Fernando Sahmkow
206d13c987
Shader_IR: Implement TXD instruction.
2019-11-14 11:15:27 -04:00
Fernando Sahmkow
6267529837
Shader_IR: Implement FLO instruction.
2019-11-14 11:15:27 -04:00
Fernando Sahmkow
cb07d60362
Shader_Bytecode: Add encodings for FLO, SHF and TXD
2019-11-14 11:15:26 -04:00
Fernando Sahmkow
dfaeb0a97d
Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
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shader: Implement FSWZADD and reimplement SHFL
2019-11-14 10:27:27 -04:00
Rodrigo Locatti
3f7a3a9541
Merge pull request #3107 from lioncash/hashable
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common/hash: Remove unused HashableStruct
2019-11-13 17:30:30 -03:00
Rodrigo Locatti
17397fd2ae
Merge pull request #3104 from lioncash/xts
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xts_archive: Remove redundant std::string constructor
2019-11-13 17:00:02 -03:00
Lioncash
7d2b1204d7
common/hash: Remove unused HashableStruct
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This is unused, so it can be removed. There's better ways of ensuring
zeroed out padding bits, like using zero-initialization, anyhow.
2019-11-13 14:58:43 -05:00
Rodrigo Locatti
87039f537f
Merge pull request #3103 from lioncash/cfunc
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common_funcs: silence sign-conversion warnings in MakeMagic()
2019-11-13 16:26:34 -03:00
Lioncash
fd6e676326
xts_archive: Remove redundant std::string constructor
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We can just call the .data() member of path instead of constructing a
completely new string.
2019-11-13 10:02:10 -05:00
Lioncash
ae15e162be
common_funcs: silence sign-conversion warnings in MakeMagic()
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We can trivially resolve these by casting the characters to unsigned
values and then shifting the bits.
2019-11-13 06:53:19 -05:00
Rodrigo Locatti
e4a24b0c80
Merge pull request #3084 from ReinUsesLisp/cast-warnings
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video_core: Treat implicit conversions as errors
2019-11-13 02:16:22 -03:00
bunnei
87c1f0b23d
Update CONTRIBUTING.md
2019-11-12 21:42:43 -05:00
bunnei
19987dc548
Merge pull request #3096 from jroweboy/patch-1
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Move source in windows uploads into its own internal zip
2019-11-12 17:52:31 -05:00
James Rowe
1d2acb8a2c
Move source in windows uploads into its own internal zip
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This should prevent path length issues when extracting the build from the installer
2019-11-12 15:32:16 -07:00
bunnei
197ef9203c
Merge pull request #3090 from DarkLordZach/azure-source
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ci: Package source with builds
2019-11-12 15:56:46 -05:00
Zach Hilman
c32358b8aa
ci: Package source with builds
2019-11-11 22:32:22 -05:00
Rodrigo Locatti
8e82aa5c7f
video_core: Enable sign conversion warnings
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Enable sign conversion warnings but don't treat them as errors.
2019-11-11 18:00:37 -03:00
bunnei
1f7f9e8c50
Merge pull request #3085 from bunnei/web-token-b64
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yuzu: configure_web: Use Base64 encoded token
2019-11-09 14:50:31 -05:00
bunnei
9637883799
web-service: Port citra's updated web_backend code.
2019-11-09 14:00:44 -05:00
bunnei
589063b463
yuzu: configure_web: Use Base64 encoded token for simplifying user experience.
2019-11-09 14:00:44 -05:00
bunnei
bb464b6df2
Merge pull request #3082 from ReinUsesLisp/fix-lockers
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gl_shader_cache: Fix locker constructors
2019-11-09 13:58:36 -05:00
ReinUsesLisp
2f7bc34b5e
video_core: Treat implicit conversions as errors
2019-11-08 22:49:39 +00:00
ReinUsesLisp
905cc250a4
video_core: Silence implicit conversion warnings
2019-11-08 22:48:50 +00:00
ReinUsesLisp
026da21af5
microprofile: Silence conversion warnings
2019-11-08 22:48:42 +00:00
bunnei
4eb49118d9
Merge pull request #3080 from FernandoS27/glsl-fix
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GLSLDecompiler: Correct Texture Gather Offset.
