This is an old function that's no longer necessary. C++11 introduced
proper threading support to the language and a thread ID can be
retrieved via std::this_thread::get_id() if it's ever needed.
2018-11-21 21:37:11 -05:00
Lioncash
aa5e7037ec common: Remove bit_set.h
This is an analog of BitSet from Dolphin that was introduced to allow
iterating over a set of bits. Given it's currently unused, and given
that std::bitset exists, we can remove this. If it's ever needed in the
future it can be brought back.
2018-11-21 21:30:10 -05:00
Zach Hilman
9217befd9f applets: Add StubApplet
This will log all data it receives, log all calls to its methods and push dummy data into both channels on execution.
2018-11-21 21:20:02 -05:00
ReinUsesLisp
db76af3a58 gl_shader_decompiler: Rename internal flag strings 2018-11-21 22:31:42 -03:00
ReinUsesLisp
bd4b3f0cc2 gl_shader_decompiler: Rename control codes to condition codes 2018-11-21 22:31:16 -03:00
greggameplayer
797d3473b4 Automatically disable joycons docked
when docked mode is enable
2018-11-22 01:24:39 +01:00
ReinUsesLisp
d0cbabb0cd gl_shader_decompiler: Fix register overwriting on texture calls 2018-11-21 21:21:19 -03:00
Lioncash
f1a863e583 kernel/handle_table: Move private static functions into the cpp file
These don't depend on class state, and are effectively implementation
details, so they can go into the cpp file .
2018-11-21 18:31:01 -05:00
Lioncash
6fac9e5b31 kernel/handle_table: Restrict handle table size to 1024 entries
The previous handle table size is a holdover from Citra. The actual
handle table construct on Horizon only allows for a maximum of 1024
entries.
2018-11-21 18:28:03 -05:00
Lioncash
6c9a6a08ee kernel/handle_table: Default destructor in the cpp file
We don't need to potentially inline the teardown logic of all of the
handle instances.
2018-11-21 18:23:09 -05:00
bunnei
6224fcba62 Merge pull request #1753 from FernandoS27/ufbtype
Use default values for unknown framebuffer pixel format
2018-11-21 14:15:27 -08:00
bunnei
8bf0fd7129 Merge pull request #1752 from ReinUsesLisp/unimpl-decompiler
gl_shader_decompiler: Use UNIMPLEMENTED when applicable
2018-11-21 14:13:28 -08:00
FernandoS27
1d41ebf29e Properly Implemented TXQ Instruction 2018-11-21 18:12:36 -04:00
bunnei
6fce9b11e7 Merge pull request #1742 from lioncash/hle-swkbd
am/applets: Minor cleanup
2018-11-21 11:43:43 -08:00
ReinUsesLisp
db0e7fa147 gl_shader_decompiler: Implement BFI_IMM_R 2018-11-21 16:12:30 -03:00
bunnei
a9b2d1bb73 nvhost_ctrl_gpu: Implement IoctlGetGpuTime.
- Used by Undertale.
2018-11-21 11:43:25 -05:00
bunnei
fab51e2542 Merge pull request #1754 from ReinUsesLisp/zero-register
gl_shader_decompiler: Remove UNREACHABLE when setting RZ
2018-11-21 08:06:29 -08:00
bunnei
9acb97c476 Merge pull request #1758 from lioncash/rect
common/math_util: Minor cleanup
2018-11-21 08:05:39 -08:00
bunnei
3a924d0659 Merge pull request #1759 from lioncash/unused
common: Remove depencency on xbyak
2018-11-21 08:05:14 -08:00
FernandoS27
ac7b0966a1 Removed pre 4.3 ARB extensions 2018-11-21 11:43:17 -04:00
FernandoS27
5f3d7e7fa2 Update OpenGL's backend version from 3.3 to 4.3 2018-11-21 11:43:17 -04:00
FernandoS27
d79f3473ae Use default values for unknown framebuffer pixel format 2018-11-21 07:33:34 -04:00
Lioncash
7a14d90f97 common: Remove dependency on xbyak
Xbyak is currently entirely unused. Rather than carting it along, remove
it and get rid of a dependency. If it's ever needed in the future, then
it can be re-added (and likely be more up to date at that point in
time).
2018-11-21 03:43:41 -05:00
ReinUsesLisp
e933f0851a gl_shader_decompiler: Implement R2P_IMM 2018-11-21 04:56:00 -03:00
Lioncash
2c80a3e089 common/math_util: Simplify std::make_signed usages to std::make_signed_t
Gets rid of the need to use typename to access the ::type alias.
2018-11-21 02:08:18 -05:00
Lioncash
fb1339a385 common/math_util: Make Rectangle's constructors constexpr
Allows objects that contain rectangle instances to be constexpr
constructible as well.
2018-11-21 02:08:18 -05:00
Lioncash
60d2e259bb common/math_util: Remove unnecessary static from PI
const/constexpr variables have internal linkage by default.
2018-11-21 02:08:18 -05:00
Lioncash
b3577fccc1 common/math_util: Remove unused IntervalsIntersect() function
This hasn't been used since the project started, so we may as well get
rid of it to keep it from bit rotting.
2018-11-21 02:08:15 -05:00
bunnei
7ac27d39c4 Merge pull request #1751 from bunnei/color-mask-fix
maxwell_3d: Initialize rasterizer color mask registers as enabled.
2018-11-20 19:20:13 -08:00
ReinUsesLisp
5ca514e539 gl_shader_decompiler: Remove UNREACHABLE when setting RZ 2018-11-20 22:23:10 -03:00
bunnei
0ca1e4cbbb Merge pull request #1750 from lioncash/amend
am: Correct build failure
2018-11-20 17:00:29 -08:00
ReinUsesLisp
6f4dcefc6a gl_shader_decompiler: Use UNIMPLEMENTED instead of LOG+UNREACHABLE when applicable 2018-11-20 22:00:13 -03:00
bunnei
953c140eca maxwell_3d: Initialize rasterizer color mask registers as enabled.
- Fixes rendering regression with Sonic Mania.
2018-11-20 19:58:06 -05:00
Lioncash
4bf9e0d35d am: Correct build failure
The interface for shared memory was changed, but another commit was
merged that relied on the (previously public) internals of SharedMemory.

