Lioncash
2148254d09
loader/nro: Make the static LoadNro function internally linked
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This simply acts as a forwarding function for the Load() function, so
this doesn't need to be directly exposed.
2018-12-02 23:38:58 -05:00
Lioncash
d61df4137e
loader/nro: Remove dependency on the System class
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Load() is already given the process instance as a parameter, so instead
of coupling the class to the System class, we can just forward that
parameter to LoadNro()
2018-12-02 22:18:52 -05:00
bunnei
ec90b81b27
Merge pull request #1827 from ReinUsesLisp/clip-and-shader
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gl_rasterizer: Enable clip distances when set in register and in shader
2018-12-01 23:51:47 -05:00
bunnei
d459219f99
Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache
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gl_shader_manager: Update pipeline when programs have changed
2018-12-01 23:48:55 -05:00
bunnei
748355901d
Merge pull request #1795 from ReinUsesLisp/vc-cleanup
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video_core: Minor style changes
2018-12-01 23:46:18 -05:00
bunnei
eb88eac608
Merge pull request #1823 from bunnei/fix-surface-copy
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gl_rasterizer_cache: Fix several surface copy issues.
2018-12-01 23:44:32 -05:00
bunnei
c15c07261f
Merge pull request #1832 from Simek/remove-game-list-border
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UI: Remove border from Game List
2018-12-01 22:26:34 -05:00
bunnei
e728e683b4
Merge pull request #1830 from Subv/vi_ub
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Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
2018-12-01 22:25:10 -05:00
Lioncash
cd9570ce0d
Fix debug build
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A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds)
2018-12-01 02:11:42 -05:00
Bartosz Kaszubowski
d9193f8718
remove border from GameList
2018-11-30 23:35:08 +01:00
Subv
b0ec648f85
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
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Assert that it is not empty before using it in the DequeueBuffer wait callback.
2018-11-30 16:06:49 -05:00
bunnei
f081956197
Merge pull request #1829 from lioncash/lang
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service/set: Implement MakeLanguageCode
2018-11-30 10:53:13 -05:00
Lioncash
8f52802f2b
service/set: Convert GetLanguageCode over to using PushEnum()
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This code was around prior to the introduction of PushEnum, so convert
it over so we don't need to cast here.
2018-11-30 09:08:07 -05:00
Lioncash
1e5d6c1b99
service/set: Implement MakeLanguageCode
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This function simply converts a given index into a language code.
2018-11-30 09:08:03 -05:00
Lioncash
6910b79f18
configure_input: Amend clang-format discrepancies
2018-11-30 03:31:56 -05:00
bunnei
96dc19dfa0
gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
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- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
2018-11-29 20:10:11 -05:00
ReinUsesLisp
5861ae801a
gl_rasterizer: Enable clip distances when set in register and in shader
2018-11-29 16:58:20 -03:00
ReinUsesLisp
95bdbe4ba6
gl_shader_manager: Update pipeline when programs have changed
2018-11-29 16:26:42 -03:00
bunnei
1e3699cf58
Merge pull request #1768 from greggameplayer/patch-2
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Uncheck automatically joycons docked when docked mode is enable
2018-11-29 01:00:09 -05:00
bunnei
aa55b8925e
Merge pull request #1801 from ogniK5377/log-before-execute
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Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
2018-11-29 00:58:46 -05:00
bunnei
adf5b142d1
gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
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- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
2018-11-28 21:56:21 -05:00
ReinUsesLisp
5aa6a6e0d0
gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero
2018-11-28 21:26:22 -03:00
ReinUsesLisp
e62bacf3d2
gl_rasterizer_cache: Use brackets for two-line single-expresion blocks
2018-11-28 21:18:14 -03:00
ReinUsesLisp
a923c7cda5
gl_rasterizer: Remove unused struct declarations
2018-11-28 21:18:13 -03:00
ReinUsesLisp
c6223f0a9e
gl_rasterizer: Remove extension booleans
2018-11-28 21:18:13 -03:00
bunnei
6149038433
Merge pull request #1808 from Tinob/master
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Fix clip distance and viewport
2018-11-28 17:47:28 -05:00
bunnei
e7b2a0c728
Merge pull request #1786 from Tinob/DepthClamp
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Add Depth Clamp Support
2018-11-28 17:46:55 -05:00
bunnei
2053dffb46
Merge pull request #1817 from DarkLordZach/npad-idx-fix
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npad: Use NPadIdToIndex to prevent invalid array access
2018-11-28 17:46:17 -05:00
bunnei
6a068c80f7
Merge pull request #1792 from bunnei/dma-pusher
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gpu: Rewrite GPU command list processing with DmaPusher class.
