liamwhite
207fdfe57d
Merge pull request #9796 from liamwhite/current
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general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
liamwhite
9b97895d3c
Merge pull request #9782 from arades79/fix-consexpr-value-declaration-usage
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Fix consexpr value declaration usage
2023-02-15 17:42:38 -05:00
bunnei
2297571b26
Merge pull request #9809 from liamwhite/unused-service
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service: remove deleted services
2023-02-15 12:33:59 -08:00
bunnei
1a67bdd68e
Merge pull request #9811 from yuzu-emu/revert-9793-borderless-hidpi
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Revert "main: Fix borderless fullscreen for high dpi scaled displays"
2023-02-14 18:27:21 -08:00
arades79
b4b47c9f4a
remove constexpr from virtual function
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 19:14:29 -05:00
liamwhite
0ffd5f7565
Revert "main: Fix borderless fullscreen for high dpi scaled displays"
2023-02-14 16:29:35 -05:00
Liam
c415339beb
service: remove deleted services
2023-02-14 12:38:21 -05:00
arades79
b34e09b574
use a string view to skip allocation
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:40 -05:00
arades79
60a68839ee
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
3e078dbb07
apply clang-format
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
e342fecde6
don't use static inside constexpr function
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
arades79
adcef452e0
add static lifetime to constexpr values to force compile time evaluation where possible
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
liamwhite
ba774d82c7
Merge pull request #9795 from Kelebek1/biquad_fix
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[audio_core] Use different state offset for each biquad filter channel
2023-02-14 09:11:26 -05:00
liamwhite
e17f996ba5
Merge pull request #9793 from Morph1984/borderless-hidpi
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main: Fix borderless fullscreen for high dpi scaled displays
2023-02-14 09:11:15 -05:00
Liam
c68577384a
general: rename CurrentProcess to ApplicationProcess
2023-02-13 19:03:12 -05:00
Kelebek1
4aee835d49
Fix biquad filter command's state buffer offset
2023-02-13 16:21:29 +00:00
Liam
832e1e2ca4
kernel: use GetCurrentProcess
2023-02-13 11:05:14 -05:00
bunnei
e24cd10a63
Merge pull request #9784 from m-HD/master
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settings: added missing graphical settings to RestoreGlobalState()
2023-02-12 21:49:45 -08:00
Morph
3da39e4969
main: Fix borderless fullscreen for high dpi scaled displays
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On Windows, a borderless window will be treated the same as exclusive fullscreen
when the window geometry matches the physical dimensions of the screen.
However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless
window apparently is not treated as exclusive fullscreen and functions correctly.
One can verify and replicate this behavior by using a high resolution (4K) display,
and switching between 100% and 200% scaling in Windows' display settings.
At 100%, without the addition of 1, it is treated as exclusive fullscreen.
At 200%, with or without the addition of 1, it is treated as borderless windowed.
Therefore, we can use (read: abuse) this difference in behavior to fix this issue for
those with higher resolution displays when the Qt scaling ratio is > 1.
Should this behavior be changed in the future, please revisit this workaround.
2023-02-12 21:58:49 -05:00
bunnei
ccd667ae40
Merge pull request #9757 from german77/gyro
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core: hid: Use gyro thresholds modes set by the game
2023-02-12 00:19:22 -08:00
bunnei
5cf07bebee
Merge pull request #9746 from ameerj/ogl-msaa-texcache
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texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-12 00:18:52 -08:00
m-HD
fa7436638c
Update settings.cpp
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added missing graphical settings to RestoreGlobalState()
2023-02-12 02:58:39 +01:00
liamwhite
8a1c6c51da
Merge pull request #9781 from ColinKinloch/info_id_typo
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kernel/svc: Fix undefined info_id
2023-02-11 20:13:54 -05:00
ameerj
b60e0b5360
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-11 15:43:07 -05:00
Colin Kinloch
d0ca9973a7
kernel/svc: Fix undefined info_id
2023-02-11 18:00:34 +00:00
liamwhite
116140b8a4
Merge pull request #9777 from vonchenplus/speed_up_video_copy
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video_core: Speed up video frame data copy
2023-02-11 12:35:16 -05:00
liamwhite
3434c23625
Merge pull request #9773 from bunnei/fix-process-resource
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core: kernel: k_process: Use application system resource.