This amends that discrepancy.
2018-11-20 19:49:07 -05:00
Zach Hilman
9192141822 patch_manager: Show LayeredExeFS patch in add-ons column
The decision was made to name them LayeredExeFS instead of just LayeredFS to differentiate from normal RomFS-based mods. The name may be long/unweildy, but conveys the meaning well.
2018-11-20 19:22:34 -05:00
bunnei
7be91f483d Merge pull request #1734 from lioncash/shared
kernel/shared_memory: Make data members private, plus minor interface changes
2018-11-20 16:13:30 -08:00
bunnei
c54e0b5bf8 Merge pull request #1733 from lioncash/ldr
ldr: Clean up error codes
2018-11-20 16:13:09 -08:00
bunnei
7998a4e5b2 Merge pull request #1746 from lioncash/random
kernel/process: Move <random> include to the cpp file
2018-11-20 16:12:29 -08:00
bunnei
b3fd51052e Merge pull request #1748 from lioncash/assert
common/assert: Make the UNIMPLEMENTED macro properly assert
2018-11-20 16:11:30 -08:00
bunnei
454b3b326e Merge pull request #1749 from lioncash/gc-info
file_sys/card_image: Provide named members for the GamecardInfo struct
2018-11-20 16:10:55 -08:00
Lioncash
843a440afc file_sys/card_image: Provide named members for the GamecardInfo struct
Fills out the struct according to information provided by SwitchBrew
2018-11-20 18:40:53 -05:00
Lioncash
dd8172d440 common/assert: Add UNIMPLEMENTED_IF and UNIMPLEMENTED_IF_MSG for conditional assertions
Currently, there's no way to specify if an assertion should
conditionally occur due to unimplemented behavior. This is useful when
something is only partially implemented (e.g. due to ongoing RE work).
In particular, this would be useful within the graphics code.

The rationale behind this is it allows a dev to disable unimplemented
feature assertions (which can occur in an unrelated work area), while
still enabling regular assertions, which act as behavior guards for
conditions or states which must not occur. Previously, the only way a
dev could temporarily disable asserts, was to disable the regular
assertion macros, which has the downside of also disabling, well, the
regular assertions which hold more sanitizing value, as opposed to
unimplemented feature assertions.
2018-11-20 18:15:37 -05:00
Lioncash
6567d76590 common/assert: Make the UNIMPLEMENTED macro properly assert
Currently, this was only performing a logging call, which doesn't
actually invoke any assertion behavior. This is unlike
UNIMPLEMENTED_MSG, which *does* assert.

This makes the expected behavior uniform across both macros.
2018-11-20 17:59:00 -05:00
Zach Hilman
67e33e8866 patch_manager: Apply LayeredExeFS patches
This will scan the <mod>/exefs dir for all files and then layer those on top of the game's exefs and use this as the new exefs. This allows for overriding of the compressed NSOs or adding new files. This does use the same dir as IPS/IPSwitch patch, but since the loader will not look for those they are ignored.
2018-11-20 17:51:00 -05:00