2019-11-08 15:56:29 -05:00
ReinUsesLisp
cee3db83d7
gl_shader_cache: Fix locker constructors
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Properly pass engine when a shader is being constructed from memory.
2019-11-07 20:43:31 -03:00
ReinUsesLisp
c8988f3e46
gl_shader_cache: Enable extensions only when available
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Silence GLSL compilation warnings.
2019-11-07 20:08:42 -03:00
ReinUsesLisp
1b2de9b6b6
gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available
2019-11-07 20:08:42 -03:00
ReinUsesLisp
bb94bcc991
shader_ir/warp: Implement FSWZADD
2019-11-07 20:08:41 -03:00
ReinUsesLisp
5fc04875a1
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
2019-11-07 20:08:41 -03:00
Fernando Sahmkow
a4d70a6eac
GLSLDecompiler: Correct Texture Gather Offset.
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This commit corrects the argument ordering in textureGatherOffset.
2019-11-07 11:43:56 -04:00
bunnei
f35c333116
Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
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shader/control_flow: Abstract repeated code chunks in BRX tracking
2019-11-07 01:30:01 -05:00
Morph
091e3df7c7
buffer_cache: Add missing includes ( #3079 )
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`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included.
Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
2019-11-07 06:25:53 +00:00
bunnei
9cf283d57c
Merge pull request #3070 from ReinUsesLisp/shader-warnings
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shader_ir: Reduce severity of warnings
2019-11-07 00:47:24 -05:00
Rodrigo Locatti
9666ff259d
shader/control_flow: Specify constness on caller lambdas
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Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
2019-11-07 01:44:09 -03:00
ReinUsesLisp
014d4a6629
shader/control_flow: Use callable template instead of std::function
2019-11-07 01:44:08 -03:00
ReinUsesLisp
237a1e0ba4
shader/control_flow: Abstract repeated code chunks in BRX tracking
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Remove copied and pasted for cycles into a common templated function.
2019-11-07 01:44:08 -03:00
ReinUsesLisp
b32131ad99
shader/control_flow: Silence Intellisense cast warnings
2019-11-07 01:44:08 -03:00
ReinUsesLisp
1e32800bf8
shader/control_flow: Remove brace initializer in std containers
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These containers have a default constructor.
2019-11-07 01:44:08 -03:00
ReinUsesLisp
93d1d8713b
shader/decode: Reduce severity of arithmetic rounding warnings
2019-11-07 01:43:38 -03:00
ReinUsesLisp
d08cbd4f31
shader/arithmetic: Reduce RRO stub severity
2019-11-07 01:43:38 -03:00
ReinUsesLisp
6a63af168a
shader/texture: Remove NODEP warnings
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These warnings don't offer meaningful information while decoding
shaders. Remove them.
2019-11-07 01:43:38 -03:00
bunnei
b2d99e940a
Merge pull request #3078 from bunnei/azure-rename-partial
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ci: Rename build folder only on non-mainline builds
2019-11-06 23:28:58 -05:00
bunnei
5fc5237616
ci: Rename build folder only on non-mainline builds
2019-11-06 23:26:29 -05:00
bunnei
25c8b7b309
Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial
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Revert "ci: Rename build folder only on non-mainline builds"
2019-11-06 21:37:01 -05:00
bunnei
55eefbfb07
Revert "ci: Rename build folder only on non-mainline builds"
2019-11-06 21:36:50 -05:00
bunnei
e2df5620dd
Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
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gl_rasterizer: Upload constant buffers with glNamedBufferSubData
2019-11-06 10:08:55 -05:00
bunnei
d21d039208
Merge pull request #3076 from DarkLordZach/telem-names
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ci: Populate build repository from Azure environment
2019-11-06 10:08:27 -05:00
bunnei
629cecbad6
Merge pull request #3062 from bunnei/event-improve
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kernel: Improve events
2019-11-06 10:05:50 -05:00
Rodrigo Locatti
afa4528b51
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
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shader/node: Unpack bindless texture encoding
2019-11-06 04:54:11 +00:00