bunnei
714dd3da6d
hle: Use Switch formatted result codes.
2017-10-31 19:26:11 -04:00
bunnei
5e11c12766
core: Refactor MakeMagic usage and remove dead code.
2017-10-15 00:11:38 -04:00
bunnei
5993f6f6de
Remove lots more 3DS-specific code.
2017-10-12 21:21:49 -04:00
bunnei
775cf60729
Merge remote-tracking branch 'upstream/master' into nx
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# Conflicts:
# src/core/CMakeLists.txt
# src/core/arm/dynarmic/arm_dynarmic.cpp
# src/core/arm/dyncom/arm_dyncom.cpp
# src/core/hle/kernel/process.cpp
# src/core/hle/kernel/thread.cpp
# src/core/hle/kernel/thread.h
# src/core/hle/kernel/vm_manager.cpp
# src/core/loader/3dsx.cpp
# src/core/loader/elf.cpp
# src/core/loader/ncch.cpp
# src/core/memory.cpp
# src/core/memory.h
# src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
shinyquagsire23
9c8cdede44
file_sys, loader: add support for reading TMDs to determine app paths
2017-10-01 10:54:02 -06:00
shinyquagsire23
f6564f232e
file_sys: add class for Title Metadata (TMD)
2017-10-01 10:53:45 -06:00
shinyquagsire23
a151c0edec
file_sys/ncch_container: add RomFS, ExeFS override to allow for backward compatibility with existing .romfs system archive dumps
2017-10-01 10:53:18 -06:00
shinyquagsire23
2f8af214f8
file_sys/archive_ncch: use NCCHContainer instead of loading .romfs files
2017-10-01 10:53:04 -06:00
bunnei
6d3b6e0041
nso: Refactor and allocate .bss section.
2017-09-30 14:33:58 -04:00
Subv
f2b635a73d
HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.
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The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.
When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).
3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25 09:45:02 -05:00
Max Thomas
042b389b57
Loader/NCCH: Add support for loading application updates ( #2927 )
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* loader/ncch: split NCCH parsing into its own file
* loader/ncch: add support for loading update NCCHs from the SD card
* loader/ncch: fix formatting
* file_sys/ncch_container: Return a value for OpenFile
* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch
* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked
* file_sys/ncch_container: pass filepath as a const reference
2017-09-25 08:17:38 +02:00
Subv
f94bd67a0d
Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.
2017-08-21 08:34:28 -05:00
James
9da055f84c
Handle invalid filenames when renaming files/directories
2017-07-31 17:11:53 +10:00
TheKoopaKingdom
e0f8f75f43
Addressed Bunnei's review comments, and made some other tweaks:
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- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
- Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
fa11f957f4
Switched to the ERROR_NOT_FOUND constant from errors.h.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
af0a2f11d9
Moved whitelist checks from FS_User to the Archive_NCCH handler.
2017-06-02 18:40:27 -04:00
TheKoopaKingdom
cee9b78a15
Made some changes from review comments:
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- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
Yuri Kunde Schlesner
2d147a1c0d
FileSys: Move all result description to errors.h
2017-05-24 21:06:00 -07:00
wwylele
2ca691aab8
file_sys: lower log level for setting host path
2017-03-08 17:47:24 +02:00
Mat M
dc1927a9d1
Doxygen: Amend minor issues ( #2593 )
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Corrects a few issues with regards to Doxygen documentation, for example:
- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.
and a few minor other issues.
2017-02-26 17:58:51 -08:00
wwylele
05a989965a
loader: use self NCCH archive
2017-02-13 13:57:38 +02:00
wwylele
2fff7f897b
file_sys: add Self NCCH archive
2017-02-13 13:57:38 +02:00
Kloen
e1ee6f6224
core: fix savedata_archive.cpp warnings about unhandled enumeration values on OSX
2017-01-29 21:50:25 +01:00
Kloen
806db8e491
core: fix archive_sdmc.cpp warnings about unhandled enumeration value on OSX
2017-01-29 21:49:36 +01:00
Kloen
c6201827f5
core: fix archive_extsavedata.cpp warning on OSX
2017-01-29 21:48:40 +01:00
bunnei
1fd7cfb69e
Address clang-format issues.
2016-12-21 23:48:14 -05:00
bunnei
5d22844f3e
core: Remove HLE module, consolidate code & various cleanups.
2016-12-21 23:48:13 -05:00
MerryMage
6e2d70a777
archive_source_sd_savedata: Add static method to get a specific save data path
2016-12-15 09:59:41 +00:00
Lioncash
6ba0395316
file_sys: Make a few single-argument constructors explicit
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Prevents implicit conversions.
2016-12-07 17:26:56 -05:00
wwylele
1e4a1598fd
FileSys: Implement OtherSaveData
2016-11-29 23:50:00 +02:00
wwylele
37e9404489
FileSys: abstract SD save data archive source
2016-11-29 23:50:00 +02:00
wwylele
01964d37fb
FileSys: rename SaveDataCheck archive to NCCH archive
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According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19 18:55:35 +02:00
wwylele
bfc699293f
FileSys: remove unused DiskArchive
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All "subclasses" of DiskArchive are splitted out. This class is useless
2016-11-19 18:55:34 +02:00
wwylele
5506268bf6
FileSys: w->rw permission lift only happens in SDMC archive
2016-11-19 18:55:34 +02:00
wwylele
a14bab3b8b
FileSys: add SDMCWriteOnlyArchive
2016-11-19 18:55:34 +02:00
wwylele
76c8e607a4
FileSys: add SDMCArchive
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Now DiskArchive only serves for SDMC, then it should be just a "SDMCArchive"
2016-11-19 18:24:37 +02:00
wwylele
4a80f45637
FileSys: add ExtSaveDataArchive
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ExtSaveData is more similar to SaveData, so let it be a subclass of SaveData
2016-11-19 18:24:37 +02:00
wwylele
420091d0e5
FileSys: add SaveDataArchive
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The error checking of SaveDataArchive is completely different from DiskArchive, so it has to be a new class instead of a subclass of DiskArchive.
2016-11-19 17:17:19 +02:00
wwylele
1e33d07b86
FileSys: remove Open from FileBackend
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Same as directory, file shouldn't expose Open either.
2016-11-19 17:17:19 +02:00
wwylele
4675116401
FileSys: remove Open from DirectoryBackend
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Open should not be an interface exposed by Directory because it is the Archive thats implement the methed to open the directory. The service API of 3DS also implies this - Open is not a function of directory service, but is of FS main service
2016-11-19 17:17:19 +02:00
wwylele
37d6cbc200
FileSys: add PathParser
2016-11-19 17:17:19 +02:00
wwylele
657bb716f7
FileSys: make Archive interfaces return error code
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and make the mode parameter a reference since it is a BitField union
2016-11-01 18:30:32 +02:00
wwylele
b2fa64ec75
fs: implement DeleteDirectoryRecursively
2016-10-02 11:29:16 +08:00
Yuri Kunde Schlesner
fa5d9d8266
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
1138ec0d49
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
1e4a5da9f4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
628ed4376a
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
MerryMage
4ed7963687
FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock
2016-05-21 11:14:03 -05:00
Mathew Maidment
3cf5e4d51c
Merge pull request #1643 from MerryMage/make_unique
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Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
9f9c987924
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00