2018-11-28 10:12:37 -05:00
Zach Hilman
b6d31945d6
npad: Use NPadIdToIndex to prevent invalid array access
2018-11-28 09:01:58 -05:00
bunnei
397bb88cec
Merge pull request #1735 from FernandoS27/tex-spacing
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Texture decoder: Implemented Tile Width Spacing
2018-11-27 19:21:17 -05:00
bunnei
d79678070b
Merge pull request #1814 from lioncash/ptr
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file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
2018-11-27 19:20:12 -05:00
bunnei
a86364480f
dma_pushbuffer: Optimize to avoid loop and copy on Push.
2018-11-27 19:17:33 -05:00
bunnei
9266f76fb2
gpu: Move command list profiling to DmaPusher::DispatchCalls.
2018-11-27 18:42:21 -05:00
bunnei
54e51e24b5
Merge pull request #1811 from lioncash/input
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yuzu/input: Minor changes
2018-11-27 18:38:12 -05:00
bunnei
ed17c8824b
Merge pull request #1815 from DarkLordZach/npad-pos-fix
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npad: Fix copy/paste error with LED position assignments
2018-11-27 17:26:58 -05:00
Zach Hilman
3e65259ab1
npad: Fix copy/paste error with LED position assignments
2018-11-27 17:23:44 -05:00
Lioncash
271b079fc7
yuzu/configure_input_player: Use std::size_t to represent the player index instead of u8
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Prevents compiler warnings related to truncation when invoking the
dialog. It's also extremely suspect to use a u8 value here instead of a
more general type to begin with.
2018-11-27 16:37:21 -05:00
Lioncash
fd252d2e82
yuzu/configure_input: Make CallConfigureDialog a non-member template function
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This doesn't depend on any part of the private interface, so it can be
made a non-member internal function.
2018-11-27 16:37:18 -05:00
bunnei
a2a1e72542
Merge pull request #1802 from DarkLordZach/user-data-storage
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profile_manager: Save and load ProfileData from disk
2018-11-27 16:36:23 -05:00
Lioncash
0e9f6039fe
file_sys/registered_cache: Remove unused <map> include
2018-11-27 16:33:18 -05:00
Lioncash
e83ede49f2
file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
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These parameters don't need to utilize a shared lifecycle directly in
the interface. Instead, the caller should provide a regular reference
for the function to use. This also allows the type system to flag
attempts to pass nullptr and makes it more generic, since it can now be
used in contexts where a shared_ptr isn't being used (in other words, we
don't constrain the usage of the interface to a particular mode of
memory management).
2018-11-27 16:33:14 -05:00
bunnei
0000e99a90
Merge pull request #1812 from lioncash/nacp
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control_metadata: Correct typo in language name (Portugese -> Portuguese)
2018-11-27 16:29:53 -05:00
bunnei
60c42e99fd
Merge pull request #1813 from ReinUsesLisp/fixup-clip
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gl_shader_decompiler: Fixup clip distance index
2018-11-27 16:28:55 -05:00
ReinUsesLisp
f8cedc97d9
gl_shader_decompiler: Fixup clip distance index
2018-11-27 15:35:26 -03:00
Lioncash
455e66c08b
control_metadata: Correct typo in language name (Portugese -> Portuguese)
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While we're at it, organize the array linearly, since clang formats the
array elements quite wide length-wise with the addition of the missing
'u'.
Technically also fixes patch lookup and icon lookup with Portuguese,
though I doubt anyone has actually run into this issue.
2018-11-27 13:21:46 -05:00
bunnei
7fdfc77a52
Merge pull request #1810 from degasus/dirty_flags
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gl_rasterizer: Fixup for #1723 .
2018-11-27 10:46:49 -05:00
Lioncash
22e7df599f
yuzu/configure_input_player: Use a lambda expression instead of std::bind
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std::bind is the pre-C++11 way of doing this.
2018-11-27 05:08:13 -05:00
Lioncash
342f0e54aa
yuzu/configure_input_player: Amend constructor initializer list order
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Orders the elements the way they would actually be initialized in.
Resolves compiler warnings with gcc and clang
2018-11-27 05:04:51 -05:00
Lioncash
62051832ce
yuzu/configure_input: Remove unused function MoveGridElement
2018-11-27 05:03:26 -05:00