2023-02-11 10:28:50 -05:00
liamwhite
82c83dbbd9
Merge pull request #9768 from merryhime/biquad-rounding
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biquad_filter: Fix rounding in ApplyBiquadFilterInt
2023-02-11 10:28:42 -05:00
liamwhite
287638f621
Merge pull request #9744 from behunin/quick-release
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gpu_thread: Remove OnCommandListEndCommand
2023-02-11 10:28:30 -05:00
FengChen
b2395ce048
video_core: Speed up video frame data copy
2023-02-11 22:18:54 +08:00
bunnei
37faa1acc8
Merge pull request #9742 from liamwhite/svc-wrap-only
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kernel/svc: switch to generated wrappers
2023-02-10 21:41:22 -08:00
bunnei
0fea8b78c3
Merge pull request #9759 from german77/pro_controller
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input_common: Reintroduce custom pro controller support
2023-02-10 21:14:40 -08:00
bunnei
86a1aa0fcc
core: kernel: k_process: Use application system resource.
2023-02-10 21:03:39 -08:00
Merry
46ce21d3e2
biquad_filter: Clamp f64 in ApplyBiquadFilterFloat
2023-02-10 20:43:34 +00:00
Merry
f35302d4bf
biquad_filter: Fix rounding in ApplyBiquadFilterInt
2023-02-10 20:34:52 +00:00
liamwhite
caaad4fd5f
Merge pull request #9761 from Morph1984/oops
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main: Re-add QtWebEngine zoom factor
2023-02-10 10:54:10 -05:00
bunnei
f53229074a
Merge pull request #9765 from liamwhite/ffs-apple
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kernel: avoid usage of bit_cast
2023-02-10 07:53:40 -08:00
Liam
f68b3dcb29
kernel: avoid usage of bit_cast
2023-02-10 09:13:58 -05:00
Morph
030b6f5a5b
main: Re-add QtWebEngine zoom factor
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For some reason, I had removed this in https://github.com/yuzu-emu/yuzu/pull/4949/commits/2a75968ff46292f5eec4e17476338debcbb169b0
This should fix any improperly scaled web applets.
2023-02-09 22:57:37 -05:00
liamwhite
5e8beb000b
Merge pull request #9736 from Kelebek1/dynamic_vertex_attribs
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Remove fake vertex bindings when dynamic state is enabled
2023-02-09 22:14:55 -05:00
liamwhite
d3355f0fe0
Merge pull request #9750 from ameerj/glsl-sample-id-mask
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glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask
2023-02-09 22:14:47 -05:00
liamwhite
1abff755a3
Merge pull request #9758 from german77/multi_audio
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audio: cubeb: Fix yuzu crashing when it test for latency
2023-02-09 22:14:33 -05:00
Narr the Reg
75039440f3
input_common: Reintroduce custom pro controller support
2023-02-09 20:08:54 -06:00
Narr the Reg
326d8c0905
audio: cubeb: Fix yuzu crashing when it test for latency
2023-02-09 19:38:03 -06:00
Narr the Reg
420560f4d3
core: hid: Use gyro thresholds modes set by the game
2023-02-09 19:07:50 -06:00
Matías Locatti
341d30d869
Merge pull request #9749 from ameerj/pr9559-partial-revert
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buffer_base: Partially revert changes from #9559
2023-02-09 17:53:45 -03:00
ameerj
c5f3db8235
buffer_base: Partially revert changes from #9559
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This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
2023-02-08 19:37:23 -05:00
ameerj
a6405c4890
glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask
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These built-ins seem to be available without needing to be declared for fragment shaders, similar i.e. to gl_FragDepth
2023-02-08 19:34:39 -05:00
liamwhite
8fd7978bd7
Merge pull request #9747 from german77/SetSupportedNpadIdTypes
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service: hid: Return error if arguments of SetSupportedNpadIdType is invalid
2023-02-08 10:09:26 -05:00
Narr the Reg
3d2f7c4170
service: hid: Return error if arguments of SetSupportedNpadIdType is invalid
2023-02-07 21:11:39 -06:00