ReinUsesLisp
24e3128420
glasm: Implement InvocationId
2021-07-22 21:51:32 -04:00
ReinUsesLisp
8db0554dc6
glasm: Optimize EmitVertex into EMIT
2021-07-22 21:51:32 -04:00
ReinUsesLisp
2268a150ce
glasm: Implement geometry shader attribute reads
2021-07-22 21:51:32 -04:00
ReinUsesLisp
2c0780b9fa
glasm: Properly declare attributes on geometry programs
2021-07-22 21:51:32 -04:00
ReinUsesLisp
1efc77e510
glasm: Declare geometry program headers
2021-07-22 21:51:32 -04:00
ReinUsesLisp
1ec230efae
renderer_opengl: State track compute assembly programs
2021-07-22 21:51:32 -04:00
ReinUsesLisp
e21983ce24
renderer_opengl: State track assembly programs
2021-07-22 21:51:32 -04:00
ReinUsesLisp
bbc4c8e6b6
glasm: Fix potential aliasing bug on cube array samples
2021-07-22 21:51:32 -04:00
ReinUsesLisp
ea029df649
glasm: Implement ImageWrite
2021-07-22 21:51:32 -04:00
ReinUsesLisp
96d2dd78b0
glasm: Implement ImageRead
2021-07-22 21:51:32 -04:00
ReinUsesLisp
1426ed05b0
glasm: Implement EmitVertex and EndPrimitive
2021-07-22 21:51:32 -04:00
ReinUsesLisp
9c318fe58b
glasm: Implement ImageGradient
2021-07-22 21:51:32 -04:00
ReinUsesLisp
d95e33ac44
glasm: Implement 64-bit shifts
2021-07-22 21:51:32 -04:00
ReinUsesLisp
65e81c75e9
glasm: Implement barriers
2021-07-22 21:51:32 -04:00
ReinUsesLisp
e63efa1b56
glasm: Fix compute stage name
2021-07-22 21:51:32 -04:00
ReinUsesLisp
e59778c5e5
glasm: Fix phi instruction types
2021-07-22 21:51:32 -04:00
ReinUsesLisp
6493d900ce
glasm: Implement PREC on relevant instructions
2021-07-22 21:51:32 -04:00
ReinUsesLisp
601f7bfd00
glasm: Implement stores to gl_ViewportIndex
2021-07-22 21:51:32 -04:00
ReinUsesLisp
0f180aaaa8
glasm: Implement gl_PointSize stores
2021-07-22 21:51:32 -04:00
ReinUsesLisp
05bd52b119
glasm: Implement gl_PointCoord
2021-07-22 21:51:32 -04:00
ReinUsesLisp
9dfad89884
glasm: Implement ImageQueryLod
2021-07-22 21:51:32 -04:00
ReinUsesLisp
1e64cbd23a
glasm: Implement ImageFetch
2021-07-22 21:51:32 -04:00
ameerj
a9a9dddd34
glasm: Implement IADD.CC
2021-07-22 21:51:32 -04:00
ReinUsesLisp
abcdcde851
glasm: Implement BFE.CC
2021-07-22 21:51:32 -04:00
ReinUsesLisp
cfa232a5a5
glasm: Implement SelectU1
2021-07-22 21:51:32 -04:00
ReinUsesLisp
5d24aadff0
HACK: Bind stages before and after bindings
...
Works around a bug where program parameters are only applied to the
current stage, and this one wasn't bound at the moment.
Affects all SSBO usages on GLASM.
2021-07-22 21:51:32 -04:00
ReinUsesLisp
089e3a82b3
glasm: Implement gl_WorkGroupID
2021-07-22 21:51:32 -04:00
ReinUsesLisp
50dda4164a
glasm: Implement TXQ and improve texture info reads
2021-07-22 21:51:32 -04:00
ReinUsesLisp
bf1ad74e8a
glasm: Implement gl_FrongFacing attribute
2021-07-22 21:51:32 -04:00
ReinUsesLisp
0c82ee3444
glasm: Support textures used in more than one stage
2021-07-22 21:51:32 -04:00
ReinUsesLisp
e4835094aa
glasm: Implement textureGather instructions
2021-07-22 21:51:32 -04:00
ReinUsesLisp
98b4463dbb
glasm: Implement gl_FragDepth and gl_SampleMask stores
2021-07-22 21:51:32 -04:00
ReinUsesLisp
c455c92d76
glasm: Do not alias ConditionRef for now
...
Immediate condition refs where not handled correctly. Just move the
value for now.
2021-07-22 21:51:32 -04:00
ReinUsesLisp
5c6dc51c69
shader: Read branch conditions from an instruction
...
Fixes the identity removal pass.
2021-07-22 21:51:32 -04:00
ReinUsesLisp
43bca14217
glasm: Implement InstanceId and VertexId
2021-07-22 21:51:31 -04:00
ReinUsesLisp
7c24546332
glasm: Add missing return value on move assignment
2021-07-22 21:51:31 -04:00
ReinUsesLisp
64039f6f4b
glasm: Fix aliased bitcasts ref counting
2021-07-22 21:51:31 -04:00
ReinUsesLisp
03fc0f42c6
glasm: Remove unintentional comma on vector insert
2021-07-22 21:51:31 -04:00
ReinUsesLisp
0b3a3f35e8
glasm: Implement TEX and TEXS instructions
...
Remove lod clamp from texture instructions with lod, as this is not
needed (nor supported).
2021-07-22 21:51:31 -04:00
ReinUsesLisp
3d82b30141
glasm: Add support for non-2D texture samples
2021-07-22 21:51:31 -04:00
ReinUsesLisp
9ddbdd90e1
glasm: Reorder unreachable image instructions to the bottom
2021-07-22 21:51:31 -04:00
ReinUsesLisp
771490ebac
glasm: Add support for texture offsets
2021-07-22 21:51:31 -04:00
ReinUsesLisp
009721f477
glasm: Improve texture sampling instructions
2021-07-22 21:51:31 -04:00
ReinUsesLisp
22fb9cc538
emit_glasm: Enable ARB_draw_buffers when needed
2021-07-22 21:51:31 -04:00
ReinUsesLisp
059e91d5da
emit_glasm: Add support for reading position attributes
2021-07-22 21:51:31 -04:00
lat9nq
69210028b4
shader_recompiler: GCC fixes
...
Fixes members of unnamed union not being accessible, and one function
without a declaration.
2021-07-22 21:51:31 -04:00
ameerj
be403ea956
glasm: Implement rest of shared mem
2021-07-22 21:51:31 -04:00
ReinUsesLisp
e45e4d02d3
opengl: Initial (broken) support to GLASM shaders
2021-07-22 21:51:31 -04:00
ReinUsesLisp
f2ab3993eb
shader: Use a non-trivial dummy to construct ASL node union
2021-07-22 21:51:31 -04:00
ReinUsesLisp
6be1db8873
emit_spirv: Jump to loop body with local variable
...
Silence unused variable warning
2021-07-22 21:51:31 -04:00